Archived from groups: alt.games.coh (
More info?)
On Wed, 18 May 2005 09:05:19 +1000, Greg Johnson <greg.gsj@gmail.com>
wrote:
>On Tue, 17 May 2005 16:23:17 -0400, Dennis Francis Heffernan
><hefferman@comcast.net> wrote:
>
>>Ferd wrote:
>>
>>> I have to go with Xocyll on this, because just yesterday, I had a
>>> mission offered to me but it did not have that sentence where it says
>>> that I'll need a friend. Only when I entered the mission did it say
>>> that I had to retrieve the chests simultaneously.
>>>
>>> Unfortunatly I did not take a snapshot of it since I did not know about
>>> it before entering the mission. You'll just have to believe my word for
>>> it. (But why would I lie anyway?)
>>
>> I don't think you're lying, I just think you're wrong.
>>
>> I've seen lots of simultaneous objective missions that don't clearly tell you
>>how many teammates you're going to need, but I haven't seen one yet that
>>doesn't clear say you need more than one person.
>
>There are a _lot_ of missions that say you need a team, when you don't
>if you're a Scrapper. I've also run into at least four missions that did
>need a partner which did not mention this at all in the briefings. I've
>always /bugged this when I came across it, so maybe some have been fixed
>since I last did them, but they certainly exist. I also /bug the
>'retrieve item' missions that turn out to be defeat all instead, but
>never say so.
Bug them, and hopefully they will fix it.
They have apparently fixed a lot of these problems, (at least ones
that used to not say they required a partner, and now do). But I have
to agree that they have not fixed every single one of them. So bug
them every time you encounter something like this.
As far as the so called loss of immersion because your contacts don't
seem to know your AT, well I think you are missing the point. They
are NOT your employers. They are just people that happen to have info
about potential crimes. You want to go out looking for trouble, well
they happen to have info on that trouble that you may be able to use.
You being incapable of stopping that crime all on your own is not
their problem. Its yours, because you told them you'd take care of
it.
One of the problems is that it takes time to design a mission (which
is why you see so many of them that look just like others you have
already done, and why you sometimes get the same exact mission from
different contacts). Its hard enough keeping up for the demand for
those who team a lot, and thus may have to do the same mission for 3
different pepple on the team.
The new Kheldian story arcs are a step in the right direction., and is
a sign that the devs do understand this problem. First priority
though, I'm sure, is just adding enough missions for team players. If
they ever achieve that, I'm sure that solo players will get a little
more attention as wlel..
Graham