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  Tom's Hardware Forums » Graphic & Displays » Graphics Cards » Nividia - Refresh & and 3-way SLI
 

Nividia - Refresh & and 3-way SLI




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 Thread : Nividia - Refresh & and 3-way SLI
 
Profile: journeyman
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Seen this at neowin.net

"Nvidia Corp. not only plans to refresh its lineup of performance graphics accelerators this year, but also intends to introduce its 3-way SLI multi-GPU technology aiming extreme performance enthusiasts. But will the new triple SLI technology truly become a high-performance solution, or will share the destiny of Nvidia quad SLI?

http://www.expreview.com/img/news/070926/3waysli.jpg

http://news.expreview.com/2007-09- [...] d3763.html
According to a slide published by Expreview web-site, which is presumably from Nvidia Corp.’s roadmap, 3-way SLI is Nvidia’s new “ultimate gaming platform”, which will offer ultimate performance in three-dimensional games. ATI, graphics product group of Advanced Micro Devices, also plans to offer 3-way CrossFire multi-GPU technology, however, one of the graphics processing units (CPUs) in such configuration will be able to compute physics effects in case the game supports this capability.

Initially Nvidia plans to enable triple SLI support for the top-of-the-range GeForce 8800 GTX and Ultra graphics cards, however, eventually it may support 3-way configurations of other GPUs as well. Systems with three graphics cores will be powered by Nvidia nForce 680i as well as nForce 780i platforms with the former supporting PCI Express 1.1/1.0a, whereas the latter featuring PCI Express 2.0 along with a special “BR04” switch for more efficient multi-GPU operation.

Exact capabilities of 3-way SLI platforms were unclear at press time. However, the exact feature set will mostly depend on driver support. Besides, performance boosts over single- or dual-GPU configurations will also depend on drivers. Back in 2006, when Nvidia unveiled its 4-way SLI technology, actual systems featuring four GPUs could not offer leading performance in all games due to poor drivers. Currently quad SLI technology is not supported for Windows Vista and customers who paid over $1000 for graphics cards alone have to take advantage of only two GPUs instead of four.

Nvidia did not comment on the news-story."


http://www.xbitlabs.com/news/video [...] 60719.html


Message edited by chadsxe on 10-01-2007 at 12:27:50 PM

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Profile: enthusiast
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sooo.... for extreme gaming you need 3 Ultra cards at 700$ each, which sums up to 2100$ only for the GPUs. How about you make ONE FAST CARD PLEASE!!!!! They are so bored to come up with new tech that they just add one more card?? C'mon ppl!!!! All gamers are not rich!


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Profile: nimble knuckle
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lol...costly stuff...and not to forget a power hog.


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Profile: Faithful Poster
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And I thought SLI was a waist of money! Some games in SLI mode only give you 25-35 fps more, thats worthless if your already getting 60+ fps. I will never support a product like SLI, its not the money either it just not a good solution to a fps issue.

These companies actualy think that tripple graphics is the solution for hardcore gamers, thats as stupid as buying three houses your only going to use one.


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Profile: old hand
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I would like to see the benchmarks for those, just to see if there is a reasonable gain in performance. There is no way I would get three of them... I am questioning 2 right now, but I am also looking at maybe just water cooling my videocard and then just overclocking it...

Maybe they are just trying to get close to god... the holy trinity.... or not.


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Profile: newbie
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Ridiculous. Just ridiculous. Anybody spending money on that surely has more money than brains.

Profile: addict
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3 High end video cards and no room for a good sound card?

Profile: addict
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It's weird how the rest of the computer industry is working towards smaller, faster and more energy efficient components. Then you have video cards.

Though if the car industry is any indicator, if they market this right we could soon see email and flash game junkies with 3 way SLI.

Profile: addict
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systemlord wrote :

And I thought SLI was a waist of money! Some games in SLI mode only give you 25-35 fps more, thats worthless if your already getting 60+ fps. I will never support a product like SLI, its not the money either it just not a good solution to a fps issue.

 

These companies actualy think that tripple graphics is the solution for hardcore gamers, thats as stupid as buying three houses your only going to use one.


You don't understand the point of SLI then. What resolution do you run your games at? Most of the people that run SLI run their games at 2560 x 1600 or 1920 x 1200 and this is where SLI makes the biggest different, and with an FPS difference of more than 25-35. Why bother with SLI when you run your games at 1280x1024?


Message edited by gwolfman on 10-01-2007 at 04:20:42 PM
Profile: enthusiast
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WHat a waste, they will all overheat. no air flow.

OddJob's side-kick!!
Profile: Honorary Poster
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gwolfman SLI generally shows a ATLEAST a 70% performance increase at any resolutions aslong as your CPU isnt bottlenecking it, so you're both wrong.

Since the pre-render limit is 3, this should still give some decent improvement. Maybe 2 will prerender while one will do AA and stuff?


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Profile: member
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cool! no heating bill this winter!

 

beach party at my place in canada january 12 everyone s invited!

 

dont bring your dishes. i make them!

 

take note that my bathroom may not be accessible. my power supply will probably be in there


Message edited by pidesd on 10-01-2007 at 07:19:31 PM
Profile: member
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if your lucky you ll probably have 2 or 3 more hurricanes down there in the states next year

Profile: journeyman
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Hatman wrote :

gwolfman SLI generally shows a ATLEAST a 70% performance increase at any resolutions aslong as your CPU isnt bottlenecking it, so you're both wrong.



?? What? Please show me some real world OR synth benches where SLI gives >70% performance at all resolutions...


Message edited by agentsmith957 on 10-01-2007 at 07:32:55 PM
SIR YES SIR
Profile: addict