computertech82 :
8000GTS faster or as fast as the 2900XT.
What month are you pulling those results from?
Unless the 8000GTS is some mythical beast better than the 8800GTS.
The GTS-320 is more often than not slower than the XT (be it 512 or 1GB), the GTS-640 competes with the XT, and they're more head to head than winner/winner (depends of course on if you run only a few test or enough to truely compare).
Now both have the games/settings they play better, but the GTS-320 (the one being talked about here) is nowhere near what you say it is as an outright winner vs the XT, however the main thing is to check the titles in question because from one to the next the lead will easily swap hands favouring either architecture.
tukulka :
I wuold like to have some suggestion about my next buy.
I will need the Video Card mainly to play Lineage II videogame.
The main thing is if your focus is LineageII then look for LineageII benchmarks if you can find them (I haven't bothered to look for any, but the usual suspects are kind of Lineage bare for tests). Knowing that your card is awesome in Bioshock or DiRT or World in Conflict or QuakeWars, yet sucks at the games you play is pointless. Neither will give you BAD performance in general, but you should check into which one matches your needs beause one or the other may be a better fit for Lineage and the settings you favour.
I think you should also consider RWayne's comments about upcoming cards, at least the 8800GT which is a few scant weeks away and will affect this segment so much they are dropping the GTS-320, and be sure to consider any issues you may focus on like noise and power consumption (if power is a concern wait for the refreshes IMO).
Also it's pretty irrelevant which card plays a game @ 1920x1200 with 4XAA at 14fps vs 13 fps, both are pretty unplayable and right next to each other in suckitude, so you'd want to find the noAA results that give you playable framerates. Because when it comes to an LCD for me, 16x10 with 4XAA interpolated on a 19x12 LCD usually doesn't look as good as 2x or 0 AA @ native resolution with 40+fps. Don't get confused by the number that seem better, because a 50% win of 6fps over 4fps is still not going to be something you're actually going to use. So be sure to think if these situations are realistic to use or simply good benchmarking results to test hardware limits, but that no one would ever play at. Look at this THG result as part of the review linked to above, according to it the GF8600GTS is obviously the card to buy because @ 1920x1200 with 4XAA it get 9.3fps versus the GF8800GTS-640's 2 fps and the GTS-320's
1 fps :sarcasm: ;
What do results like that tell you about anything? It's almost as consistent at those settings the GF8600GTS-512 outperforms the GF8800GTS-320 by a wide margin when they start to choke, but even the the GF8800GTX is barely playable at those settings , let alone the cards you'd be considering. So while they're good stress tests, they mean nothing if even the top cards become unplayable under those conditions (also see World in Conflict benchies).
I'd say either of your options is fine, but for a long term build expected to last more than a year, I'd be avoiding the GTS-320 and looking to the GTS-640 instead if your tastes gravitate in that direction, especially after the GTS-640 refresh comes out and pushes the 'old' GTS-640 down in price. But the main thing is if others games don't matter to you, then you really should be looking at which game plays Lineage the best, because nothing else really matters.
Unless there's a rush, wait out the end of the month at least, and the ton of benchmarks with the new 8800GT.