I am as excited as anyone about the coming days playing a little UT3 action; it's a fast paced shooter that has a style all its own. And it looks like more users are going to find their systems capable of playing it than we originally thought. Epic has done a great job making the game engine scalable across a wide range of systems.
That being said, if you want to blow away your senses and get the top image quality settings with that super-smooth frame rate we all desire, then NVIDIA's 8800 GTX card is the way to go. Our hours of gaming with it were sheer joy and I have no problems calling it the best graphics card for Unreal Tournament 3, period. Runners up include AMD's HD 2900 XT and NVIDIA's 8800 GTS cards, both the 640MB and 320MB versions. This is one of the few times that AMD can claim the HD 2900 XT can consistently outperform the 8800 GTS card, and the fact that it is in a huge title like UT3 is good news. The mid-range cards we tested, the NV 8600 GTS and AMD 2600 XT, provided acceptable game play experiences even though they were noticeably slower than the other four cards.
As far as performance goes on NVIDIA and AMD cards -- the final decision will probably take weeks or months to pan out as neither NVIDIA nor AMD had the demo at the time I first received it. So no one has had time to add in the tweaks and fixes in their drivers for the UT3 demo and I wouldn't be surprised to see beta drivers from both camps in the coming week.
------------------------------Q6600@3.4+ TT V1 Cooler,SAPPHIRE HD 4870X2,ASUS MAXIMUS FORMULA,4GB OCZ DDR2 800,LG W2452V 1920x1200
Now to just see what Ageia can do with it. If al these new games like UT3 and Crysis really do take so much of performance due to complex physics, the Ageia card might give such an impact that makes it worthwhile. I doubt that though, it should offer some nice features.
Message edited by Hatman on 10-12-2007 at 11:49:55 PM
------------------------------Na na na na na na na na HATMAN!
Reply to Hatman
Ok, I am quite impressed with just about all of this game, perhaps a little disappointed that there wasn't more added in the way of new weapons, but not enough to keep me away from it.
So far I seem to be able to run at 1920x1200 with maxed settings with framerates that are quite acceptable with no slowdown (granted it's just a demo). Think this is any indication of luck for Crysis?
Message edited by trevorblain on 10-13-2007 at 04:28:36 AM
1920 x 1200 max settings with my GTS 640 X2 6000+. Runs fantastic and looks incredible. Timeshift also is kick ass and COD 4. Waiting for Crysis SP demo in 2 weeks! November is going to be the best month in PC gaming to date!
------------------------------Phen 2 955 @ 4 GHZ MSI 790FX AM3 Gskill 8Gb DDR3 1333 ATI 5870 1 Gb 2 x Velociraptors 600Gb Gateway 24" 1920 x 1200 DVI 32 GB Iphone 3GS and Blu Ray...life is good!
Reply to soldier37
ooo, downloading right now. I don't think my 7900gs is going to be up to the task of 1920x1200 on Vista. I think I'll try it in Linux when it gets released.
I'm playing it on XP at 1680x1050 with 4xAA, 16xAF and all in game qualities at the max. It runs quite smoothly, and the graphics are good, but they're not groundbreaking; also the game play is great for UT fans, but I was a bit disappointed that they didn't have full body awareness. I also just noticed that the game's lighting engine sucks; I'm starting to think Epic was feeding us major BS when they said the engine supported per pixel lighting and dynamic soft shadows, because this version certainly doesn't use either.
I'm playing it on XP at 1680x1050 with 4xAA, 16xAF and all in game qualities at the max. It runs quite smoothly, and the graphics are good, but they're not groundbreaking;
I am going to pretend like I didnt just read that or I may lose sleep tonight...lol, I mean really? I am runnin @ 1440x900 and mid to high detail on the system below because I really want the 60 FPS @ all times, and I dont even own another game on any system that can beat this game in the graphics department...IDK maybe I am bias...dont look @ my avatar please! lol
Best,
3Ball
Message edited by 3Ball on 10-13-2007 at 08:43:48 AM
I played a death match of "Heat Ray" on my overclocked 8600GTS 1440x900 16xAF everything cranked even post processing to "intense" in single player with default bots. Using Fraps to record my frame rate.
E6300 @ 3.05ghz 2 gigs Vista x86
Min 14 Max 67 Avg 47.937
I think my minimum was when my hard drive was seeking right before I started recording the benchmark. Was constantly getting 35-55fps mark
Message edited by marvelous211 on 10-13-2007 at 11:16:52 PM
If this demo is using low quality shaders i cant wait to see what the full game will have (then again I probably wont be able to run it over med quality any way )
------------------------------I came here to kick ass and chew bubblegum.....and I'm all out of gum!
Reply to blade85
It runs very nicely on my hd2900xt but the thing i hate is the fact that the only real graphics settings you get are 3 sliders and a resolution setting with some post processing options... WTF is up with that !? I want to tweak stuff! it looks very nice though however i do get a bit of loading lag until i have done a 360 degree turn, i guess that is just my ram filling up.
I am running it on catalyst 7.9 so i cant wait to see how 7.10 drivers do. LOVE LOVE LOVE the new link gun. <3
Just so you know , those post processing effects are different PREFERENCES, intense does not mean it is better, it just gives it a different look. Like if you like to feel hazy then by all means crank that **** up but really if you want to actually kill stuff...
Message edited by Rabidpeanut on 10-14-2007 at 03:47:20 AM
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