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Got a team mate killed when I un-SK'd

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Odd thing happened a few days ago while playing with a group led by a
friend. My toon was SK'd during a timed mish and when time began to dwindle
down and not much of the warehouse was explored, I took it upon myself to
un-SK and do some recon to find the last hostage. I found the hostage and
was soon joined by the team, I made a general request for an SK invite
since I had the lowest level toon going and within a second one of team
members is killed. Team leader says sorry to the fallen toon and blames me
for getting him killed saying, "Why the f--- did you un-SK?". He claimed
that he had to take time in the middle of a battle to invite me. I guess
this is why the other player got killed? I really didn't buy it but seeing
as how I've known the leader for some time now and he was playing for some
26 hours straight I opted not to argue the point. Lack of sleep will mess
with your mind and he opted to go to sleep about 30 minutes later.
Hopefully he'll be in a better mood next time we team.

Just thought I'd share my odd experience with you all.


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"Hawaii_SE-R" <WhyUGottaSpam@Me.com> wrote in
news:hRvke.34057$ya2.26466@tornado.socal.rr.com:


> He claimed that he had to take time in the middle of a battle to
> invite me.

And the blind invites in the middle of a battle?

And the flash of 'Badge Earned'?

And others.

I would just chalk it up to brain sleep, and not worry about it. I've
been in situations were I had a coughing-jag, and missed out on some
parts of a fight.

Reply to Anonymous

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Hawaii_SE-R wrote:
> Odd thing happened a few days ago while playing with a group led by a
> friend. My toon was SK'd during a timed mish and when time began to dwindle
> down and not much of the warehouse was explored, I took it upon myself to
> un-SK and do some recon to find the last hostage. I found the hostage and
> was soon joined by the team, I made a general request for an SK invite
> since I had the lowest level toon going and within a second one of team
> members is killed. Team leader says sorry to the fallen toon and blames me
> for getting him killed saying, "Why the f--- did you un-SK?". He claimed
> that he had to take time in the middle of a battle to invite me. I guess
> this is why the other player got killed? I really didn't buy it but seeing
> as how I've known the leader for some time now and he was playing for some
> 26 hours straight I opted not to argue the point. Lack of sleep will mess
> with your mind and he opted to go to sleep about 30 minutes later.
> Hopefully he'll be in a better mood next time we team.

It's a perfectly fair question to ask why you un-SKed though.

Why did you?

There's no point - all you did was ensure that as well as being lower
level while away from the group you were lower level when in range of
your mentor as well. Stupid thing to do.

--
John Parkinson

Reply to Anonymous

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John Parkinson <jp--usenet--spam--trap@destiny.org.uk> wrote in
news:slrnd95ru4.1c0.jp--usenet--spam--trap@p15163169.pureserver.info:

> Hawaii_SE-R wrote:
>> Odd thing happened a few days ago while playing with a group led by a
>> friend. My toon was SK'd during a timed mish and when time began to
>> dwindle down and not much of the warehouse was explored, I took it
>> upon myself to un-SK and do some recon to find the last hostage. I
>> found the hostage and was soon joined by the team, I made a general
>> request for an SK invite since I had the lowest level toon going and
>> within a second one of team members is killed. Team leader says
>> sorry to the fallen toon and blames me for getting him killed saying,
>> "Why the f--- did you un-SK?". He claimed that he had to take time
>> in the middle of a battle to invite me. I guess this is why the
>> other player got killed? I really didn't buy it but seeing as how
>> I've known the leader for some time now and he was playing for some
>> 26 hours straight I opted not to argue the point. Lack of sleep will
>> mess with your mind and he opted to go to sleep about 30 minutes
>> later. Hopefully he'll be in a better mood next time we team.
>
> It's a perfectly fair question to ask why you un-SKed though.
>
> Why did you?
>
> There's no point - all you did was ensure that as well as being lower
> level while away from the group you were lower level when in range of
> your mentor as well. Stupid thing to do.
>
Agreed - This is poor etiquette in a pick-up team: If you're SK'ed,
*stay* SK'ed, unless your group or mentor specifically agrees to let you
pop in and out of SK during the mission. It's highly annoying to
constantly have to re-invite someone just because they want to max out
their XP from mob to mob or group to group.

Me, I'll allow one un-SK as a natural mistake or whatnot, but when it
happens again, I boot the person doing it.


--
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Reply to Anonymous

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John Parkinson <jp--usenet--spam--trap@destiny.org.uk> looked up from
reading the entrails of the porn spammer to utter "The Augury is good,
the signs say:

>Hawaii_SE-R wrote:
>> Odd thing happened a few days ago while playing with a group led by a
>> friend. My toon was SK'd during a timed mish and when time began to dwindle
>> down and not much of the warehouse was explored, I took it upon myself to
>> un-SK and do some recon to find the last hostage. I found the hostage and
>> was soon joined by the team, I made a general request for an SK invite
>> since I had the lowest level toon going and within a second one of team
>> members is killed. Team leader says sorry to the fallen toon and blames me
>> for getting him killed saying, "Why the f--- did you un-SK?". He claimed
>> that he had to take time in the middle of a battle to invite me. I guess
>> this is why the other player got killed? I really didn't buy it but seeing
>> as how I've known the leader for some time now and he was playing for some
>> 26 hours straight I opted not to argue the point. Lack of sleep will mess
>> with your mind and he opted to go to sleep about 30 minutes later.
>> Hopefully he'll be in a better mood next time we team.
>
>It's a perfectly fair question to ask why you un-SKed though.
>
>Why did you?

>There's no point - all you did was ensure that as well as being lower
>level while away from the group you were lower level when in range of
>your mentor as well. Stupid thing to do.

I'm going to assume that the reason he did was because at his natural
level the mobs would ignore him, in which case there most certainly was
a point.

There's no reason the rest of the team couldn't have re-sk'd him AS HE
ASKED TO BE, but they chose not to.

I've had the same problem on a pickup team; Whifff, whiff, whiff, uh
guys I can't hit these critters, I need an SK.
NO sk
Whifff, whiff, whiff, uh guys I can't hit these critters, I need an SK.
No sk
Whifff, whiff, whiff, uh guys I can't hit these critters, I need an SK.
No sk
Whifff, whiff, whiff, uh guys I can't hit these critters, I need an SK.
No sk
Whifff, whiff, whiff, uh guys I can't hit these critters, I need an SK.
So and so has offered to Sk you.

Sounds like the REAL problem was the one that usually happens on pickup
teams - lack of communication.

Xocyll
--
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a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
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Reply to Anonymous

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Xocyll wrote:

> I'm going to assume that the reason he did was because at his natural
> level the mobs would ignore him, in which case there most certainly was
> a point.

Higher level mobs don't ignore lower levels, they one-shot them.

--
John Parkinson

Reply to Anonymous

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"John Parkinson" <jp--usenet--spam--trap@destiny.org.uk> wrote:
>
> Why did you?
>
> There's no point - all you did was ensure that as well as being lower
> level while away from the group you were lower level when in range of
> your mentor as well. Stupid thing to do.

Actually the reason being was to avoid those damn ballons that would pop up
saying "My sidekick is too far away" or some such. Would this not be even
more distracting? I have SS and stealth and was basically doing recon to
help the mission move faster in the event time became the real issue (which
is was getting too).

Reply to Anonymous

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"Marc Bissonnette" <dragnet@internalysis.com> wrote:
> It's highly annoying to
> constantly have to re-invite someone just because they want to max out
> their XP from mob to mob or group to group.

This was not a matter of constantly re-inviting. I don't know if this was
an I4 change, but I had learned a few days earlier that SK'd or not, you
will gain the same amount of XPs so this was also not a case of attempting
to max out XPs.

Reply to Anonymous

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"Hawaii_SE-R" <WhyUGottaSpam@Me.com> wrote in
news:FuLke.9223$h86.6945@tornado.socal.rr.com:

> This was not a matter of constantly re-inviting. I don't know if this
> was an I4 change, but I had learned a few days earlier that SK'd or
> not, you will gain the same amount of XPs so this was also not a case
> of attempting to max out XPs.

Don't know where you learned this, but you learned wrong.

The amount of XP you get most certainly does depend on whether you are
sidekicked or not. If you are L2 and are sidekicked up to a L21 person you
will get XP. If you stay un-sidekicked at L2, you will get no XP.

The only place that it might not have an effect is the end-of-mission XP
you get that.

--
Marcel
http://mudbunny.blogspot.com/

Reply to Anonymous

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"Xocyll" <Xocyll@kingston.net> wrote:
> I'm going to assume that the reason he did was because at his natural
> level the mobs would ignore him, in which case there most certainly was
> a point.

Actually as stated earlier, this was to avoid the "sidekick too far away"
ballons from distracting the play of the mentor. Running recon would have
definately set those off. SS and stealth was enough to get around and
minimize unwanted attention.

> There's no reason the rest of the team couldn't have re-sk'd him AS HE
> ASKED TO BE, but they chose not to.

I agree and thats why i did a general request rather than a direct tell.


> Sounds like the REAL problem was the one that usually happens on pickup
> teams - lack of communication.

I agree. Somewhere along the way I did mention that I was going to do some
recon but that may have been missed during the chaos.

Reply to Anonymous

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Hawaii_SE-R wrote:
> "John Parkinson" <jp--usenet--spam--trap@destiny.org.uk> wrote:
>>
>> Why did you?
>>
>> There's no point - all you did was ensure that as well as being lower
>> level while away from the group you were lower level when in range of
>> your mentor as well. Stupid thing to do.
>
> Actually the reason being was to avoid those damn ballons that would pop up
> saying "My sidekick is too far away" or some such. Would this not be even
> more distracting? I have SS and stealth and was basically doing recon to
> help the mission move faster in the event time became the real issue (which
> is was getting too).

I assume his problem with distraction was that he has to take an action
to sk someone, but not to ignore a few things flashing on the screen.

--
John Parkinson

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"Marcel Beaudoin" <mbeaudoin@scintrextrace.com> wrote:
> Don't know where you learned this, but you learned wrong.
>
> The amount of XP you get most certainly does depend on whether you are
> sidekicked or not. If you are L2 and are sidekicked up to a L21 person you
> will get XP. If you stay un-sidekicked at L2, you will get no XP.

Well, I certainly don't team with peeps that are that many levels above me.
I was running my lvl33, he was a lvl 36. It was tested out by another and
he too found that the XP was the same whether SK'd or not. Now if I were a
leech and attemted to play a lvl2 with a lvl21, my lvl2 wouldn't get squat
because he is too far down. There is a limitation AFAIK.

Reply to Anonymous

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On Tue, 24 May 2005 13:18:24 -0400, Xocyll <Xocyll@kingston.net>
wrote:

>I'm going to assume that the reason he did was because at his natural
>level the mobs would ignore him, in which case there most certainly was
>a point.

Mobs only ignore you when you're ABOVE their level. Un-SKing would
drop his level...

--
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On Tue, 24 May 2005 19:44:37 GMT, "Hawaii_SE-R" <WhyUGottaSpam@Me.com>
wrote:

> but I had learned a few days earlier that SK'd or not, you
>will gain the same amount of XPs so this was also not a case of attempting
>to max out XPs.

Totally and completely FALSE.

ANd, by the way, "Character", "char", "avatar", whatever. "Toon" is
moronic.

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"John Parkinson" <jp--usenet--spam--trap@destiny.org.uk> wrote:
> I assume his problem with distraction was that he has to take an action
> to sk someone, but not to ignore a few things flashing on the screen.

Whether that is the truth or not, he really didn't have to SK me or anyone
until he was done with the fight on hand. BTW, those things flashing
(thought bubbles) on the screen do block a good part off the immediate area
in front of the player and takes a bit of time to go away..

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"Hawaii_SE-R" <WhyUGottaSpam@Me.com> wrote:
> I was running my lvl33, he was a lvl 36.

or something fairly close, maybe not that close, just enough to be
sidekicked to a rugged toon. Maybe 38?

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Hawaii_SE-R wrote:
>
> "John Parkinson" <jp--usenet--spam--trap@destiny.org.uk> wrote:
>> I assume his problem with distraction was that he has to take an action
>> to sk someone, but not to ignore a few things flashing on the screen.
>
> Whether that is the truth or not, he really didn't have to SK me or anyone
> until he was done with the fight on hand. BTW, those things flashing
> (thought bubbles) on the screen do block a good part off the immediate area
> in front of the player and takes a bit of time to go away..

Yeah, they block things but in the thick of combat the actual graphics
are the last thing to be looking at...power recharge, health bars and
enemy status and combat messages give far far more useful information.

The graphics are almost incidental when I'm in the thick of it.

--
John Parkinson

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"Dark Tyger" <darktiger@somewhere.net> wrote:
>
> > but I had learned a few days earlier that SK'd or not, you
> >will gain the same amount of XPs so this was also not a case of
attempting
> >to max out XPs.
>
> Totally and completely FALSE.

False that I was not trying to max XP? Whatever the case is with the XP, I
was not the only one on that team that knew this. Another found out also
during this mission in question. Maybe since we were all fairly close in
lvl but enough to be SK'd this amount of XP did not change. So what I did
say is not totally and completely FALSE.

> ANd, by the way, "Character", "char", "avatar", whatever. "Toon" is
> moronic.

Please explain and support your case as to why a character being refered to
as a toon is moronic. Unless this is just *your* opinion and thus
irrelevant.

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On Tue, 24 May 2005 19:44:37 GMT, Hawaii_SE-R <WhyUGottaSpam@Me.com> wrote:

> This was not a matter of constantly re-inviting. I don't know if this
> was
> an I4 change, but I had learned a few days earlier that SK'd or not, you
> will gain the same amount of XPs so this was also not a case of
> attempting
> to max out XPs.

It is not an I4 change. For the first minute or so after you un-sidekick,
you get xp as if you were still sidekicked. This is not a bug, it is a
feature. Ironically, its purpose is to discourage people from fluttering
in and out of sidekick.

--
"When someone starts bragging about how much debt they have, it's not a
good sign." -G

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On Tue, 24 May 2005 21:22:13 GMT, "Hawaii_SE-R" <WhyUGottaSpam@Me.com>
wrote:

>> Totally and completely FALSE.
>
>False that I was not trying to max XP? Whatever the case is with the XP, I
>was not the only one on that team that knew this. Another found out also
>during this mission in question. Maybe since we were all fairly close in
>lvl but enough to be SK'd this amount of XP did not change. So what I did
>say is not totally and completely FALSE.

False in that the xp is the same if you un-SK.

>> ANd, by the way, "Character", "char", "avatar", whatever. "Toon" is
>> moronic.
>
>Please explain and support your case as to why a character being refered to
>as a toon is moronic. Unless this is just *your* opinion and thus
>irrelevant.

Actually it's a pretty widespread opinion. "Toon" conjures images of
Bugs Bunny, not Superman. And definitely not a video game character.
Never seen a discussion on the matter (Except maybe when discussing a
specific game: Toontown Online) where the majority opinion expressed
wasn't some degree distaste for the term. Most people I've seen lump
it in with the dewd "shorthand" such as "u", "ur", etc.

True, most people aren't bugged by it enough to really say much, but
it is my experience that most people find the term grating at best.

--
Dark Tyger

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"Dark Tyger" <darktiger@somewhere.net> wrote :
> False in that the xp is the same if you un-SK.

Then I guess I was in a bugged mission? Well, whatever the case, that was
the result regardless of what you say should have happened but didn't. All
fine as I would rather participate in the fight rather than get
power-leveled.

> Actually it's a pretty widespread opinion. "Toon" conjures images of
> Bugs Bunny, not Superman. And definitely not a video game character.
> Never seen a discussion on the matter (Except maybe when discussing a
> specific game: Toontown Online) where the majority opinion expressed
> wasn't some degree distaste for the term. Most people I've seen lump
> it in with the dewd "shorthand" such as "u", "ur", etc.

Well that was a nice explanation. In regards to the definition of toon:
according to dictionary.com, 'toon' is "a character from an animated
cartoon" while one of the definitions of 'cartoon' is "A comic strip".
CoH is based on the idea Comic book superheros which started as compilations
of newspaper comic strips. Whether 'toon' is considered distasteful is
still in the end a personal opinion not shared by all (though by your
accounts, the majority).

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"Magnus Itland" <itlandm@online.no> wrote:
> It is not an I4 change. For the first minute or so after you un-sidekick,
> you get xp as if you were still sidekicked. This is not a bug, it is a
> feature. Ironically, its purpose is to discourage people from fluttering
> in and out of sidekick.

Ah . . . well that explains it. Thanks.

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On Wed, 25 May 2005 00:14:02 GMT, "Hawaii_SE-R" <WhyUGottaSpam@Me.com>
wrote:

>> Actually it's a pretty widespread opinion. "Toon" conjures images of
>> Bugs Bunny, not Superman. And definitely not a video game character.
>> Never seen a discussion on the matter (Except maybe when discussing a
>> specific game: Toontown Online) where the majority opinion expressed
>> wasn't some degree distaste for the term. Most people I've seen lump
>> it in with the dewd "shorthand" such as "u", "ur", etc.
>
>Well that was a nice explanation. In regards to the definition of toon:
>according to dictionary.com, 'toon' is "a character from an animated
>cartoon" while one of the definitions of 'cartoon' is "A comic strip".
>CoH is based on the idea Comic book superheros which started as compilations
>of newspaper comic strips. Whether 'toon' is considered distasteful is
>still in the end a personal opinion not shared by all (though by your
>accounts, the majority).

Even if you wish to apply it to animated superhero cartoons ("from an
**ANIMATED** cartoon" ), it still does not apply to video game
characters.

--
Dark Tyger

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"Hawaii_SE-R" <WhyUGottaSpam@Me.com> wrote in
news:ayMke.9232$h86.7024@tornado.socal.rr.com:

>
> "John Parkinson" <jp--usenet--spam--trap@destiny.org.uk> wrote:
>> I assume his problem with distraction was that he has to take an
>> action to sk someone, but not to ignore a few things flashing on the
>> screen.
>
> Whether that is the truth or not, he really didn't have to SK me or
> anyone until he was done with the fight on hand. BTW, those things
> flashing (thought bubbles) on the screen do block a good part off the
> immediate area in front of the player and takes a bit of time to go
> away..

But he couldn't take that chance. What if you needed sidekicking because
you had aggroed some mobs and needed the couple of levels difference to be
able to do something.

--
Marcel
http://mudbunny.blogspot.com/

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On 25 May 2005 12:34:14 GMT, Marcel Beaudoin
<mbeaudoin@scintrextrace.com> wrote:

>"Hawaii_SE-R" <WhyUGottaSpam@Me.com> wrote in
>news:ayMke.9232$h86.7024@tornado.socal.rr.com:
>
>>
>> "John Parkinson" <jp--usenet--spam--trap@destiny.org.uk> wrote:
>>> I assume his problem with distraction was that he has to take an
>>> action to sk someone, but not to ignore a few things flashing on the
>>> screen.
>>
>> Whether that is the truth or not, he really didn't have to SK me or
>> anyone until he was done with the fight on hand. BTW, those things
>> flashing (thought bubbles) on the screen do block a good part off the
>> immediate area in front of the player and takes a bit of time to go
>> away..
>
>But he couldn't take that chance. What if you needed sidekicking because
>you had aggroed some mobs and needed the couple of levels difference to be
>able to do something.

What it comes down to is the decision was made by Hawaii -FOR- this
guy. He didn't bother to check and see which would have been more of a
bother for him. Communication is key to effective teaming, and Hawaii
neglected that, thus, it was his fault.

--
Dark Tyger

Stop the madness! (Marvel Vs Cryptic Studios petition)
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On Tue, 24 May 2005 20:50:47 GMT, Hawaii_SE-R <WhyUGottaSpam@Me.com> wrote:

> Well, I certainly don't team with peeps that are that many levels
> above me. I was running my lvl33, he was a lvl 36. It was tested
> out by another and he too found that the XP was the same whether
> SK'd or not.

Note that there is a *change-of-state timer* of about 30 seconds: for
30 seconds after SK'ing or unSK'ing (or exemplaring/unexemplaring) you
will receive the same XP as you did before the change; this is to
prevent people from SK'ing to kill a bunch of mobs most of the way and
then unsidekicking to collect much more XP when they die.

For the test to be meaningful, you have to wait a minute or so between
unsidekicking and taking down a mob to note the difference.

The point still stands, though; if you didn't think it was going to
make a difference either way, why did you do it?

--
Chris Meadows aka | Homepage: http://www.terrania.us
Robotech_Master |
robotech@eyrie.org | Earn a free iPod and a free Mac Mini!
| http://www.terrania.us/conga.html

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Robotech_Master <robotech@eyrie.org> wrote in
news:slrnd9oqr8.2vl.robotech@terrania.homelinux.org:

> On Tue, 24 May 2005 20:50:47 GMT, Hawaii_SE-R <WhyUGottaSpam@Me.com>
> wrote:
>
>> Well, I certainly don't team with peeps that are that many levels
>> above me. I was running my lvl33, he was a lvl 36. It was tested
>> out by another and he too found that the XP was the same whether
>> SK'd or not.
>
> Note that there is a *change-of-state timer* of about 30 seconds: for
> 30 seconds after SK'ing or unSK'ing (or exemplaring/unexemplaring) you
> will receive the same XP as you did before the change; this is to
> prevent people from SK'ing to kill a bunch of mobs most of the way and
> then unsidekicking to collect much more XP when they die.
>
> For the test to be meaningful, you have to wait a minute or so between
> unsidekicking and taking down a mob to note the difference.
>
> The point still stands, though; if you didn't think it was going to
> make a difference either way, why did you do it?
>

He already answered that: To get rid of the annoying "I'm too far from my
mentor" bubbles - that being said, however, suggests he was the wrong
person to be reconning, since he'd drop to his original level no matter
what and get whupped when cornered :)

--
Marc Bissonnette
CGI / Database / Web Management Tools: http://www.internalysis.com
Looking for a new ISP? http://www.canadianisp.com

Reply to Anonymous

Archived from groups: alt.games.coh (More info?)

 

"Marc Bissonnette" <dragnet@internalysis.com> wrote:

> He already answered that: To get rid of the annoying "I'm too far from my
> mentor" bubbles -

Thank you for reading the entire thread.

> that being said, however, suggests he was the wrong
> person to be reconning, since he'd drop to his original level no matter
> what and get whupped when cornered :)

True true, but my stealth and Superspeed tends to be enough to do this sort
of thing as far as I've experienced. So far the only things that has
detected me are the Rikti drones amd thats where SS comes in real handy.

Reply to Anonymous
Tom's Hardware > Forum > Games General > Games General Discussions > Got a team mate killed when I un-SK'd
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