Archived from groups: alt.games.simcity (
More info?)
my post was just to show how The Sims and Sim City franchises seem to be
slowly merging. in fact when The Sims was first introduced Wil Wright said
that The Sims was what he was aiming at when he created Sim City.
the upsurdly extravacant requirements were due to the fact that by the time
it comes out [they have to milk SC5 fans with expansions as much as Sims 2
fans] circa 2007-8 most games will be demanding such high quality pc specs.
bear in mind that the original Sim City probably wouldn't run under WinXP...
so ya can't go back...
but by that time we'll be slowly switching to the next Windows incarnation
and Microsoft will stop supporting XP. Maxis games will only be certified
for XP and Mac OS 9- X [most Mac users at that time being at OS XV].
now poor people that can't afford to buy top of the line pc will be out of
luck... but isn't that as normal?
so enjoy this level of merging...
"AJ" <wanink@worldnet.att.net> wrote in message
news:kzK%c.568345$Gx4.118717@bgtnsc04-news.ops.worldnet.att.net...
>
> "Stanley Rexwinkle" <hahntsak@sbcglobal.net> wrote in message
> news:kBG%c.17520$yQ4.922@newssvr29.news.prodigy.com...
>> Well when Sim City Sims [following Sims 2 and Sim City 5000] finally
>> merge
>> the two [allowing you to buy expansions that would have been only for one
> of
>> the former games]. then you could develope the regions of cities, as
>> well
>> as families in the neighborhoods or towers in the cities and each Sim
> would
>> work some where in your sim city region area. Copter and car rides could
> be
>> brought back as well as sims walking its sidewalk or relaxing on a
> penthouse
>> terrace or taking the subway to work...
>>
>> Of course this will come at a cost... namely requiring 500mb ram [just
>> for
>> the game],
>
>>50+ gb hard drive space [again just for the basic game],
>
> 50 GB hard drive? I'm doubting it sire
Doom 3 possibly the most complex
> graphically enhanced game of the time only takes up 2.2 GB. Surely you
> must
> have meant 5 GB, and that is a lot of graphics. Holy jeeze to write that
> many textures it would take a good 3 or 4 years even with a team as large
> as
> Maxis'.
>
> 128 mb
>> video accelerator required [again just for the basic game] , and an
> internet
>> connection to market new content from maxis required for the game....
>>
>
> everything else looks good. hehe atleast I hope. With the introduction of
> the new chips coming out next year and the recent 16 pipeline graphics
> cards
> we could be looking at much higher requirements than what you've posted
>
>> > Although I have seen SimCopter and heard of the Streets of SimCity, not
>> > sure
>> > that either really provides the level of realism of actually walking
>> > through
>> > the city. (I could be wrong, but seldom see either program discussed
>> > here.) Not really interested in going into the buildings, just walking
>> > down
>> > the street and getting a 360 degree view of the action. Well maybe in
>> > another 5 years or so :-(
>> >
>> >
>> >> > SimCopter wasn't an add-on to SimCity2000, it was a separate game.
>> >> Although
>> >> > you could use SimCity 2000 cities in SimCopter.
>> >> >
>> >> And don't forget about the terrific Streets of Sim City. Build a city
>> >> with
>> >> giant mountain and a steep water fall and come tumblin down it in a
> chevy
>> >> malibu. bwahahaha.
>> >>
>> >>
>> >
>> >
>> >
>>
>>
>
>