I gave the Crysis demo a whirl last night on my new rig. Wasn't happy with the results much. All setting set to medium with AA and AF off. It was extremely choppy and not very playable at all. Low settings were playable but not that much better.
System Spec is....
Q6600
P35 Asus mobo (P5k-E)
7800GT
4GB Corsair DDR2 800mhz XMS
Vista Home Prem 64bit.
Is this normal? I understand that its the vid card holding it back but I would of expected better than that. Im waiting on a 8000 series but I don't know when Nvidia's next gen cards are due for release. Anyone know any timeframes for this?
I played the demo the other day too, its really graphic intensive.
Your 7800gt is your BIG bottleneck, save up for one of those 8800gt's that just came out, with one of those you should be able to play on medium very comfortably depending on the rez you wanna use...
--------------- The more I read the forums, the more I feel that a number of individuals would be well served by skipping their next GPU purchase in favor of a little "Stress relief" from the local 'Working Girls'"
He still should be getting better. I have a 7600GT and I play at med/low at 1440x900 at almost 30fps. A 7800 should be able to give a little more juice than that, is this under xp or vista?
I fiddled some more and was able to play at with 40 FPS... all settings to medium and at a lower resolution.
I reduced it from 1680 x 1050 because I noticed a serious lag in my mouse to screen. Move the mouse and a 1/4 second later, the screen would move... I can't play like that.
Great game though... went through it stealth like... only needed a few clips to kill all the baddies. Still looked very impressive too.
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* Disclaimer - The above poster is not an expert on any subject relating to computers and does not pretend to be. The above poster cannot and will not be held liable for any advice taken by the reader.
owning a 7800gt myself, the demo was pretty fluid with all settings on low @ 800x600... after that, i increased everything to medium and/or high, aside from shaders, shadows, and aa, which all stayed on either low or off. (aa was off)
but, for your gpu, and most gpus i would guess... shadows and shader models give the most significant hit to performance, above all else... and if your fps is still smooth after increasing everything else, you can increase the resolution above minimal too
as soon as you up shaders or shadows to medium even, the fps drops by about half. and forget about high, thatll pretty much cripple your card if you try to enable anything else too, and even by itself it might be too much. at least if you want smooth framerates anyhow.
so contrary to most people, i cant really say the demo itself is 'too' demanding... its just literally a couple optional settings that are, that are a make or break for all current cards.
Message edited by choirbass on 11-13-2007 at 06:12:00 PM
i just thought i would test something out... but, im testing @ 2560x1024 native (2*19" ), with texture, object, shadow, & shaders set to low, and aa set to off, everything else on high... and maintaining ~20fps+ still, which isnt fluid by any means, but its still not really choppy either. testing @ 1280X1024 native nets between ~40-70fps with the same settings, depending on where im looking.
so really, just reducing/disabling a few unreasonably demanding options, and the game is still very playable on even high resolutions, with less than current hardware. (s939 X2 3800+ @ stock, 2.5GB pc3200 @ stock, 74GB adfd raptor, etc)
Message edited by choirbass on 11-14-2007 at 12:19:44 AM
i have an amd fx-55 with an overclocked 7900gs. Runs ok at everything on medium at 1440 x 900. Only thing on high is the water because I like looking at it lol