I have a question on the ATI 3870 lineup. I noticed that all the ones listed have a 256 bit memory bus. Are they going to release any 512 bit ones? Sorry if this is an obvious question I just haven't been keeping up with this stuff.
No plans that I know of. They did some tweaking to get about the same performance out of the new modified 256-bit bus as they did from the 512-bit bus. I would love to test out the differences but based on the performance in games I don't the need for the 512-bit bus.
I have a question on the ATI 3870 lineup. I noticed that all the ones listed have a 256 bit memory bus. Are they going to release any 512 bit ones? Sorry if this is an obvious question I just haven't been keeping up with this stuff.
This doesnt mean theyre going to use a 512 interface for that card tho, tho they could/may. It would be interesting if they did, being that I believe the GTX using its 384 barely uses all of it, but having 2 3870s , maybe there could be a slight improvement doing this. I havnt checked the potential for something like this, if anyone can reflect better or more on this, Id love to hear it
Message edited by jaydeejohn on 11-17-2007 at 01:56:28 PM
------------------------------I went drifting, thru the capitols of tin, where men cant walk and cant freely talk, and sons turn their fathers in
Reply to jaydeejohn
512bit isnt really needed up to very high res, and not sure if AMD will use it for R680 since its expensive and not that much needed. I would prefer them buffing TMU/ROP instead Which probably wont happen either - R680 will be launched very soon and nothing changed in this area as of yet that we know of.
Message edited by Harrisson on 11-17-2007 at 02:03:26 PM
Ive read that a few problems were dealt with in the 38xx series from the 29xx series. The rops/tmus will be dealt with in the next (7xx) series. Cant remember where I read it, but its being dealt with
------------------------------I went drifting, thru the capitols of tin, where men cant walk and cant freely talk, and sons turn their fathers in
Reply to jaydeejohn
Do the 320 unified stream processors help much? I mean, on paper, comparing the 8800GT to the HD3870, the HD3870 should have the upper hand. ATI is not fully utilizing all the hardware it put in it...
When is the 700 series coming out? I heard beginning of 2008...is that right?
I guess alot of it has to do with games not taking advantage of 320 shaders. But it doesnt help that nvidia's cards shader's are running twice as fast as ATI's.
Exactly! It works like a single threaded game. You could have a 1.8GHz Opteron 165 getting it's butt whooped by a 2.8GHz 4000+ (Sure, you'd never leave the opty at 1.8, but it's a scenario). You got more cores, but having less but higher speed cores is more useful in a single-threaded game.
Wait, I must have thought this was a different thread. I dunno about whether you can in ATITool, I haven't got a card with separate shader and core clocks to try it.
You cant oc ati's shaders. Only the gpu, which in turn ocs the shader gpu=shader for ati. With the 88xx series you can seperately oc the shaders with riva tuner, and eventually nVidia is going to release a capable oc in their forceware
------------------------------I went drifting, thru the capitols of tin, where men cant walk and cant freely talk, and sons turn their fathers in
Reply to jaydeejohn
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