So I've been working on making my own car in 3ds max. Its been quite a painful journey however I've finally finished it. However I'm having a huge difficultly making materials.
So I've got a basic car paint material on my car. But I want it to look "Fully sick cuz, hektos bru". Basically I want to add flames and my logo to the side of the car.
Before people suggest using mudbox, I do think it is a great way to do it, however mudbox does not allow you to paint over an existing material, therefore I could not do it without the car becoming un-textured. Is there a way to add in a picture, ontop of an exisiting material, without loosing the material?