Hmm, while playing with Riva Tuner, I noticed that there is a range you select from the slider, yet its locked into steps. As in, the range of 682-690 actually net a core clock of 684. There is no range, its either 675, then the next step being 684. Up until 693, then it becomes 702 mhz. And there is a small range where it wont switch, then a jump to a higher frequency.
I was wondering if anyone knows why it does that? Does it sync with the rest of your settings to find a point it likes? Ahh well, dunno what one to go by, guess the actual value, hehe, not the slider value, wouldnt have noticed except I had a graph open with the speeds of the video card, and they didnt match what it was set at.
The shader is actually 1620, when I have it set to 1594. And the memory clock is actually 1152, when I have it set to 1146. Nice, hehe. Anyone know why it does that?
--Lupi
I was wondering if anyone knows why it does that? Does it sync with the rest of your settings to find a point it likes? Ahh well, dunno what one to go by, guess the actual value, hehe, not the slider value, wouldnt have noticed except I had a graph open with the speeds of the video card, and they didnt match what it was set at.
The shader is actually 1620, when I have it set to 1594. And the memory clock is actually 1152, when I have it set to 1146. Nice, hehe. Anyone know why it does that?
--Lupi