Various people have touted AMD Overdrive for its ability to clock each core individually. Suppose that core 1 is clocked at 3 Ghz while cores 2-4 are at 2.2 Ghz. Does windows automatically prioritize CPU-intensive tasks for the higher-clocked core? In other words, will it use core 1 to run Crysis and 2-4 to run windows explorer rather than the other way around?
I would say Windows is probably not designed for that, due to the fact that AFAIK there hasn't been a chip yet with differently clocked cores. You could always set the affinity of the higher clocked cores to the more demanding app though.
Various people have touted AMD Overdrive for its ability to clock each core individually. Suppose that core 1 is clocked at 3 Ghz while cores 2-4 are at 2.2 Ghz. Does windows automatically prioritize CPU-intensive tasks for the higher-clocked core? In other words, will it use core 1 to run Crysis and 2-4 to run windows explorer rather than the other way around?
Every game that I have played always uses Core 0 (the first core) to run on then if it supports it offloads the others to other cores that are available. Windows XP doesn't but Vista does make use of the other cores. If it sees one core heavily loaded it will offload system processes to other cores. I have seen this when playing any game. My main core is used the most by the game and the rest are used by system processes and other stuff.
When I play games, or heavily load the CPU I usually see even usage between the cores. not sure if this is because of the Dual-Core Fix, or the the MS patch that you can apply (I always do). One of my mates reports the same issue with one core taking most of the strain.
You are about to answer a thread that has been inactive for more than 6 months. If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.