Diablo 2 limited to 25 fps on 8800GTX ?

Hi guys,

I just read somewhere about the /fps option for Diablo2 so I decided to try it. I started the game, typed enter, typed /fps in the message area, typed enter to close the message area, started playing. It kept saying 25 fps. I turned shadows on/off, lighting to low, etc, it stayed at 25 fps anyway. A bit low, IMO, for a game made in 2000, running at 800x600, on a Q6600/8800GTX OC2 rig. I was just wondering, is this something intentional, i.e. a limit in the game?

If anybody knows the answer, or has the game installed and can try it quickly, I'd appreciate it.

Thanks!
 

caskachan

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Mar 27, 2006
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IMPORTANT NOTE!!::

use video configurato and use DIRECT DRAW

DIrect DRAW acceleration for maximum constant FPS (whatever the max is) becuase you see i used to play diablo 2 and made a sumon mancer for the hell of it th eproblem is i i had 12 of every species 24 skellies and 12 summoned and my golem . and fps dropped a lot when using DIRECT 3D, mostly in the baal runs, but when we used direct draw, the game kept its pace, something to do with nvidia drivers /game design /new cards

btw this was in waest ladder about 2 months ago on 8600gt, and it happened last year on a 7600 as well

 

Vokofpolisiekar

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Feb 5, 2006
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Well, At best I'm assuming built in game limiter as the screen at 24hz would cause your eyes to bleed (Vsync enabled in graphics card driver options). I'd be wrong to pin a year to when Diablo came out, but foresight might have allowed the developer to include this as a current and future protection scheme so that screen tearing would be avoided.

To summarize caskachan: directdraw is used for 2d rendering (even though it's possible to do 3d at a much lower speed) while direct3d is used for 3d rendering. Diablo2 falls under 2d rendering.