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HD3850 OpenGL problems

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 Thread : HD3850 OpenGL problems
 
Profile: stranger
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System:
Sapphire ATI HD3850 256mb (Catalyst 8.1)
C2D E6750
Gigabyte GA-P35C-DS3R
2x1GB GSkill 800mhz
Seagate 320gb 16mb
7Team 550w

Screenshot of problem:
http://i13.tinypic.com/7y725ph.jpg

Detail of 1st problem:
http://i5.tinypic.com/6ynx3z4.jpg

Detail of 2nd problem:
http://i6.tinypic.com/727mxq0.jpg

In the picture, the bug was soft.
When this bug decides to show up, those frames happen to appear all the time and some transparents squares appears in graphics (like picture).
I believe this is some opengl rendering problem and the game (Day of Defat. A Half-Life1 modification) itself.

I've already tested all possible drivers (Omega/Catalyst).
This problem just happens with this game and others Half-Life 1 modification.
With my old PowerColor X1300 HM512mb (Catalyst 7.6) I had no problems with it.
Does someone have a clue?

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Profile: journeyman
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Just a driver issue (as always with ATi, right?). try to switch to Direct3D mode, as far as i remember, this is possible in half life and its modifications. This may help


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