Archived from groups: alt.games.starcraft (
More info?)
<kgringioni@hotmail.com> wrote in message
news:1115569957.154578.213020@f14g2000cwb.googlegroups.com...
> still accounts for 1/4-1/3 of all bnet traffic.
>
> With that sort of following, it's sort of crazy they never did SC2.
>
They WILL do an SC2 - they have just said that the technology for what they
have in mind doesn't yet exist.
Sounds to me like they want some kind of interplanetary warfare thingie
Part of the incredible success of SC is it's high playablity along with its
low resource requirements. While they may have been pushing the hardware
limits at the time, they certainly aren't anymore
SC lacks true redundancy. It has excellent balance, between ally units and
the different races. Every unit has a purpose and every strategy has a
counter.
It can be played with heavy micro, or it can be played with mindless
massing.
So you see, it really shouldn't surprise you that this game is very
enduring.
WAR III has a very steep learning curve. Diablo 1 quickly becomes extremely
repeditive. War 2 was not diverse enough to endure (it was fun at the time,
but compedition, including compedition from SC even, pushed it out of the
forefront)
-LTP