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Archived from groups: alt.games.starsiege.tribes (More info?)

 

Hello, I used Tribes 2 linux ver. 21* with non problems. After I patched
game to ver. 25034 sound crashed. I use OSS, plz help me.

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Archived from groups: alt.games.starsiege.tribes (More info?)

 

On Wed, 14 Jul 2004 13:46:50 +0200, Quak wrote:

> Hello, I used Tribes 2 linux ver. 21* with non problems. After I patched
> game to ver. 25034 sound crashed. I use OSS, plz help me.

If you have no sound in the Linux client, delete all the "$pref::Audio::"
entries. Once you've done that, restart the T2 client. That will force the
T2 client to refind the audio settings.

--
"A riot is unt ugly thing, unt it's about time we had one!"
R.L.U. #300033, running WM 0.80.1 under MDK9.1

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

On Wed, 14 Jul 2004 13:46:50 +0200, Quak <quak@quak.no-ip.org> wrote:

>Hello, I used Tribes 2 linux ver. 21* with non problems. After I patched
>game to ver. 25034 sound crashed. I use OSS, plz help me.

<delurk>
What on earth makes this guy think this NG is about Tribes anymore? And
where's Tribes: Vengeance?

I think my name may be Howard. Where do I go to get help?
</lurk>

PS. Sorry Quak ;)

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

On Wed, 14 Jul 2004 16:53:32 +0100, Mr K wrote:

> On Wed, 14 Jul 2004 13:46:50 +0200, Quak wrote:
>
>> Hello, I used Tribes 2 linux ver. 21* with non problems. After I patched
>> game to ver. 25034 sound crashed. I use OSS, plz help me.
>
> If you have no sound in the Linux client, delete all the "$pref::Audio::"
> entries. Once you've done that, restart the T2 client. That will force the
> T2 client to refind the audio settings.

Where I must delete this entreies ? I know that "$pref::Audio::" is in
*.cs files but I don't know which Tribies 2 use.

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

On Wed, 14 Jul 2004 20:24:50 +0200, Quak wrote:

> Where I must delete this entreies ? I know that "$pref::Audio::" is in
> *.cs files but I don't know which Tribies 2 use.

The file "ClientPrefs.cs" should be located at:
~/.loki/tribes2/base/prefs/

See also:
http://faqs.lokigames.com/tribes2faq.html#103

--
"A riot is unt ugly thing, unt it's about time we had one!"
R.L.U. #300033, running WM 0.80.1 under MDK9.1

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

"Scooby" <not.on@your.nelly> wrote in message
news:nkqaf09ej0ufgt1k5q0ojeehbk7ft3vdag@4ax.com...
> On Wed, 14 Jul 2004 13:46:50 +0200, Quak <quak@quak.no-ip.org> wrote:
>
> >Hello, I used Tribes 2 linux ver. 21* with non problems. After I patched
> >game to ver. 25034 sound crashed. I use OSS, plz help me.
>
> <delurk>
> What on earth makes this guy think this NG is about Tribes anymore? And
> where's Tribes: Vengeance?
>
> I think my name may be Howard. Where do I go to get help?
> </lurk>
>
> PS. Sorry Quak ;)

I miss Jim...

Quixote

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

"Scooby" <not.on@your.nelly> wrote in message
news:nkqaf09ej0ufgt1k5q0ojeehbk7ft3vdag@4ax.com...
> On Wed, 14 Jul 2004 13:46:50 +0200, Quak <quak@quak.no-ip.org> wrote:
>
> >Hello, I used Tribes 2 linux ver. 21* with non problems. After I patched
> >game to ver. 25034 sound crashed. I use OSS, plz help me.
>
> <delurk>
> What on earth makes this guy think this NG is about Tribes anymore? And
> where's Tribes: Vengeance?
>
> I think my name may be Howard. Where do I go to get help?
> </lurk>
>
> PS. Sorry Quak ;)

Say, Scooby, I like you. Maybe we could get together some time and compare
notes. You can call me Howard too if you like.

Reply to schrodinger
- 0 +

Archived from groups: alt.games.starsiege.tribes (More info?)

 

Quixote wrote:
> "Scooby" <not.on@your.nelly> wrote in message
> news:nkqaf09ej0ufgt1k5q0ojeehbk7ft3vdag@4ax.com...
>> On Wed, 14 Jul 2004 13:46:50 +0200, Quak <quak@quak.no-ip.org> wrote:
>>
>>> Hello, I used Tribes 2 linux ver. 21* with non problems. After I
>>> patched game to ver. 25034 sound crashed. I use OSS, plz help me.
>>
>> <delurk>
>> What on earth makes this guy think this NG is about Tribes anymore?
>> And where's Tribes: Vengeance?
>>
>> I think my name may be Howard. Where do I go to get help?
>> </lurk>
>>
>> PS. Sorry Quak ;)
>
> I miss Jim...
>
> Quixote


You know, he's disappeared! I haven't seen him anywhere
since his last posts in here. Anyone else spot him in another
group?

--
>^,,^< Miracle/DkAngel

Reply to user

Archived from groups: alt.games.starsiege.tribes (More info?)

 

">^,,^< Miracle" <miracle@spamcop.net> wrote in news:2lmjelFdeoqcU1@uni-
berlin.de:

> You know, he's disappeared! I haven't seen him anywhere
> since his last posts in here. Anyone else spot him in another
> group?

We burned him out?! Oh noooo!

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

On Thu, 15 Jul 2004 12:12:04 -0500, ScratchMonkey wrote:

> We burned him out?! Oh noooo!

Perhaps Howard's got him... finally.

--
"A riot is unt ugly thing, unt it's about time we had one!"
R.L.U. #300033, running WM 0.80.1 under MDK9.1

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

On Thu, 15 Jul 2004 18:39:38 +0100, Mr K <duffstuff@hotmail.com>
wrote:

>On Thu, 15 Jul 2004 12:12:04 -0500, ScratchMonkey wrote:
>
>> We burned him out?! Oh noooo!
>
>Perhaps Howard's got him... finally.

I've already posted this here folks, but in case you missed it:

*JIM IS HOWARD*

Once I outted him, he quit posting. It's ok, you can go back in your
message archives and see I got this one right.

:)

RagManX
http://www.gamingideas.com/ - think you can make a better game? Let's hear why.

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

"Randy Graham" <ragmanx@gamerdemos.com> wrote in message
news:0utdf0lp01mu6kbvhtjpjcan58cts0jr1o@4ax.com...
> On Thu, 15 Jul 2004 18:39:38 +0100, Mr K <duffstuff@hotmail.com>
> wrote:
>
> >On Thu, 15 Jul 2004 12:12:04 -0500, ScratchMonkey wrote:
> >
> >> We burned him out?! Oh noooo!
> >
> >Perhaps Howard's got him... finally.
>
> I've already posted this here folks, but in case you missed it:
>
> *JIM IS HOWARD*
>
> Once I outted him, he quit posting. It's ok, you can go back in your
> message archives and see I got this one right.
>
> :)
>
> RagManX
> http://www.gamingideas.com/ - think you can make a better game? Let's
hear why.

He was his own worst enemy, eh?

Reply to Anonymous
- 0 +

Archived from groups: alt.games.starsiege.tribes (More info?)

 

Adrian Ng wrote:
> "Randy Graham" <ragmanx@gamerdemos.com> wrote in message
> news:0utdf0lp01mu6kbvhtjpjcan58cts0jr1o@4ax.com...
>> On Thu, 15 Jul 2004 18:39:38 +0100, Mr K <duffstuff@hotmail.com>
>> wrote:
>>
>>> On Thu, 15 Jul 2004 12:12:04 -0500, ScratchMonkey wrote:
>>>
>>>> We burned him out?! Oh noooo!
>>>
>>> Perhaps Howard's got him... finally.
>>
>> I've already posted this here folks, but in case you missed it:
>>
>> *JIM IS HOWARD*
>>
>> Once I outted him, he quit posting. It's ok, you can go back in your
>> message archives and see I got this one right.
>>
>> :)
>>
>> RagManX
>> http://www.gamingideas.com/ - think you can make a better game?
>> Let's hear why.
>
> He was his own worst enemy, eh?


<groan..............................................>

;)

--
>^,,^< Miracle/DkAngel

Reply to user

Archived from groups: alt.games.starsiege.tribes (More info?)

 

On Wed, 14 Jul 2004 23:23:53 +0000 (UTC), "Schrodinger"
<youllhavetoask@meforit.com> wrote:

>Say, Scooby, I like you. Maybe we could get together some time and compare
>notes. You can call me Howard too if you like.

Do people still have to remove your thighhighjackboots to get in touch? If
so, the feeling may not be mutual ;)

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

"Scooby" <not.on@your.nelly> wrote in message
news:qrhif0p5e40dd5hvtqtq98ghhvhq8va8ft@4ax.com...
> On Wed, 14 Jul 2004 23:23:53 +0000 (UTC), "Schrodinger"
> <youllhavetoask@meforit.com> wrote:
>
> >Say, Scooby, I like you. Maybe we could get together some time and
compare
> >notes. You can call me Howard too if you like.
>
> Do people still have to remove your thighhighjackboots to get in touch?
If
> so, the feeling may not be mutual ;)

Ha. Well remembered. Hopefully you've been lurking so realise I was taking
the mick out of Joker Jim as we lovingly call him.

Reply to schrodinger

Archived from groups: alt.games.starsiege.tribes (More info?)

 

On Sat, 17 Jul 2004 19:26:59 +0000 (UTC), "Schrodinger"
<youllhavetoask@meforit.com> wrote:

>Ha. Well remembered. Hopefully you've been lurking so realise I was taking
>the mick out of Joker Jim as we lovingly call him.

I was taking you seriously. Are you sure you don't want to compare notes?
You seem like a very intelligent individual who wouldn't be taken in by any
amount of flattery from a complete stranger. Called Howard :P

BTW, does anyone in here still *play* Tribes?

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

Scooby's last words before the Sword of Azrial plunged through his body
were:
> BTW, does anyone in here still *play* Tribes?

I do, quite frequently I might add. Both T1 and T2.

Reply to Anonymous

Archived from groups: alt.games.starsiege.tribes (More info?)

 

"Scooby" <not.on@your.nelly> wrote in message
news:kqejf01nspk09ieggfbgr723clr0gbunsn@4ax.com...
> On Sat, 17 Jul 2004 19:26:59 +0000 (UTC), "Schrodinger"
> <youllhavetoask@meforit.com> wrote:
>
> >Ha. Well remembered. Hopefully you've been lurking so realise I was
taking
> >the mick out of Joker Jim as we lovingly call him.
>
> I was taking you seriously. Are you sure you don't want to compare notes?
> You seem like a very intelligent individual who wouldn't be taken in by
any
> amount of flattery from a complete stranger. Called Howard :P
>
> BTW, does anyone in here still *play* Tribes?

T2 occasionally.

Quixote

Reply to Anonymous
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