Hey guys, I'm having trouble on deciding over these two monitors. I'm a big fan of both samsung and HP monitors, and I think these two are among my top choices for a 22" inch monitor after reading many reviews on monitors. I just can't seem to choose one. I'll like to buy a gaming monitor.
Samsungs 2232BW vs 2232GW
and HPs w2207 vs w2207h
What are their differences? and in the end, what is the best monitor of these choices for GAMING ?
Not sure on the differences between those monitors, you'd have to look up their specs (official site) or reviews (google) unless others here have experience with them.
For gaming though, the more or less undisputed 22" gaming LCD is the Samsung 226BW because of its 2ms response time. Faster response times are better for gamers to avoid 'ghosting' effects, although many gamers are happy with 5ms. A 5ms monitor would likely be fine if you play more RTS and RPG than FPS and racing, for example (faster movement on screen = more need for faster refresh).
Again though, google is your friend and he would love to give you lots of links to sites that have reviewed the 226BW. And in most cases, compare it to similar monitors so you can pretty much get a look at all your top choices
My 20" is dying atm, i will be looking at the Samsung 2232BW
There are still issues with Samsung using pannels from different manufacturers with this model.
The 'S' panel is the best, however all the other panels still perform to specification, but the colours out of the box can be quite bad.
According to Behardware, the best gaming 22" would be the Iiyama ProLite E2201W
What they say...
" First of all, our main reservation about this screen is its very narrow viewing angles. Sometimes when looking at the center of the monitor you may get the impression that the upper part of the screen is darker. This isn’t a problem with your vision and on the contrary you have a sharp eye.
On the lighter side, we really liked its reactivity for the moderate price as well as the assurance of having a Samsung panel. (No risk of having a poor overdrive contrary to the 226BW series). In addition, after manual adjustment color fidelity was rather good."
Ive got the 20" version of the HP you're looking at. IMHO, it's an awesome LCD. Great colors, and I've never seen any ghosting in games. I play COD 4, Fear and other FPS games. Quality wise, it's built very well.
After checking some reviews on those Samsungs they seem to be really solid units, unfortunately the two places I usually buy from (NCIX online and CanadaComputers locally) don't seem to carry them yet ><
I've only come across one dead pixel and that was on a friend's older 19" LCD. We fixed it though by gently 'rubbing' it or rolling it with your knuckle. Sometimes that works, sometimes not. Thankfully it worked because it was right in the middle of his screen
There are extended 'dead pixel' warranties you can get, I think most are for 1 year but I've bought two 19" LCDs and passed on it both times.
This might be a dumb question, so I apologize in advance.
When games are set to a wide resolution (1600 x 1050, for example) do the on-screen proportions remain the same? In other words, if I were playing Crysis at 1600 x 1200 on one monitor (a normal 4:3 ratio) and 1600 x 1050 on a second (wide), would the second monitor's screen image be stretched (wider weapon, enemies, etc.) or would everything remain the same, proportionally, with only the amount of image on-screen at one time changing?
It's like HDTV. You can buy an expensive wide screen plasma, but if you don't have the actual HD service you're going to be watching a bunch of fat heads all day long.
I can't stand the fat head effect... is what I'm getting at. If these wide screen monitors make everything fat, I'll pass, tyvm.
As long as you select the proper resolution, nothing will be stretched. The vast majority of games will add horizontal pixels for wide screen, while some are stupid and take away vertical pixels to get the wide screen "effect". Some games, like Warcraft 3, don't support wide screen no matter what, so you are stuck with stretched gameplay for widescreen (the fat head effect ). Or you just play at 1600x1200 or whatever and have the black bars on the side of the screen, so no big deal.
If you are curious about what some games look like in wide screen resolutions, check out this site:
Wide Screen Gaming Forum tells you if a game natively supports wide screens resolutions. If one doesn't, they tell you how to force the game to do so. Some games just don't support wide screen period, and they tell you that too.
no one ever answered the question, and people keep going on and on about how they love there 226bw, but you can't get them any more, they are discontinued, as well as the 2232bw and the 2232gw. So what is a gamer to do when you don't live in the UK, and can't get a Iiyama ProLite E2201W?