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Q6600 scoring 1fps on 3dmark 6 CPU test

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 Thread : Q6600 scoring 1fps on 3dmark 6 CPU test
 
Profile: stranger
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Hi,
 
I have been using my new pc build for about 2 months now and decided it was time for a 3dmark test when I found a basic version on my PCFormat magazine cover disc.
 
Im running:
Antec 900 Case
Q6600 2.4GHz
ASUS P5KC
BFG 8800 GT OC 512mb
2gb OCZ
WD 500gb HDD
 
I havnt OCed my Q6600 just yet and have read that i can get it to around 3.2GHz with the right cooling. My problem is, that when i run 3dmark 6 im getting about 50fps average on the GPU test but only getting around 1-2fps on the CPU test.
 
Although iv not really ever had a real play with 3dmark im pretty sure i shouldnt be getting only 1 fps. (correct me if im wrong)
 
Just thought you guys might have some ideas.
 
Cheers  :)

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If it's not from Yorkshire it's sh1te
Profile: old hand
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Thats more than normal behaivour.  Systems that break 3dmark06 world records only get like 4fps on this test (these tests).  What might surprise you is that the cpu isn't generating the graphics as such, but running multiple a.i. and physics threads.  The little hovering robots you see in the scene jumping (very slowly :-) )around from frame to frame are actually being driven by a.i. and fragments from the explosions are actually being simulated to some extend, not just a set animation being played back.  It might be 5+ years before we see this test running at 25+fps.  
 
For more cpu test info at this link:  
 
http://www.futuremark.com/products/3dmark06/tests/
 
"3DMark06 CPU Tests
CPU Tests - Red Valley (requires full SM2.0 support or better)
Both CPU tests use our new game engine, and rely on AI, physics and game logic to generate a multi-threaded workload that can be distributed on multiple processors, cores or even on a single processor. Ageia PhysX library and D* Lite path finding AI algorithm are produce demanding CPU loads. Tests are run in a fixed frame rate of 2FPS for more equal CPU loading. Resolution is locked to 640x480 to decrease GFX influence of performance. The shader profile is locked to 2_0 and no dynamic shadows are used. The D* Lite AI algorithm generates unit path requests in a dynamic path finding grid, where each unit represents a moving obstacle, and paths sync back at 200ms-600ms intervals. The complexity of the path request fulfillment varies; the dynamic re-planning algorithm can re-use the state of previous searches. The Ageia physics uses 87 units and their rigid bodies at 20ms physics steps. Professional reviewers can disable a second CPU or other core of either a virtual or physical dual core system for comparable results regardless of the number of cores or CPUs.  
CPU Test 1
The test uses a high level of path finding complexity, tight AI synchronization intervals over 40 frames, locked to fixed frame rate of 2FPS with a Shader Profile of 2_0 and a resolution of 640x480.  
CPU Test 2
The test uses a lower level of path finding complexity, lax AI synchronization intervals over 60 frames, locked to a fixed frame rate of 2FPS with a Shader Profile of 2_0 and a resolution of 640x480."
 
and a video of a much faster cpu doing the same test but still getting tiny fps:
 
http://www.youtube.com/watch?v=yq6XDhfbpTg

Profile: addict
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You should really use a google search before posting....


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Antec Nine Hundred, Gigabyte P35-DS3R, Intel Q6600 @ 3.2 Ghz, Thermalright Ultra-120 Extreme, eVGA 8800GT 512MB, G-Skill 4GB (2x2GB) DDR2-800 4-4-4-10, Seasonic S12 ATX 650W, Seagate Barracuda 7200.10 320GB SATA, Samsung 22" LCD, Windows XP Pro 64-bit
Profile: Honorary Poster
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Dude even a Q6600 @ 3GHz gets 1-2FPs on the first test and then 2-3 maybe 4FPS on the second CPU test.
 
But still don't use 3DMark as a benchmark. So far I can tell you its not 100% accurate. Heck I can play Crysis on my rig at 12x10 res with most setting on very high but 3DMark would say otherwise.


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Profile: journeyman
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1 Fps is completely normal. All good.


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Intel DP35DP Mobo
Intel Core2Duo E6750
Trancend DDR2 800Mhz (2Gigs)
Gigabyte 8800GTS 512mb
"I am the king of Rome and above grammar"
Profile: Honorary Poster
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be glad - i get averages of 0 :p

Profile: Honorary Poster
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I wounder if a Pentium 2 333MHz will get -FPS averages?


Message edited by jimmysmitt y on 04-11-2008 at 05:23:29 PM

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Profile: addict
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[joking]bad chip, rma that q6600.....................[/joking]


Message edited by night_wolf _in on 04-11-2008 at 05:32:10 PM

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Q6600 @ 3Ghz | zalman 9700NT cooler | gigabyte P35-DS3L | Kingstone DDR2 667 1GB x 2 | XFX 8800GT | enermax Liberty 500w | Coolermaster C5 case |
Yeah, I'm a chick
Profile: newbie
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I get 1 fps with an x2 4600 don't feel bad at all


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May the best man or woman win!!
Profile: old hand
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I'm afraid I doubt that a PII even has the technology to run 3DMark06.


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Gaming: FX-60 @ 2.81GHz (x14, 1.375, 90nm) > A8N-SLI Deluxe > Asus 4850 - 625/1986 > 2GB Corsair XMS 400MHz  
2-3-3-6-1T
HTPC/Light Gaming: X2 5400+ 2.8GHz Brisbane > Gigabyte 780G MATX - 900MHz Core > 2GB Corsair XMS2 800MHz  
4-4-4-12-2T
Profile: Ancient Poster
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My same Q6600@3.6ghz fluctuates between 1 and 3 fps, with 2 average. Is it normal for it to fluctuate? :sweat:


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Q6600@3.6ghz, GA-EX38-DS4 X38 chipset motherboard, 8gb 800mhz ddr2 4-3-3-12, 8800GTS(g92)@780mhz, 1TB 7200rpm 32mb cache hdd, 850watt 12v rails=4x20amp powersupply

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