Archived from groups: alt.games.starsiege.tribes (
More info?)
On Thu, 13 Jan 2005 12:24:48 +0000 (UTC), "Adrian Ng"
<spam.ng@btopenworld.com> wrote:
>
>"Smeghead" <tribesfan@hotmail.com> wrote in message
>news:rt3cu0tin212svcl8n7fr6ibb85eormki7@4ax.com...
>> On Tue, 11 Jan 2005 22:32:32 -0800, Troy <gimmespam@yahoo.com> wrote:
>>
>>>Hellmark wrote:
>>>
>>>> Even UR limits you on how many you can have.
>>>
>>>I'm not sure which mode I was playing. It was UR
>>>XCVIIXIXIXIXIMMMLXXIIVIXXIXIMBCCCLLLDDLMXIIIVV or something, but you
>>>basically spawned with just about every decent weapon in the game with
>>>super-fast re-fire rates and loads of ammos. The worst part was that one
>>>shot would pretty much kill you, so you pretty much never ran out of ammo.
>>
>> Ah! Sounds like
>> Ultra-Super-Mega-Antidisestablismentarian-Uber-Quantum-Elite-Chronic-Conformist
>> Renegades.
>>
>> That's the one where, when you spawn, you have infinite everything +1.
>> And all others die by sheer force of your proximity.
>>
>> But don't dare call it an unbalanced mod! Because every time someone
>> else spawns, then everyone else dies too. How could it be more fair?
>>
>>
>> --
>> --==< S m e g h e a d >==--
>
>If someone died and then spawned and killed someone who in turn died and
>spawned and killed someone, wouldn't everyone, therefore, be dead all the
>time?
>
Yes! Exactly the brilliance of the mod! All dead people are equal,
therefore balanced! It's the most balanced mod out there.
Of course, only cool people play it. The uber-elite. All the neophytes
just play Base. BOREing.
--
--==< S m e g h e a d >==--