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CPU vs. GPU

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Profile: stranger
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Seeing how the power of your CPU dictates the power of your GPU, what kinds of CPU's and GPU's do you guys think work best togather, in order to minimize wasted power by one having a bottleneck affect on the other?

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Official Core 2 Overheater
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An E8x00 will not be a serious bottleneck for any single GPU system unless you aren't going to push your card (800x600 on low for example).


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Profile: journeyman
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I still run a 3800X2 (skt939) with an 8800GT and i can play COD4 at 1920x1200, to be fair i rekon i'd only get a few extra frames from a faster CPU so I wouldnt expect that to be a bottle neck

Profile: stranger
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CPU doesn't make that much difference. If you look at some of the benchmarks, at higher quality and resolution, you are talking a few FPS.

If you are running a Core 2, you won't notice much difference at higher resolutions (GPU limited). At lower resolutions, the performance won't be a problem as you will be sitting at 60+ FPS for most games (CPU limited).

That said, the lower cache of the e21xx / e2200 series can have an impact on games, which is why you are probably better off getting a higher performance chip for the extra $75 if you going for a higher end GPU.

Stick to the $1 CPU = $2 GPU ratio and you will be fine.

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Profile: nimble knuckle
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So in fact any cheap CPU will do the trick and the money is better spent on a decent graphics card, monitor and plenty of RAM.

NVidia are right ... the CPU is dead.

Long live the GPU.

Waste your money on Graphics and crank the FSB on any cheap CPU for a decent return, and chuck in a couple of big cheap HDD's in Raid0.

That's what they are trying to hide from you.


Message edited by Reynod on 05-10-2008 at 04:12:12 PM

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Who knows wifey ... who knows.


Message edited by Reynod on 05-10-2008 at 04:16:39 PM

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Im just hoping larrabee has DX10 lol The reason Im saying this is because Intel just released their DX10 solution for their igps, problem is, they cant even play it, so no one really knows if theyve got DX10 or not LOL, and thats after at least a year since DX10 been out, and supposedly Larrabee will be here within a year, so theyre cutting it closee lol

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Message edited by jaydeejohn on 05-10-2008 at 04:25:01 PM

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Profile: nimble knuckle
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And they will both change sockets .... RAM ... graphics slot ... and whatever else.

Then deliver 10% more performance ... w00t !!!

...
and in fact nothing will actually change for any tasks that are heavy on I/O.

Any peripherals attached will still grind the new or old PC to a halt.

Try accessing a Floppy or a USB device then trying to do anything else while you wait ... or shift files around the drives ... notice the average PC just poops out ... wuad or dual or single core.

A P4 Northwood and a Core2 Mega Extreme are no different ... the wait is still the same.

All of the existing tech is still accessed via slow I/O systems.

Dark ages stuff.

Nobody wants to listen ... <sigh>


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This is whats so funny, heres Intel, bragging about taking over the gpu market like its already a done deal, yet theyre a year late, and many a buck short to the dance as far as DX10 goes. My question is, can they even write those drivers for these cards?


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Now Intel is messing with USB3, and its going to be a mess again. If these companies dont quit this "we own the rights to our IP that benefits everyone and youll have to suffer" crap, someone is going to just pass them by. I know it sounds crazy, but these things are exactly why theres competition. When someone leaves the door open to competition, thinking their way is the only way. I believe youre right. Cpus are limited. Push a button and wait. But gpus have a future until graphics are being done to lifelike abilities, which is a long ways off. Not alot of growth to be seen on cpus, unless they can actually do graphics, which is a pipe dream


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LOL let em go til the !@#$ hits the fanBOYZ


Message edited by jaydeejohn on 05-10-2008 at 04:56:10 PM

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You gotta love Charlie D ...

;p




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Profile: addict
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It really depends on the game, look at Flight simulator X that's CPU limited. FSX will still stutter on a slow CPU even if it's paired with a 9800GTX. Some other games also scale with CPU Speed, some not so much.

Profile: enthusiast
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jaydeejohn wrote :

Im just hoping larrabee has DX10 lol The reason Im saying this is because Intel just released their DX10 solution for their igps, problem is, they cant even play it, so no one really knows if theyve got DX10 or not LOL, and thats after at least a year since DX10 been out, and supposedly Larrabee will be here within a year, so theyre cutting it closee lol



rumor has it that intel worked secretly with 3dfx to formulate a new API based on GLIDE >.<... just kidding :D.


larrabee's selling point is RAYTRACING right? its safe to assume that it'll suck @ directX.

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Problem is, by the time Intel sells their raytracing, Fusion and nVidias solution for physx onboard gpus will have already hit the market


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Intel isn't really trying to sell ray tracing that hard, Larabee does conventional rasterisation like anything else.


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Official Core 2 Overheater
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They have all been basically the same, larrabee isn't the same (or so we hope).


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"In the future, if it's not thin like a sheet of paper, it's just too much. There should be no electronics. There should be just one tiny chip. And this computer ought to cost nothing. The display should be the most expensive thing. It's not about the CPU. It's not about the GPU. It's about the computer on the chip."

"Larabee is a PowerPoint slide," Huang said. "I haven't met a product on my PowerPoint slide that I don't like. You know, they're floating Larrabee out there just to put a shadow over us, cast a cloud over us. They've already slipped it two years from the time they talked about. They would love to slip it another four years and leave a cloud over me."

Interesting points from Huang in that interview.


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n°1819104
05-12-2008 at 01:02:20 PM