Hi, everyone
I want to know how a 3d scene is rendered with a VGA and how and on which order the different components of a VGA (Shaders, Rop, TMU, ...) are involved in doing the job of rendering?
I know the answer may be too long, but I appreciate anyone giving some info about this?
Thanks in advance.
------------------------------You need a license to buy a gun, but they'll sell anyone a stamp (or internet account) - REDGREEN. GA to SK HD Freedom: 45 5F E1 04 22 CA 29 C4 93 3F 95 05 2B 79 2A B2
Reply to TheGreatGrapeApe
You are about to answer a thread that has been inactive for more than 6 months. If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.