EVE Update

smeghead

Distinguished
Jun 14, 2001
596
0
18,980
Archived from groups: alt.games.starsiege.tribes (More info?)

I'm up 4.8 Million ISK.

I have 7 Ships. All Minmatar (My race).

3 Shuttles
* Starbug I
* Starbug II
* Starbug III
These are small, fast, cheap, weaponless runabouts. Basically to get
from one station to another without having to reposition my good
ships.

2 "Reaper" frigates.
* The n00b t00b
* Smegus Maximus' Reaper
These are just noob ships they give you when you have insurance and
have an insured ship blown out from under you.

1 "Rifter" frigate.
* Century Hawk (A rip off of Millennium Falcon)
This is a fighting frigate, which I have doubled down on shield
boosters. It has two missile launchers and two 280mm Howitzer
artillery cannons that I fire explosive titanium sabot rounds from.

1 "Thrasher" destroyer.
* Malleus
This is the third destroyer I've had ripped to shreds out from under
me. At a cost of 1 and one half million ISK a pop, it was painful to
be podded into space. Fortunately, I've learned the value of insurance
policies.

I'm working my way in both training and cash savings towards a Rupture
class battle cruiser (7.5 million ISK). After that, I think I'll start
trying to make larger sums via crafting ships myself and selling them
to others to be destroyed. So I'm going to have to buy a lot of
science and engineering courses in the game and pour time into
training those skills.

As it stands, I'll be able to give Miracle a goodly leg up when (if)
she first enters into the game.

And a bit of advice, Miracle, when you start choosing skills to train:
Three skills are most important initially; Learning, Instant Recall
and Analytical Mind. If you train up those skills to at least level 3,
it will knock DAYS off later training. It's slow at the outset but
pays off big in the long run. You basically are teaching yourself how
to learn.

And go Minmatar race. I chose them because it said they were a Tribal
race. Tribes? In space? Sounded very familiar to me. :)

--
--==< S m e g h e a d >==--
 
G

Guest

Guest
Archived from groups: alt.games.starsiege.tribes (More info?)

On Sat, 11 Jun 2005 00:57:35 -0500, Smeghead wrote:

[Minor snip]

> And go Minmatar race. I chose them because it said they were a Tribal
> race. Tribes? In space? Sounded very familiar to me. :)

Wait till Vivendi get their hands on it... then it *will* be familiar.

--
"There's violence to be done."
R.L.U. #300033, running WM 0.80.1 under MDK9.1(and a half)
 
G

Guest

Guest
Archived from groups: alt.games.starsiege.tribes (More info?)

Smeghead wrote:
> I'm up 4.8 Million ISK.
>
> I have 7 Ships. All Minmatar (My race).
>
> 3 Shuttles
> * Starbug I
> * Starbug II
> * Starbug III
> These are small, fast, cheap, weaponless runabouts. Basically to get
> from one station to another without having to reposition my good
> ships.
>
> 2 "Reaper" frigates.
> * The n00b t00b
> * Smegus Maximus' Reaper
> These are just noob ships they give you when you have insurance and
> have an insured ship blown out from under you.
>
> 1 "Rifter" frigate.
> * Century Hawk (A rip off of Millennium Falcon)
> This is a fighting frigate, which I have doubled down on shield
> boosters. It has two missile launchers and two 280mm Howitzer
> artillery cannons that I fire explosive titanium sabot rounds from.
>
> 1 "Thrasher" destroyer.
> * Malleus
> This is the third destroyer I've had ripped to shreds out from under
> me. At a cost of 1 and one half million ISK a pop, it was painful to
> be podded into space. Fortunately, I've learned the value of insurance
> policies.
>
> I'm working my way in both training and cash savings towards a Rupture
> class battle cruiser (7.5 million ISK). After that, I think I'll start
> trying to make larger sums via crafting ships myself and selling them
> to others to be destroyed. So I'm going to have to buy a lot of
> science and engineering courses in the game and pour time into
> training those skills.
>
> As it stands, I'll be able to give Miracle a goodly leg up when (if)
> she first enters into the game.
>
> And a bit of advice, Miracle, when you start choosing skills to train:
> Three skills are most important initially; Learning, Instant Recall
> and Analytical Mind. If you train up those skills to at least level 3,
> it will knock DAYS off later training. It's slow at the outset but
> pays off big in the long run. You basically are teaching yourself how
> to learn.
>
> And go Minmatar race. I chose them because it said they were a Tribal
> race. Tribes? In space? Sounded very familiar to me. :)

Okay, will do, but I will wait a week or more longer, in case
Dusty's care gets involved. I saved this post so I can reference it
when needed. My mind is wandering too much right now to learn
anything new.

--
{{{{{HUGZ!}}}}}
>^,,^< Miracle



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smeghead

Distinguished
Jun 14, 2001
596
0
18,980
Archived from groups: alt.games.starsiege.tribes (More info?)

On Sat, 11 Jun 2005 07:05:33 +0100, Mr K <duffstuff@hotmail.com>
wrote:

>On Sat, 11 Jun 2005 00:57:35 -0500, Smeghead wrote:
>
>[Minor snip]
>
>> And go Minmatar race. I chose them because it said they were a Tribal
>> race. Tribes? In space? Sounded very familiar to me. :)
>
>Wait till Vivendi get their hands on it... then it *will* be familiar.

Aw jeez, dude! You just threw a dark and cold shadow over everything!

I bet you enjoy telling kids there's no Santa Claus, huh? :)


--
--==< S m e g h e a d >==--
 

smeghead

Distinguished
Jun 14, 2001
596
0
18,980
Archived from groups: alt.games.starsiege.tribes (More info?)

On 11 Jun 2005 07:28:34 GMT, "Miracle Smith" <miracle@spamcop.net>
wrote:

> Okay, will do, but I will wait a week or more longer, in case
>Dusty's care gets involved. I saved this post so I can reference it
>when needed. My mind is wandering too much right now to learn
>anything new.

I hear ya. And it gives me more time to acquire cash to be of better
assistance to you when you first enter. :)

--
--==< S m e g h e a d >==--
 

smeghead

Distinguished
Jun 14, 2001
596
0
18,980
Archived from groups: alt.games.starsiege.tribes (More info?)

Miracle,

Eve has just released a new content patch. Cold War Edition introduces
a few tweaks to game balance. Faster missiles, for instance. A new
class of super-deadly ship called the Dreadnought.

Also some improvements and streamlining to the games graphics engine.
I'm experiencing about a 10fps increase in space. Not too bad!

I had put my brainiac scientist guy on hold and began training a new
character. A fighter-type. Someone I'm hoping can become a bounty
hunter. :)

Also, they said they've added more jump gates in unsecured space,
making the galaxy even more hugerer. :)

Check out the map! Once you get to know the features and functions of
the map, it becomes indispensable.

http://downloads.eve-online.com/video/1/EVE_Map1.wmv

--
--==< S m e g h e a d >==--
 
G

Guest

Guest
Archived from groups: alt.games.starsiege.tribes (More info?)

Smeghead wrote:
> Miracle,
>
> Eve has just released a new content patch. Cold War Edition introduces
> a few tweaks to game balance. Faster missiles, for instance. A new
> class of super-deadly ship called the Dreadnought.
>
> Also some improvements and streamlining to the games graphics engine.
> I'm experiencing about a 10fps increase in space. Not too bad!
>
> I had put my brainiac scientist guy on hold and began training a new
> character. A fighter-type. Someone I'm hoping can become a bounty
> hunter. :)
>
> Also, they said they've added more jump gates in unsecured space,
> making the galaxy even more hugerer. :)
>
> Check out the map! Once you get to know the features and functions of
> the map, it becomes indispensable.
>
> http://downloads.eve-online.com/video/1/EVE_Map1.wmv


Wow. No, wait- more like "*WOW*!!!"

I just gotta get my priorities in order.........LOL



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