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Crysis stutters on high end rig?

Last response: in Graphics & Displays
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May 30, 2008 3:11:03 AM

Alright in terms of FPS crysis runs smooth, on even the most intense graphical areas i still get over 30 fps, usually mp averages around 30-50 fps depending on the map. Im running 1680 x 1050 all high settings. My rig is

Q6600 3.6 ghz FSB 1820
8800 GT oced 750/1880/985
X-fi xtrememusic
maximus formula
2x wd raptor 10,000 rpm 16 mb RAID0
4 gb ddr2 911 mhz 5-5-5-12 (XP only sees 3.25gb)

Alright now crysis does run quite well but i notice alot of people with similar rigs to mine saying that crysis NEVER stutters for them. On maps like beach or shore i always get stutters when entering prototype or just enetering big areas of the map. Even on smaller maps i get an occasional stutter. I have tried everything to fix it, lower my ocs, drivers, bios settings, switching os, removing sound card, changing ram. Im stuck here. Is it normal for crysis to stutter sometimes? I get the impression its not.
a b U Graphics card
May 30, 2008 3:22:09 AM

First 16x10 all high is too much for a single 8800GT to be smooth throughout all of crysis. The assault map (large open area near the ship yard) is a level that I first had to lower my settings from 4xaa at 16x10 high to 2xaa (I have two 8800GT in SLI though). Some stutter in that level is to be expected.

The final level - Reckoning, where you are on the carrier deck fighting the the best they have, that is pretty much going to chop some too. With all the AI, physics effects, fires, and view distance, etc. It is hammering the CPU and GPU.

Those are really the only levels I noticed smoothness hurting, but with SLI 8800GT I am able to better handle the GPU load on my rig. It could be that even the best CPU's out there like overclocked C2Q and C2D will have a tough time in that final level.
a b U Graphics card
May 30, 2008 3:34:23 AM

Is your ram 800mhz OC to 911mhz? If so have you tested to make sure it's 100% stable?

It may be a shot in the dark, but my guess is your RAM may be causing the stutters because of instability. But it's more likely that everyone claiming they get no stutters at the same settings as you with the same hardware i not noticing the stutters, or lying. Or perhaps they have tweaked the Crysis settings.
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a b U Graphics card
May 30, 2008 3:45:54 AM

Take a look at the fps [H] is getting while playing Crysis at medium to high details. Look at the actual fps logged and you see their rig with both a 9800GTX and 8800GT is hurting.
http://enthusiast.hardocp.com/article.html?art=MTUwNywz...

Granted, your Q6600 @ 3.6GHz is a leap above the X6800 @ 2.93GHz they use. But still gives you an idea of the smoothness of gameplay. You don't need to stay above 30 fps in Crysis, but you will surely feel dips below 20 fps. I know I sure do when trying a single 8800GT.
May 30, 2008 3:31:19 PM

You going to have to lower the res

I have an 8800gts512oc the sweet spot for quality for me seems to be
1280x800 2xAA everything set to high.
May 30, 2008 4:53:16 PM

You should start another thread entitled "Bear S**ts in Woods?," kind of kidding, but I don't think it's abnormal to get stuttering with your setup. I still do at times with an AMD6400 and 2 9800GTX's in SLI @1920x1200 and the settings High or Very High (did the 'hack' for very high in Windows XP).
May 30, 2008 7:20:47 PM

I notice your running this in Xp meaning Crysis is playing under DirectX 10. In 99% of games that can use both DirectX 9 & 10 they run faster under 9 however Crysis being the becon of light showing us the future of gaming runs faster under Direct X 10 (when patched).
a b U Graphics card
May 30, 2008 7:36:03 PM

No DX10 in XP. In crysis, no very high settings by default with XP. There is a way to enable most very high settings with a hack in XP, but it is not running DX10 codepath. The thing is, XP very high hack performs alot better than DX10 Vista true very high.


By the way, no hacks involved. but look at Crysis DX9 Hgh performance, vs DX10 very high performance.
http://www.digit-life.com/articles2/digest3d/0408/itogi...
http://www.digit-life.com/articles2/digest3d/0408/itogi...


At note, that is just 1280x1024 without fsaa.
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