Short:
I’m about to buy ATI HD4850/4870 and before I do, I must know 2 things:
Can I enable per-game specific AA/AF settings with an ATi graphic card? Same way I can within nVidia control panel?
Is there any(and i do mean any) way to enable anti-aliasing(aa) in 3d studio Max using an ATi card? (for directX version)
With nVidia card its just like - select aa in nv control panel, and you're good to go.
Long version:
I have a question to all who use/used any of the recent ATi cards. x1900+
I have a couple of ATi cards my self, but they’re from 9xxx series and while they supposedly use the same CCC I’m wondering this one thing that’s bugging me. See, I also have 8800gtx and I love it. I mean, not just the speed improvement over the gf fx series, but the driver settings.
What I really like about it is the nVidia control panel that lets me specify what kind of settings I’d like to use per game. Set AA/AF for each game individually + all sorts of small other tweaks.
So my actual question does ATi offer something similar? Because if it does, I didn’t find it (nothing that actually works in real life anyway).
And I’m seriously considering getting ATi HD 4850 for a new computer now. I was tossing between 2900xt and 8800gtx a while back, but finally opted for 8800 just because drivers for ATi didn’t pick up. (im still waiting to see 320 shaders to kick 128…) anywho, the new 800 shaders in 4850 seam to be able to handle 128 in games too, and since I do 3d I’d love to have full 800 shaders, as I know from reviews that in 3d applications (like 3ds max that i use) 2900/3870 are up to 3x faster in geometry than 8800gtx.
Speaking of 3ds Max, I cant get my 9600xt ati card to use AA there. In the awkward CCC i set to use 4x aa, but it just ignores it in Max. AA is than used only in games(full screen apparently) and it will work in 3ds Max too, but only if i use OpenGL instead of DirectX. OpenGL alone cripples performance 50x with no help from AA; so those 2 combined make it unusable in 3ds Max.
Any Max user that knows how to make ATi card use AA in it without using OpenGL?
Thank you in advance
I’m about to buy ATI HD4850/4870 and before I do, I must know 2 things:
Can I enable per-game specific AA/AF settings with an ATi graphic card? Same way I can within nVidia control panel?
Is there any(and i do mean any) way to enable anti-aliasing(aa) in 3d studio Max using an ATi card? (for directX version)
With nVidia card its just like - select aa in nv control panel, and you're good to go.
Long version:
I have a question to all who use/used any of the recent ATi cards. x1900+
I have a couple of ATi cards my self, but they’re from 9xxx series and while they supposedly use the same CCC I’m wondering this one thing that’s bugging me. See, I also have 8800gtx and I love it. I mean, not just the speed improvement over the gf fx series, but the driver settings.
What I really like about it is the nVidia control panel that lets me specify what kind of settings I’d like to use per game. Set AA/AF for each game individually + all sorts of small other tweaks.
So my actual question does ATi offer something similar? Because if it does, I didn’t find it (nothing that actually works in real life anyway).
And I’m seriously considering getting ATi HD 4850 for a new computer now. I was tossing between 2900xt and 8800gtx a while back, but finally opted for 8800 just because drivers for ATi didn’t pick up. (im still waiting to see 320 shaders to kick 128…) anywho, the new 800 shaders in 4850 seam to be able to handle 128 in games too, and since I do 3d I’d love to have full 800 shaders, as I know from reviews that in 3d applications (like 3ds max that i use) 2900/3870 are up to 3x faster in geometry than 8800gtx.
Speaking of 3ds Max, I cant get my 9600xt ati card to use AA there. In the awkward CCC i set to use 4x aa, but it just ignores it in Max. AA is than used only in games(full screen apparently) and it will work in 3ds Max too, but only if i use OpenGL instead of DirectX. OpenGL alone cripples performance 50x with no help from AA; so those 2 combined make it unusable in 3ds Max.
Any Max user that knows how to make ATi card use AA in it without using OpenGL?
Thank you in advance