No it can not, Microsoft says it is integrated into vista and can not be ported over to XP. There are users trying to get it working. So far there is not much success. Since vista also uses a different driver model this may be why DX10 was unable to be ported over to XP.
If you want DX10, you need vista(at least for now).
Please note there are very few games that deliver acceptable performance in DX 10 anyway, so if you are not ready for vista, just wait it out. Drivers for vista get better every single day.
does that mean that performance will improve in vista as new drivers develope so that you can run higher settings with the same graphic card when you're gaming
That was the hope, but until game developers learn to harness the power to use unified sharers(unified shaders can do Vertex or Pixel shading, before they had to be separate units so a game that used one did not use the other, this way they can ALL be one or the other or any number of each) better the performance is actually worse with the exception to a few games.
The game assasins creed actually ran better by using DirectX 10.1, but since it was a Nvidia "The way its meant to be played" game and Nvidia does not support DX 10.1(ATI does) the company actually removed the feature and gimped the games performance.
The potential is there, developers just need to use it. DX9 was the same when it was released
For now tho DX 10 is slower on most games.
Message edited by nukemaster on 07-13-2008 at 12:46:21 AM
DX10 was a pretty good way to poke and prod enthusiasts to adopt Vista. Everything was supposed to look better... run faster... and so on. Does it? Nope. Does Microsoft care? Nope. They made it. You buy it. It's really that simple to boys in Redmond.
DX10 was a pretty good way to poke and prod enthusiasts to adopt Vista. Everything was supposed to look better... run faster... and so on. Does it? Nope. Does Microsoft care? Nope. They made it. You buy it. It's really that simple to boys in Redmond.
It should, eventually. Not sure if you remember this, but it was a similar situation back in the directx8-9 transition.
All the people complaining about Vista were those that complained about XP who also complained about Windows 95. Actually, probably not the latter because most of them weren't even born then. Or maybe they were, and there was some serious neonatal Windows 95 bashing going on in nursey.
All the people complaining about Vista were those that complained about XP who also complained about Windows 95. Actually, probably not the latter because most of them weren't even born then. Or maybe they were, and there was some serious neonatal Windows 95 bashing going on in nursey.
I was born long time before w95, and its not only users complaining about Vista, companies as well.
My company even encourage ppl work on linux and have no plans emplement Vista in any way once XP stop to be supported.
For what i do, vista performs as well as XP. When super fetch pre loads(it learns what i use often) stuff, loads are actually faster. Game performance has caught up in most titles.
98 to XP was far worse then XP to Vista SP1 to be honest.
Agreed. After over a year with Vista now, I have to say that all the moaning doesn't make any sense to me. Yes, there were a few bugs initially (nothing horrible though), but most of them have been fixed by now. Everything I have runs perfectly, and I haven't found anything that completely refuses to run. Speed isn't a problem either.
Even before SP1, Vista still performed better than XP SP2 on heavy applications on quad core systems with 4gb or more of ram. It handles multithreading better, and high ram usage doesn't harm performance as long as you have enough. The perceived slowdown in Vista are only for people who use lower duals and single cores, and more importantly, ran out of ram and had to use page file off hdd.
http://www.gamespot.com/features/6182140/index.htm That has many different screenshots (same ones) in crysis comparing dx10 in vista and dx10 in xp, and dx9 in xp. The graphics look great in all, dx10 only has a bit better shaders (unnoticable if not mentioned) and a bit better anistropic filerting cause you can see textures at great distances in dx10. Also dx10 with xp is highly unstable, I tryed it and I had to remove my hardrive from the computer, stick it into my friends and format it completey cuase dx10 screwed it over completely lol.
Very High is just a little mod to the game to let is use the full textures(its not DX 10 at all. The developers just locked out textures on the DX9 settings.). No point in trying to make DX 10 work on XP.
Message edited by nukemaster on 07-15-2008 at 07:14:54 AM
Even before SP1, Vista still performed better than XP SP2 on heavy applications on quad core systems with 4gb or more of ram. It handles multithreading better, and high ram usage doesn't harm performance as long as you have enough. The perceived slowdown in Vista are only for people who use lower duals and single cores, and more importantly, ran out of ram and had to use page file off hdd.
WTF your delusional !!!
So all the reviewers and press reporters are muppets that dont know there arse from thier elbows then are they ?
What a load of bull. "Performs better than XP SP2 as long as you use a Quad and 4gb or more ram" Can you run 4gb or more on XP ? No you cant.
What your basically saying is Vista is fine as long as you throw enough resourses at it. So as far as your concerned there has never been a badly coded game or aplication, its just people dont give them enough resources ?
WTF your delusional !!!
So all the reviewers and press reporters are muppets that dont know there arse from thier elbows then are they ?
What a load of bull. "Performs better than XP SP2 as long as you use a Quad and 4gb or more ram" Can you run 4gb or more on XP ? No you cant.
What your basically saying is Vista is fine as long as you throw enough resourses at it. So as far as your concerned there has never been a badly coded game or aplication, its just people dont give them enough resources ?
Mactronix
You can use more then 4GB ram with XP, it just have to be x64 same as for Vista.
I think they are saying that while XP was built with single core in mind(lets face it, it was 8 years ago) Vista was built to use multithreading better(windows it self the apps should be the same).
I did read a review of several apps that did run better in Vista then XP. Some games run up tp 1 fps better in vista 64. So when people thought Vista would NEVER catch up, they did end up being wrong(it was just a matter of drivers). they are both fairly close now(almost within the area of margin).
Do not get me wrong. They are just allot closer now and in games they are in single digits for the fps difference when there is one.
Message edited by nukemaster on 07-15-2008 at 08:33:51 AM
I did consider mentioning XP 64 but then again as far as i know the majority of XP installs are 32 bit.
@nukemaster
I agree that now the playing field is much more even and gaming wise if people would just code the games for 10.1 then using the ATI cards i think Vista would be faster than XP in some instances and certainly no worse.
But to say that out of the gate Vista was better than XP with SP2 is just plain missleading. I know Dagger did specifically site certain apps but its the previso that you must be running a Quad and lots of ram that got me. Thats on a par with saying Nvidia cards are always better than ATI cards as long as you run them in Tri SLI against a single ATI card as far as im concerned.
I don't have any problems with Vista, other than regretting getting the 32 bit OEM. I should have gone 64, in fact, I will upgrade in the fall. IMHO, they should not have made a 32 bit version of this OS.
The only DX10 patched game I'm playing right now (virtually the only game I'm playing at all), is LOTRO. The DX10 effects mostly involve water and reflections, but the game looks good on my wife's PC under XP too. Vista's finally decent with SP1, so I have no complaints.
I half expect Microsoft to only include DX11 in their next OS, and not as a download for Vista. Whether that ends up being "Vista SP2" remains to be seen. As far as multithreaded apps, I've found even Vista 32 to be stable. The only irritation is what it does to some retro games (but XP had similar problems with Win 9x games).
With XP, we actually had Windows stability for many years. Now, we could end up back to a new OS from Redmond every couple of years, released buggy and with little support.
Message edited by yipsl on 07-15-2008 at 11:19:59 AM
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Reply to yipsl
IMO there is some legitimacy to the whole idea that Vista needs more resources. I have run Vista and XP on 2 computers, and one has Vista now and the other has XP. The Vista computer runs faster than it did with XP, but it also has 4 gb of memory. The XP computer has 2 gb and runs wayyy slower with Vista. If your computer has good enough hardware, Vista is in fact a bit faster, but if you do not have good enough stuff, XP is still faster. Of course, this is the newest version of Vista... At its launch, Vista was wayyyy behind XP in performance and compatibility.
At its launch, Vista was wayyyy behind XP in performance and compatibility
Certainly some truth, *IF* you are comparing Vista at release to XP SP2.
But as pointed out already - XP at release was MUCH worse that Vista at release. Performance, Compatitibility and (especially!) reliability.
I'll certainly grant that Vista lacks a "Killer App" to drive people to adopt it. But it's hardly 'bad', and has been no more difficult to learn than any other OS I've played with.
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Reply to Scotteq
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