Archived from groups: alt.games.starwarsgalaxies (More info?)
Storage always seems to be an issue for crafters.
So, what about having a "Warehouse Operator" profession off the Merchant
tree (or something like that)
1. Architects can craft the warehouse.
2. The warehouse would take 4lots. This gives this profession enough lots to
own a max of 2 warehouses and still have 2 free lots for placing a private
house and/or harvester - still giving this profession some flexability).
3. The warehouse(s)can only be placed in a player city. Mayor to determine
tax. The players/renters who use the warehouse(s) pay maintenance/rent to
the "Warehouse Operator" and the "Warehouse Operator" pays maintenance for
the overall Warehouse/tax.
4. A warehouse could hold up to 2000 items in total. 4 separate rooms of 500
and you can only rent one room per warehouse. Players/renters of the
Warehouse have total admin of thier rooms.
5. If the warehouse operator who either leaves the game, changes profession,
or weekly maintenance hasn't been paid - an email goes to the renters of
this, or that rent has not been paid and the warehouse will totally decay in
4 weeks unless (intervention) the warehouse operator either pays maintenance
or transfers the structure to another warehouse operator who will maintain
it. This allows renter not to get stuck when players leave or change
professions.
6. A warehouse cannot be deleted/redeeded until the all the rooms have been
emptied. A Warehouse Operator cannot vacate a "Paying" renter/player unless
there has been no activity (items in or out of that room) withing the last 4
weeks.
Dawson
Mayor of Titan on the planet Rori on the ShadowFire server
Master Sergent in the Rebellion Army
Master Architect
Master Artisan
Storage always seems to be an issue for crafters.
So, what about having a "Warehouse Operator" profession off the Merchant
tree (or something like that)
1. Architects can craft the warehouse.
2. The warehouse would take 4lots. This gives this profession enough lots to
own a max of 2 warehouses and still have 2 free lots for placing a private
house and/or harvester - still giving this profession some flexability).
3. The warehouse(s)can only be placed in a player city. Mayor to determine
tax. The players/renters who use the warehouse(s) pay maintenance/rent to
the "Warehouse Operator" and the "Warehouse Operator" pays maintenance for
the overall Warehouse/tax.
4. A warehouse could hold up to 2000 items in total. 4 separate rooms of 500
and you can only rent one room per warehouse. Players/renters of the
Warehouse have total admin of thier rooms.
5. If the warehouse operator who either leaves the game, changes profession,
or weekly maintenance hasn't been paid - an email goes to the renters of
this, or that rent has not been paid and the warehouse will totally decay in
4 weeks unless (intervention) the warehouse operator either pays maintenance
or transfers the structure to another warehouse operator who will maintain
it. This allows renter not to get stuck when players leave or change
professions.
6. A warehouse cannot be deleted/redeeded until the all the rooms have been
emptied. A Warehouse Operator cannot vacate a "Paying" renter/player unless
there has been no activity (items in or out of that room) withing the last 4
weeks.
Dawson
Mayor of Titan on the planet Rori on the ShadowFire server
Master Sergent in the Rebellion Army
Master Architect
Master Artisan