Refresh rates

Forum Graphic & Displays : Graphics Cards - Refresh rates

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Quick question:

With my 3870x2, I can get 120fps on Crysis at high settings and 1280x1024. But that's pointless right, given that my monitor has a refresh rate of 60Hz? I'm basically aliasing 2x.

What I'd like to know is: if it's even possible to get a monitor that refreshes at 120Hz, would that make any visible difference to the gameplay?

I have "friends" who swear that playing any game at 80fps on an 80Hz monitor is "awesome in a fundamentally life-changing way" (I quote them), as opposed to 80fps on a 60Hz display.

PS: I say "friends" because I wish I didn't know them.

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I'm not sure if I'm correct but 80 frames per second is as much as we can distinguish. That's why 85Hz/s is the recommended refresh rate on CRTs.

So basically anything more than that would look (feel) the same.

Reply to transsive

if you use LCD's then no hope in hell of getting 120hz. if you are looking for a crt, i do not know if they are really made at reasonable prices anymore.

however, alot of the reason people liked crt's with high refresh rates had nothing to do with the gaming experience and everything to do with them subconsciously "seeing" the refresh lines which can give some people headaches at 60 or even 75hz.

that is also a reason why some people like higher fps due to the flickering images being noticable, again though, does not affect LCD's.

if you are still on CRT's, why?

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Reply to strangestranger

im still on a crt
its a 19" dell flat screen. it was free so what the heck.

Reply to the last resort

What model is the Dell monitor? A 19" flatscreen should support much higher than 60hz refresh rate. It should support at least up to 85hz unless it is simply just a very, very cheap model.
Have you loaded the drivers for it? They are really just an .inf file that tells windows what options your monitor will support. Without loading them, your video card may not know what will and won't work, so it simply defaults with no other options to 60hz, insuring you don't select a setting too high and ruin the monitor.

Reply to jitpublisher

Refresh rate for CRT and LCD is different.

For CRT it is how many times the image will be redrawn on the screen per second. The lower it is the more you will see flickering and get eye fatigue.

LCD refresh rates refers to the signals sent between the video card and the monitor. Images remains constant on the screen unless they are supposed to change.

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Reply to jaguarskx

transsive wrote :

I'm not sure if I'm correct but 80 frames per second is as much as we can distinguish. That's why 85Hz/s is the recommended refresh rate on CRTs.

 

So basically anything more than that would look (feel) the same.


I'm pretty sure the threshold for distinguishing video is lower than that. It's more like 40fps IIRC. The reason CRTs are supposed to be run much faster than that is that they have a strobe effect, where the screen darkens between frames. This can be slightly visible at 60Hz as a subtle flicker, and very annoying. It also gives me a headache. Since LCDs are always on, this isn't a problem. I doubt you'd see a difference between 60 and 80Hz on an LCD.


Message edited by cjl on 08-07-2008 at 05:00:42 PM
Reply to cjl

I've got a Samsung LCD with a 60Hz refresh rate at home and a Viewsonic LCD with 75Hz at work. I can't really say I notice a difference, honestly.

Reply to aevm

Many CRT's will have a refresh rate over 60hz I know at least one of my CRT's goes over 130hz... Personally I DO find high frame rates on a CRT preferable to a LCD, but then to me LCD's have only 4 advantages over CRT's - they look better sat on the desktop, They have more clearly defined text for office packages, they use less electricty and they are readily available.

Not all CRT's are equal, but a good CRT can produce far small size pixels than an lcd leading to a far sharper image, and magnifying the effects of AA by actually reducing the size of the physical pixel. CRT's have no viewing angle issues, and a good CRT gives far better colour than all but the very most expensive LCD's. Personally I hat gaming on LCD's :(

Whilst not many people are sensitive enough to put a definite label on 25 fps or 30 fps, there is a big and easily perceived difference in smoothness of animations between a game running at 30 fps and a game running at 60 fps. Its easiest spotted in running characters where you see limbs moving and even at 30 fps you are more likely to see limbs "jumping" from one point to another rather than smoothly moving in the space between.

As far as maximum frame rates the human eye can see

The USAF, in testing their pilots for visual response time, used a simple test to see if the pilots could distinguish small changes in light. In their experiment a picture of an aircraft was flashed on a screen in a dark room at 1/220th of a second. Pilots were consistently able to "see" the afterimage as well as identify the aircraft! Thats 220fps the human eye was able to see 1 frame in 220 well enough to identify the type of aircraft!

Our vision is NOT limited to 30fps we dont see in frames at all!

theres a big difference in smoothness between 40-60, the higher you get the less easy it is to "guess" the fps. If you want to test your friends run some blind tests or better yet double blind tests, get a third person to change the refresh rates between tests record the refresh rates and your friends guess's at the refresh rate :D Im pretty sure theyd soon hit a wall at which they couldnt reliably guess the refresh rate, but that doesnt mean the cant still perceive a smoother animation.

Reply to dtq

OK, but the average human eye is nowhere near the quality of a military pilot's eye...

Reply to aevm

that test has no relevancy to the sort of thing people talk about when discxussing fps in games.

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Reply to strangestranger

aevm wrote :

OK, but the average human eye is nowhere near the quality of a military pilot's eye...



I think you will find the average eye is of much the same quality as normal people with regularly good eyesight, aircraft knowledge will be lower in the normal population but they dont breed pilots with super eye dna, they have the same eyes as the rest of us. What sort of extra special features do you expect to find in a pilot that wont be found in a large percentage of the non glasses wearing population?

Do I get "special eyes" as a former national championship leading rally driver? No Ive got good old fashioned "good" eyesight.

Reply to dtq

strangestranger wrote :

that test has no relevancy to the sort of thing people talk about when discxussing fps in games.



The fact that someone can identify an aircraft frolm one frame in 220 has no bearing on how people can discern smoothness of an animation at 60fps??

Reply to dtq

no, if they had an aircraft flying in a video displayed at 220 and another at 110 or 150 and they could tell to a decent margin of error how much fps or at least in random test which was fastest then that would be relevant as it is the same as we think of fps when we play games.

unless i am misunderstanding the test that is.

------------------------------ I'm a git, deal with it.

Antec 1200,PC Power & Cooling 750,Gigabyte DS4-x48,Intel Q9550@3.4 W/Xigmatek S1283,8GB OCZ DDR2 800,ATI 4870X2,X-FI>CA 640C amp>Tannoy R300/Senn 595's
Reply to strangestranger

dtq wrote :


The USAF, in testing their pilots for visual response time, used a simple test to see if the pilots could distinguish small changes in light. In their experiment a picture of an aircraft was flashed on a screen in a dark room at 1/220th of a second. Pilots were consistently able to "see" the afterimage as well as identify the aircraft! Thats 220fps the human eye was able to see 1 frame in 220 well enough to identify the type of aircraft!

 

Our vision is NOT limited to 30fps we dont see in frames at all!

 

theres a big difference in smoothness between 40-60, the higher you get the less easy it is to "guess" the fps. If you want to test your friends run some blind tests or better yet double blind tests, get a third person to change the refresh rates between tests record the refresh rates and your friends guess's at the refresh rate :D Im pretty sure theyd soon hit a wall at which they couldnt reliably guess the refresh rate, but that doesnt mean the cant still perceive a smoother animation.


That's due to the effect of the image lingering in your vision for far longer than it was actually on the screen. It really has no relevance to the smoothness of video. The real test would be whether you could determine the difference between one flashed for 1/220 second vs 1/110 second (or 2 frames at 220fps). If not, you don't need 220fps to replicate everything you can see.


Message edited by cjl on 08-07-2008 at 05:41:00 PM
Reply to cjl

dtq wrote :

I think you will find the average eye is of much the same quality as normal people with regularly good eyesight, aircraft knowledge will be lower in the normal population but they dont breed pilots with super eye dna, they have the same eyes as the rest of us. What sort of extra special features do you expect to find in a pilot that wont be found in a large percentage of the non glasses wearing population?

Do I get "special eyes" as a former national championship leading rally driver? No Ive got good old fashioned "good" eyesight.



LOL, they don't breed pilots, true. But wouldn't that be nice :)

They do test their eyesight before they even get trained. It's not the usual "read the third letter on the second row" test either. A friend of mine was admitted to pilot school when we were 18, and he went through some serious testing before they let him in. Anyway, that was in Europe a long time ago, maybe things are different here and now.

Reply to aevm

dtq wrote :

What sort of extra special features do you expect to find in a pilot that wont be found in a large percentage of the non glasses wearing population?



Built in GPS and camera phone with bluetooth.

Reply to jeb1517
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