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More info?)
Just my opinion, but partial professions are only useful if they stack onto
other things, they are really no good by themselves. I have tried it
several different ways on test center and never really liked the results.
By stacking two partial melee profs you might get some nice defensive
numbers but neither prof will be terribly useful for anything else. If you
actually want a useful melee prof you should train one of them all the way
to master. You have enough points left over to do it.
If on the other hand you were always going to use the rifle and just wanted
the other two for stats and for the meditation ability, it's still a
compromise. It doesn't leave you enough points to also do master marksman
and therefore you would be foregoing an additional +10 rifle accuracy and +5
rifle speed.
It would probably make more sense to do master rifle, master either TK or
fencer, and then master one of the base classes. Both marksman and brawler
have some very important pluses and abilities that really help to complete
the character.
OTOH it's largely subjective, so the most important thing is to do something
you will enjoy playing. Whatever you come up with, I would suggest trying
it on test center first (assuming the character builders are still there) so
that you can find out for sure if you like it before grinding it out.
"No1uNo" <wetbed2@huntmail.com> wrote in message
news:F5Gqd.1708$gN3.1633@trndny07...
> Any thoughts on this template:
> Master Rifleman - Fencer 0/4/4/0 - Tera Kasi 4/0/0/4
>
> I'm currently Master Rifleman and have been working on Fencer skills and
> thought I'd throw in the TK rather than master fencing.
>