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GPU Physics Question

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Does anyone know if you'll need an SLI compatible board if you want to run 1gpu for games, and another for physics? I want my core 2 system to last till the refresh of i7, so I was thinking of getting a mobo with multiple x16 slots. However I really want to stick with an intel chipset and will prolly use my 8800gt for physics when the next batch of nvidia cards is released.

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I know its not an answer either way but i have read personally a couple of reviews now (magazines im afraid) that say the reviewer has tried it but no dice and i have also heard from others posting on forums that it has been done. So just be carefull and make sure what you are told is correct before you shell out for a board.
Mactronix

Reply to mactronix

thanks for the reply, until physics enabled games become more mainstream I kinda figured it would be hard to get a straight answer on this. Well I guess I can be the first to try it, lol.

Reply to PsyKhiqZero

You probably will not need an sli board because both cards are not working together like they would in sli/cf mode. Its like having an nvidia/ati card and a dedicated ageia physics card. Makes logical sense. You should be fine without an sli board as long as you have two pcie slots i dont see why it wouldnt work.


Message edited by invisik on 12-07-2008 at 12:37:23 AM
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Reply to invisik

I still don't understand.. does this mean nVidia has finally allowed us to sli two different cards? ie a GTX 280 and a 9600GT for physX?

Reply to V3NOM

no

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Reply to boner

Using one card for one thing and another for another is not SLi.

Reply to sabot00

Just remember that a physics card IS NOT A PERFORMANCE thing. its an EYE CANDY thing, and in some case you can loose some fps.

USING a physx card is for EYE CANDY and yes you can use 2 diff cards (8 series and higher i think)

Edit 1 : Game List http://developer.nvidia.com/object [...] mpany.html


Edit 2 : List of card that support Cuda Physx http://www.nvidia.com/object/cuda_learn_products.html


Message edited by boulard83 on 12-07-2008 at 04:05:35 AM
Reply to boulard83

Many games have their own physics system so having one GPU dedicated for physics processing is a waste IMO.

Reply to sabot00

If oyu have already read reviews about (or tried) physx, you know that with PHYSX enebled you gain more eye candy.

Take a look at this review or find other. they all tell the same thing ... few game support it, but NICE eye candy ...

http://www.xbitlabs.com/articles/v [...] html#sect1

Reply to boulard83

SLi = Scalable Link Interface doesn't it? a link interface between two cards is SLi in my books...

still, not as good as ATI.

Reply to V3NOM

I would just like to add that I"m interested as gpu physics for future games, After all my reasoning for buying a new board would be to get my system through 1 mybe even 2 years.

Normally when I upgrade my GPU the old one goes into the spare parts bin. If I'm able to put it into the second pci-e slot for physics I don't see how it would be a waste, even if it is just for eye candy.

However I'm gathering that inorder to do this I will need to identical cards? I'm I correct? Would it be the same for ati?

Reply to PsyKhiqZero

Ok i think the links on this page should answer some of your questions http://www.nvidia.com/object/nvidia_physx.html

@ V3NOM
What link ?
The clue was in what sabot00 posted. " Using one card for one thing and another for another is not SLi."

Just to clarify, when sabot00 said "Using one card for one thing and another for another is not SLi." what was meant was using one card for a completly differant application and the second for another completly differant application isnt SLI as the cards are not in fact linked in the traditional SLI sense, specifically what they are doing is in no way scalable.
Look at the graphic in this link and the configuration we are talking about in this instance is the third one down.
http://www.slizone.com/object/sli_cuda_learn.html

Mactronix :)

Reply to mactronix

Yes, but are they connected by a bridge or not?

Reply to V3NOM

As I understoot, one don't need SLI to have PhysiX enabled. It is enough to have second PCIe... So any chipset (including P45, X38, X48) with more than one GPU slot should do.
So let's assume one uses P45 so there will be 2 PCIe slots.
If one GPU is used, than that GPU will run @x16. But if 1 slot is GPU and the other slot is again GPU but set as PhysiX card (no SLI, just setting in the driver), what will be the link of the first PCIe slot (the one with the GPU for rendersing)? Both will be at x8 as if CF?

Reply to Stupido

first, ATI card dont support Physx ATM.

For the link, its NOT as SLI (scalable link interface) but im not quite sure about the speed and HOW it really work . ill read about it, just do the same ;) NVIDIA.COM

Reply to boulard83

at stupido
depends on the the mobo. many of the mobos with pci-e 2.0 will split it evenly into 2 pci-e 8x slots. Not a big deal as pci-e 1.0 at 16x = pci-e 2.0 at 8x. But i've seen some mobo's that have pci-e 2.0 16x slot and 1 pci-e 16x slot running at the slower 8x though.

at boulard83
Oh thanks for the info. funny cuz i remember hearing about how ati was going to do physX on gpu first. (it was suppose to work much like nvidia current setup)

Anyway I went ahead and picked me up a nice asus maximus II. Later in I'll try and get another gpu and see just how it works. Anyone got any games I should give a try? From my understanding games based on the unreal engine should do it and I actually do have unreal tournament III. I'll post a update in a few days when my new cooler comes in and I can rebuild my system.

Reply to PsyKhiqZero

um arent the ATI physics "stream" things coming out in 8.12 drivers?

in any case, once OpenCL is released, CUDA and stream will be obsolete.

Reply to V3NOM

I cannot see nvidia just giving up on cuda with the resources they must have and are putting into it.

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Reply to strangestranger

I found this interesting http://images.google.co.uk/imgres? [...] 6%26sa%3DN

Mactronix Flipping hell thats one long link :ouch:

Reply to mactronix
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