Archived from groups: alt.games.the-sims (
More info?)
"deb" <deb@whoknew.com> wrote in message
news:A9CdnfSvJIs1qnzcRVn-rA@comcast.com...
> "Mary" <xxxxosugrad97330@worldnet.att.net> wrote in message
> news:ld3Ed.86626$uM5.33797@bgtnsc05-news.ops.worldnet.att.net...
> >
> > "Mary" <xxxxosugrad97330@worldnet.att.net> wrote in message
> > news:uG2Ed.86467$uM5.81073@bgtnsc05-news.ops.worldnet.att.net...
> >>
> >> "NorthernKat" <NorthernKat@nospamlivin-it-up.net> wrote in message
> >> news:10u04lcq04fq8fc@corp.supernews.com...
> >>> Have you downloaded the color enabler ?
> >>
> >> Color Enabler? Where do I get that?
> >>
> > Never mind, I found it. Thanks.
> >
> >>
> >>
> >>> "deb" <deb@whoknew.com> wrote in message
> >>> news:IqadnYw7vOFlQkLcRVn-2g@comcast.com...
> >>> | I must have hit some limit in the game. A lot of my downloads are
> >>> turning
> >>> | bright blue. I can "use" them, but they're invisible.
> >>> |
> >>> | any clues???? fixes???
> >>> | TIA
> >>> | --
> >>> | deb
> >>> | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> >>> | ... once again, road-runner leaves coyote in the dust ...
> >>> |
> >>> |
> >>>
> >>>
> >>
> Nope, I have the color enabler. The blue items seem to show up in just
> about all catagories except walls and floors. I ended up cleaning out and
> deleting a lot of stuff I'd downloaded but don't really like (read
UGLY!!).
> That didn't help, so I deleted the blue stuff. I'm thinking that the
files
> are corrupt in some way(??).
>
> I wish we could delete some of the Maxis stuff. Whoever designed some of
it
> has "odd" taste! ;-)
>
> --
> deb
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> ... once again, road-runner leaves coyote in the dust ...
>
>
I was just reading about this on Mod the Sims2--evidently if you 1) have the
patch installed and 2) rename a recolored object package after it's been
made with the CEP files, it corrupts the package in some way and the object
turns blue.
The good news is that it has nothing to do with reaching a object limit in
the game, and nothing to do with memory.
The fix is to use SimPe to export the graphics from the corrupted file and
then create a new package file using Object Workshop. Import the graphics
into the new package and, as long as you don't rename it, it should work
fine.
Hope that's not too confusing; it's late here and I'm tired...LOL!
HTH, Lucy