That is true, let us look at an Intel benchmark:
Intel in AHCI
The 4K read benchmark is bottlenecked by read latency by the SSD. This score cannot be enhanced by RAID or multiple flash channels; it likely will only increase with faster (less nm) memory produced with newer fabs.
Once there are multiple queued I/Os, however, they can be processed in parallel and the performance rises up to factor 10; this can be seen on the 4K-64thread read benchmark. RAID0 can (theoretically) double this number.
However, for writing you do not need a higher queue depth. As my own RAID0 benchmarks confirm, write buffering in the HDDs itself causes the queue depth to play a much smaller role, and RAID0 random write scales without having the queue depth go higher than 1.
Still, i am mainly interested in random reads. You could say when using RAID0, you will see the 4K value stay the same, while the 4K-64thread score should nearly double.
Now the real question probably is, how much will you actually gain from multiqueue read performance on Windows. I remember StorageReview had traces where the average queue depth was only 2 or 3; while some other sites used gaming traces that were average 8. I think on Windows 7 in a proper configuration and modern games/apps you should be able to benefit from additional queued I/Os. Would like to see an in-depth article about this; perhaps things are improving in both apps and OS to allow higher queue depths. Perhaps things are not as bad as they used to be. At least i hope so for the many windows users, as SSDs are excellent parallel I/O devices it would be a shame not to make use of that; just like your multicore CPUs.
For my own personal use, getting it loaded with queued I/Os is no problem for ZFS. They will also serve requests for my workstations, as all the 'system disks' of my workstations are processed by the server instead, via iSCSI which also supports up to 255 outstanding queues. The queue depth is something you can see with a monitor program called "gstat" (or geom statistics). If i start the game WoW on my gaming pc, the queue depth is saturated (128 queued I/Os) - though it fluctuates. At least for my usage, RAID0 with several Intel 40GB SSDs might make sense. I admit i'm also keen on benchmarking such a setup, just for fun and excitement.