hey guys, ok so i play crysis because i can finally run it at 40 fps and above with all settings on very high. so with that since i have a pretty small resolution, i need to use a good amount of AA. so if found that i can run crysis all very high with 8xQAA and keep my great frame rate of 40 or higher. but the issue im having i dont think is related to AA setting but i could be wrong. so in crysis i stand at any place where i can see far ahead (not like super far ahead but just far enough) and look at the objects in the distance and things like trees and bushes flicker, but when i come in close enough to the tree or bush it stops, but in the distance it flickers and its annoying because theres lots of vegetation in crysis.
i run SLI GTX 260-216 with a Q9300 @ 3.2GHz with 4GB OCZ SLI Ram oc'ed to make a fsb : dram ratio of 1:1. i have the latest 180 driver thats whql (i dont use beta's), my game is patched to the latest and game settings are all very high and 8xQAA. i play at a res of 1360x768 (just above 720p, i use HDTV as monitor and NVCP shows 1360x768 as native res). i use v-sync and triple buffering (cant stand tearing, it honestly give me a headache after about 10 mins). thanks for any help in advance.
i run SLI GTX 260-216 with a Q9300 @ 3.2GHz with 4GB OCZ SLI Ram oc'ed to make a fsb : dram ratio of 1:1. i have the latest 180 driver thats whql (i dont use beta's), my game is patched to the latest and game settings are all very high and 8xQAA. i play at a res of 1360x768 (just above 720p, i use HDTV as monitor and NVCP shows 1360x768 as native res). i use v-sync and triple buffering (cant stand tearing, it honestly give me a headache after about 10 mins). thanks for any help in advance.