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TS2--Saving/Packaging Sims?

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January 14, 2005 9:25:03 AM

Archived from groups: alt.games.the-sims (More info?)

Hello all,



If I create a Sim in the game, not in the stand alone Body Shop, is there a
way to package it? I know that houses are easy enough to do but I don't see
a way to do individual people. Any advice, or isn't it possible unless the
sim is created in the stand alone Body Shop?



Thanks for your input! :-)
Anonymous
January 14, 2005 11:54:01 AM

Archived from groups: alt.games.the-sims (More info?)

"Annie" <Annie@nothere.com> wrote in message
news:3BJFd.14722$_X7.5330@newssvr33.news.prodigy.com...

> If I create a Sim in the game, not in the stand alone Body Shop, is there
> a way to package it? I know that houses are easy enough to do but I don't
> see a way to do individual people. Any advice, or isn't it possible
> unless the sim is created in the stand alone Body Shop?

SimPE from http://sims.ambertation.de/ can do this. Use the 'Sims Surgery'
tool to export individual sims from your neighborhoods to your SavedSims
folder and have them show up alongside the ones Maxis supply and any you
made in Body Shop. I've used this to clone some of the built-in characters
so I can use them in other places. :-)
Anonymous
January 14, 2005 2:13:45 PM

Archived from groups: alt.games.the-sims (More info?)

Not with the game, no.

Best wishes
Maxon

"Annie" <Annie@nothere.com> wrote in message
news:3BJFd.14722$_X7.5330@newssvr33.news.prodigy.com...
> Hello all,
>
>
>
> If I create a Sim in the game, not in the stand alone Body Shop, is there
a
> way to package it? I know that houses are easy enough to do but I don't
see
> a way to do individual people. Any advice, or isn't it possible unless
the
> sim is created in the stand alone Body Shop?
>
>
>
> Thanks for your input! :-)
>
>
>
>
>
>
Related resources
Anonymous
January 14, 2005 5:22:23 PM

Archived from groups: alt.games.the-sims (More info?)

"Gryfallon" <doomdark@hotNOmailSPAM.comTHANKS> wrote in message
news:JMLFd.34$1B6.13@newsfe1-gui.ntli.net...
> "Annie" <Annie@nothere.com> wrote in message
> news:3BJFd.14722$_X7.5330@newssvr33.news.prodigy.com...
>
>> If I create a Sim in the game, not in the stand alone Body Shop, is there
>> a way to package it? I know that houses are easy enough to do but I
>> don't see a way to do individual people. Any advice, or isn't it
>> possible unless the sim is created in the stand alone Body Shop?
>
> SimPE from http://sims.ambertation.de/ can do this. Use the 'Sims Surgery'
> tool to export individual sims from your neighborhoods to your SavedSims
> folder and have them show up alongside the ones Maxis supply and any you
> made in Body Shop. I've used this to clone some of the built-in characters
> so I can use them in other places. :-)


Ohhh. Is that how it works?? I was trying to move them to BodyShop then back
into the game where I left off. 8(
Now wonder I was going cross-eyed.
My desktop is full of pink aliens. 8))

Granny.
Anonymous
January 14, 2005 6:55:34 PM

Archived from groups: alt.games.the-sims (More info?)

"Granny Crabapple" <plumjam@[reallywild]blueyonder.co.uk> wrote in message
news:zAQFd.10317$GG1.5118@text.news.blueyonder.co.uk...

> Ohhh. Is that how it works?? I was trying to move them to BodyShop then
> back into the game where I left off. 8(
> Now wonder I was going cross-eyed.
> My desktop is full of pink aliens. 8))

Personally I really don't like Body Shop. Seems like it takes almost as long
as the game itself to load, and yet offers in my opinion a way inferior
interface for making sims.
January 14, 2005 8:39:36 PM

Archived from groups: alt.games.the-sims (More info?)

> SimPE from http://sims.ambertation.de/ can do this. Use the 'Sims Surgery'
> tool to export individual sims from your neighborhoods to your SavedSims
> folder and have them show up alongside the ones Maxis supply and any you
> made in Body Shop. I've used this to clone some of the built-in characters
> so I can use them in other places. :-)

Thank you SO much! :-)
Anonymous
January 14, 2005 9:02:41 PM

Archived from groups: alt.games.the-sims (More info?)

On Fri, 14 Jan 2005 15:55:34 GMT, "Gryfallon"
<doomdark@hotNOmailSPAM.comTHANKS> wrote:

>"Granny Crabapple" <plumjam@[reallywild]blueyonder.co.uk> wrote in message
>news:zAQFd.10317$GG1.5118@text.news.blueyonder.co.uk...
>
>> Ohhh. Is that how it works?? I was trying to move them to BodyShop then
>> back into the game where I left off. 8(
>> Now wonder I was going cross-eyed.
>> My desktop is full of pink aliens. 8))
>
>Personally I really don't like Body Shop. Seems like it takes almost as long
>as the game itself to load, and yet offers in my opinion a way inferior
>interface for making sims.

I actually prefer BodyShop. For one thing, at least a couple of
things seem to be missing in the game family creation thing:
cheekbones up/down and cheekbones out/in. These are in the
face-tweaking section of BodyShop, but I couldn't find them at all in
the game. I don't know if there are any other discrepancies.

I also just prefer the BodyShop interface. This is just a personal
preference, nothing I could really point to reasons for. But I tend
to create Sims in BodyShop and have them available to use when I go to
make a family in the game.

BW
Anonymous
January 14, 2005 9:32:59 PM

Archived from groups: alt.games.the-sims (More info?)

"Gryfallon" <doomdark@hotNOmailSPAM.comTHANKS> wrote in message
news:WXRFd.71$sU4.17@newsfe2-win.ntli.net...
> "Granny Crabapple" <plumjam@[reallywild]blueyonder.co.uk> wrote in message
> news:zAQFd.10317$GG1.5118@text.news.blueyonder.co.uk...
>
>> Ohhh. Is that how it works?? I was trying to move them to BodyShop then
>> back into the game where I left off. 8(
>> Now wonder I was going cross-eyed.
>> My desktop is full of pink aliens. 8))
>
> Personally I really don't like Body Shop. Seems like it takes almost as
> long as the game itself to load, and yet offers in my opinion a way
> inferior interface for making sims.
Compared to what?

GCA
Anonymous
January 14, 2005 11:37:16 PM

Archived from groups: alt.games.the-sims (More info?)

"Granny Crabapple" <plumjam@[reallywild]blueyonder.co.uk> wrote in message
news:vfUFd.10523$GG1.9572@text.news.blueyonder.co.uk...

>> Personally I really don't like Body Shop. Seems like it takes almost as
>> long as the game itself to load, and yet offers in my opinion a way
>> inferior interface for making sims.
> Compared to what?

Compared to the built-in "create a family" part in the game. Of course I'm
only talking about making sims themselves. I haven't touched the
clothes-designing part owing to not having an artistic bone in my body. :p 
Anonymous
January 15, 2005 12:57:17 AM

Archived from groups: alt.games.the-sims (More info?)

"Gryfallon" <doomdark@hotNOmailSPAM.comTHANKS> wrote in message
news:04WFd.510$1B6.85@newsfe1-gui.ntli.net...
> "Granny Crabapple" <plumjam@[reallywild]blueyonder.co.uk> wrote in message
> news:vfUFd.10523$GG1.9572@text.news.blueyonder.co.uk...
>
>>> Personally I really don't like Body Shop. Seems like it takes almost as
>>> long as the game itself to load, and yet offers in my opinion a way
>>> inferior interface for making sims.
>> Compared to what?
>
> Compared to the built-in "create a family" part in the game. Of course I'm
> only talking about making sims themselves. I haven't touched the
> clothes-designing part owing to not having an artistic bone in my body. :p 
Drat! I was hoping you would mention some whizz new face-mangling program I
haven;t seen yet.
The thing with BodyShop, is that if you want to make a distorted face, like
the Simpsons mob, it is good for tweaking small things that don;t appear in
the family part.
I am glad you typed 'family'; I can never remember how many 'Ls' there are.

As for the clothes... I haven;t got bored anough with the game yet to try
bodging the alpha maps.
Mind, I was brooding about an Al-fresco family and would rather like a
leather loin cloth. Could make one from them floppy swimming trunks for the
men, and scrag up a mini skirt for the women.
if I could be bothered....
Lazy cow.

Back to the fray...
Granny.
Anonymous
January 15, 2005 2:14:33 AM

Archived from groups: alt.games.the-sims (More info?)

<barbara@bookpro.com> wrote in message
news:10ugjsf327o4p55@corp.supernews.com...

> I actually prefer BodyShop. For one thing, at least a couple of
> things seem to be missing in the game family creation thing:
> cheekbones up/down and cheekbones out/in. These are in the
> face-tweaking section of BodyShop, but I couldn't find them at all in
> the game. I don't know if there are any other discrepancies.

Now that I didn't know. I don't do a fantastic amount of tweaking of sims'
faces though, beyond fixing the trout-pouts most of them seem to show up
with. Does Maxis have a thing about big lips? Maybe I should give Body Shop
another look.

> I also just prefer the BodyShop interface. This is just a personal
> preference, nothing I could really point to reasons for.

The main thing that put me off it was how sluggish the whole thing felt
compared to the in-game interface. It just felt so wrong to me that a
standalone designing tool should be slower than a complete game engine. :-S
Anonymous
January 15, 2005 8:15:17 PM

Archived from groups: alt.games.the-sims (More info?)

The other advantage of Bodyshop is that you can package the sims
individually - then you can also import one or more copies of the same sim
into the game (twins) and if you want to play a particular sim again, you
can just resurrect it from Bodyshop.

I do all my basic making of sims in Bodyshop and then tweak them in Create A
Sim in which, I agree, it's easier to see what you're doing and the graphics
seem to show up better - at least in my game.

I KNOW what you mean about the pouty lips though; I hate them and also the
smiley-smiley mouths. All my sims frown just to spite Maxis.

Best wishes
Maxon

"Gryfallon" <doomdark@hotNOmailSPAM.comTHANKS> wrote in message
news:tnYFd.702$N25.63@newsfe3-gui.ntli.net...
> <barbara@bookpro.com> wrote in message
> news:10ugjsf327o4p55@corp.supernews.com...
>
> > I actually prefer BodyShop. For one thing, at least a couple of
> > things seem to be missing in the game family creation thing:
> > cheekbones up/down and cheekbones out/in. These are in the
> > face-tweaking section of BodyShop, but I couldn't find them at all in
> > the game. I don't know if there are any other discrepancies.
>
> Now that I didn't know. I don't do a fantastic amount of tweaking of sims'
> faces though, beyond fixing the trout-pouts most of them seem to show up
> with. Does Maxis have a thing about big lips? Maybe I should give Body
Shop
> another look.
>
> > I also just prefer the BodyShop interface. This is just a personal
> > preference, nothing I could really point to reasons for.
>
> The main thing that put me off it was how sluggish the whole thing felt
> compared to the in-game interface. It just felt so wrong to me that a
> standalone designing tool should be slower than a complete game engine.
:-S
>
>
Anonymous
January 15, 2005 8:15:18 PM

Archived from groups: alt.games.the-sims (More info?)

On Sat, 15 Jan 2005 17:15:17 GMT, "Maxon" <jen.magson@ntlworld.com>
wrote:

<snip>

>I KNOW what you mean about the pouty lips though; I hate them and also the
>smiley-smiley mouths. All my sims frown just to spite Maxis.

Most of mine frown because it seems normal. Who smiles all the time?
Maybe I'm just a grump. And I hate it when you create frowning or
neutral Sims but they're smiling in the family screen when you go in
the game. Okay, I really am just a grump.

BW
Anonymous
January 15, 2005 11:32:11 PM

Archived from groups: alt.games.the-sims (More info?)

no no you're not a grump - I'm with you there. Neutral, passive faces are
normal - smiley-smiley ones are not. Frowns are also normal, especially if
people are stressed - which most of us are. The smiley people make me sick.

And if anyone says *I'm* a grump, I'll come over there and poke you in the
eye!

Mutter mutter
Maxon

<barbara@bookpro.com> wrote in message
news:10uir5d363nh352@corp.supernews.com...
> On Sat, 15 Jan 2005 17:15:17 GMT, "Maxon" <jen.magson@ntlworld.com>
> wrote:
>
> <snip>
>
> >I KNOW what you mean about the pouty lips though; I hate them and also
the
> >smiley-smiley mouths. All my sims frown just to spite Maxis.
>
> Most of mine frown because it seems normal. Who smiles all the time?
> Maybe I'm just a grump. And I hate it when you create frowning or
> neutral Sims but they're smiling in the family screen when you go in
> the game. Okay, I really am just a grump.
>
> BW
January 16, 2005 8:33:35 AM

Archived from groups: alt.games.the-sims (More info?)

LoL
I agree, all of my characters have normal faces..
There is no such thing as a person who smiles all the time
And if there is , they are robots not real people at all.

I've discovered the benefits of creating Sims in Bodyshop
But there is so much I still have to learn!
It is the most non user friendly program I have ever known!
For shame Maxis!

--
- D
"Maxon" <jen.magson@ntlworld.com> wrote in message
news:f5fGd.913$_L3.396@newsfe5-win.ntli.net...
> no no you're not a grump - I'm with you there. Neutral, passive faces are
> normal - smiley-smiley ones are not. Frowns are also normal, especially
> if
> people are stressed - which most of us are. The smiley people make me
> sick.
>
> And if anyone says *I'm* a grump, I'll come over there and poke you in the
> eye!
>
> Mutter mutter
> Maxon
>
> <barbara@bookpro.com> wrote in message
> news:10uir5d363nh352@corp.supernews.com...
>> On Sat, 15 Jan 2005 17:15:17 GMT, "Maxon" <jen.magson@ntlworld.com>
>> wrote:
>>
>> <snip>
>>
>> >I KNOW what you mean about the pouty lips though; I hate them and also
> the
>> >smiley-smiley mouths. All my sims frown just to spite Maxis.
>>
>> Most of mine frown because it seems normal. Who smiles all the time?
>> Maybe I'm just a grump. And I hate it when you create frowning or
>> neutral Sims but they're smiling in the family screen when you go in
>> the game. Okay, I really am just a grump.
>>
>> BW
>
>
!