For some reason, my computer is only detecting 512mb of video instead of 1024mb from running 2 9800 GTX+ video cards.
My computer came with 2 8800GT video cards in SLI configuration. It had a SLI Bridge connector which was connecting both of the cards. The 8800GT configuration looked like this:
The periods are just placeholders for the "||". no spaces allowed i guess
My computer does detect that there are 2 video cards on the motherboard. I used Nividias ntune app to increase fan speed of each card and both show that they are seated properly in the pci-e slots
anyone know what's wrong? I have the most recent drivers. my 8800 Gt cards came in my pc in sli configuration already so i know my computer supports sli.
I'm running windows media center (32 bit xp) with 4G ram, and 3.6GHZ quad core processor
Message edited by Anonymous on 01-29-2009 at 03:36:57 AM
Your computer isn't malfunctioning - SLI doesn't add up your video memory. If you have a 70 MB texture file, BOTH cards need it in their memory. Since both cards need the same data as each other, you cannot add their storage capabilities.
i really have no idea what you said but when i had both 8800GTs hooked up in sli, i saw 512mb of video total. each card was 256mb each. Shouldn't i now be seeing 1G?
During gameplay, each card has to rely on its own memory, it can't use the other card's memory. It would be WAY too slow if that's how it worked.
Here's a quote from www.slizone.com (i.e. nvidia's official SLI site) "The graphics memory is NOT doubled in SLI mode. If you have two 128MB graphics cards, you do NOT have an effective 256MB. Most of the games operate in AFR (alternate frame rendering). The first card renders one full frame and then the next card renders the next frame and so on. If you picture SLI working in this way it is easy to see that each frame only has 128MB of memory to work with."
As for your other cards, either they had to have been 512 MB cards, the tool you were looking at was wrong, or the system was just marketed as having 512 MB. Multiple graphics card rendering absolutely cannot combine the RAM of each card being used.
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