GFX: Geforce 9000er or Radeon 3000er Series CPU: Core 2 Duo 3 GHz or Athlon X2 RAM: 2GB with DualChannel mode
If so,then a HD 4870X2 would do the job.
huh....I recall on their faq (its been awhile) it said they wanted the game to be able to run well on a wide range of systems, gf9+ 3ghz core2 isnt exactly wide range.
Correct if im wrong. Doesnt rts use lots of ram and cpu instead of fps uses mainly gpu ?
In the end it all depends on how they program it. If they make every "sprite" an AI thread, then yes it might require a lot of CPU juice. Then again, if they use old single-threaded AI schemes and pile-up the eye-candy, it will require lots of GPU. My guess is that it will be more like Supreme Commander and tend toward the use of multiple cores so your quad CPU is good to have.
As for video, I would suggest to wait unless you have good reasons to buy right now. Since there is no release date yet (or even release quarter), we can safely assume it won't be out for at least 6 months. Video card prices will drop a bit more and we might even have a new wave of cards out from ATI (32nm).
It's confirmed that SC2's in-game physics are based on the "Havok" emulation engine which ATI (AMD) owns. I don't know if this will make ATI cards the clear pick, but it's worth noting.
Nvidia cards can still run Havok based games, they just aren't optimized, correct? I'd actually like to hear a good explanation.
At that resolution i would recommend a gtx260 or 4870.
"4870x2 will do the job..." lol
This is Starcraft 2, not Crysis. The gfx seems to be less hardware intense then supreme commander, so use that as a guide.
By the way, those are not the official hardware requirements for SC2.
If it was only the resolution, I would agree, but adding 4xAA and 8xAF can be taxing.