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Archived from groups: alt.games.the-sims,alt.games.the-sims-2 (More info?)
Has anyone else noticed sounds going missing? I have an Audigy Platinum Pro
card with fully updated drivers. Every so often, I notice sounds are
missing - the most obvious is with instruments, e.g. Serena was just playing
the piano, the sound lasted for about 30 seconds then went totally silent.
The other thing I have notice is that, when the cheat bar is activated, and
a cheat typed in, there is all sorts of errors shown, an example of which is
below: -
ERROR TSAudio: Failed to GetSoundDefinition for sound(0x5514f940ffc52f1b)
instance(98d79e5b)
..\source\TSAudioSoundInstance.cpp(211)
ERROR TSAudio: Failed to initialize sound(0x5514f940ffc52f1b)
instance(98d79e5b)
..\source\TSAudioSoundManager.cpp(2957)
>test
ERROR TSCheatSystem: ERROR IN CHEAT: Unknown command
in command 'test'
with command test
..\source\TSCheatSystem.cpp(68)
ERROR TSSGObject: Missing bone '' on 3D model 'arcadeGameMaze' - associated
slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrial' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: SlotOffset: Model missing bone named
'route_counter_std_0_SE' on 3D model 'islandIndustrial'
..\source\TSSGObject.cpp(1609)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrial' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrial' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrialEndWest' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: SlotOffset: Model missing bone named
'route_counter_std_0_SE' on 3D model 'islandIndustrialEndWest'
..\source\TSSGObject.cpp(1609)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrialEndWest' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrialEndWest' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSAudio: Object(Counter - Industrial) Modifier(destsurface) String
does not exist. Event(obj_get)
..\source\TSAudioEventModifierPrimitives.cpp(699)
ERROR TSAudio: Failed to GetSoundDefinition for sound(0xf89c2cedffcc89f2)
instance(c0daebd0)
..\source\TSAudioSoundInstance.cpp(211)
ERROR TSAudio: Failed to initialize sound(0xf89c2cedffcc89f2)
instance(c0daebd0)
..\source\TSAudioSoundManager.cpp(2957)
Is this a game issue, an issue with my card, or what? Anyone any clues? The
most obvious (which I believe pertains to the piano - but it isn't just the
piano, I've noticed it with the guitar, bass and the drum kit - all lose
sound after 30 seconds or so) is this
"ERROR TSAudio: Object(Counter - Industrial) Modifier(destsurface) String
does not exist. Event(obj_get)
..\source\TSAudioEventModifierPrimitives.cpp(699)
ERROR TSAudio: Failed to GetSoundDefinition for sound(0xf89c2cedffcc89f2)
instance(c0daebd0)
..\source\TSAudioSoundInstance.cpp(211)"
Anyone else having sound issues?
As I stated my card driver is up to date and TS2 is fully patched and
updated. Uni was a clean installation. This is not an issue with 3rd-party
objects, it happened prior to any being installed as well.
--
In memory of MS MVP Alex Nichol: http://www.dts-l.org/
Has anyone else noticed sounds going missing? I have an Audigy Platinum Pro
card with fully updated drivers. Every so often, I notice sounds are
missing - the most obvious is with instruments, e.g. Serena was just playing
the piano, the sound lasted for about 30 seconds then went totally silent.
The other thing I have notice is that, when the cheat bar is activated, and
a cheat typed in, there is all sorts of errors shown, an example of which is
below: -
ERROR TSAudio: Failed to GetSoundDefinition for sound(0x5514f940ffc52f1b)
instance(98d79e5b)
..\source\TSAudioSoundInstance.cpp(211)
ERROR TSAudio: Failed to initialize sound(0x5514f940ffc52f1b)
instance(98d79e5b)
..\source\TSAudioSoundManager.cpp(2957)
>test
ERROR TSCheatSystem: ERROR IN CHEAT: Unknown command
in command 'test'
with command test
..\source\TSCheatSystem.cpp(68)
ERROR TSSGObject: Missing bone '' on 3D model 'arcadeGameMaze' - associated
slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrial' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: SlotOffset: Model missing bone named
'route_counter_std_0_SE' on 3D model 'islandIndustrial'
..\source\TSSGObject.cpp(1609)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrial' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrial' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrialEndWest' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: SlotOffset: Model missing bone named
'route_counter_std_0_SE' on 3D model 'islandIndustrialEndWest'
..\source\TSSGObject.cpp(1609)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrialEndWest' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSSGObject: Missing bone 'route_counter_std_0_SE' on 3D model
'islandIndustrialEndWest' - associated slot will not function properly.
..\source\TSSGObject.cpp(1132)
ERROR TSAudio: Object(Counter - Industrial) Modifier(destsurface) String
does not exist. Event(obj_get)
..\source\TSAudioEventModifierPrimitives.cpp(699)
ERROR TSAudio: Failed to GetSoundDefinition for sound(0xf89c2cedffcc89f2)
instance(c0daebd0)
..\source\TSAudioSoundInstance.cpp(211)
ERROR TSAudio: Failed to initialize sound(0xf89c2cedffcc89f2)
instance(c0daebd0)
..\source\TSAudioSoundManager.cpp(2957)
Is this a game issue, an issue with my card, or what? Anyone any clues? The
most obvious (which I believe pertains to the piano - but it isn't just the
piano, I've noticed it with the guitar, bass and the drum kit - all lose
sound after 30 seconds or so) is this
"ERROR TSAudio: Object(Counter - Industrial) Modifier(destsurface) String
does not exist. Event(obj_get)
..\source\TSAudioEventModifierPrimitives.cpp(699)
ERROR TSAudio: Failed to GetSoundDefinition for sound(0xf89c2cedffcc89f2)
instance(c0daebd0)
..\source\TSAudioSoundInstance.cpp(211)"
Anyone else having sound issues?
As I stated my card driver is up to date and TS2 is fully patched and
updated. Uni was a clean installation. This is not an issue with 3rd-party
objects, it happened prior to any being installed as well.
--
In memory of MS MVP Alex Nichol: http://www.dts-l.org/