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[sims2] file size lots

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Anonymous
March 31, 2005 3:25:09 AM

Archived from groups: alt.games.the-sims (More info?)

I've been creating some residential lots and packaging to files for safe
keeping. One thing I've noticed is the file size, their huge!

Tonight I created, on a small lot, a house, no furnishing and all walls,
floors and building materials (no gardening, just walls, stairs, windows
and doors) were Maxis made (either original game or University) and it's
just over 10mb! Zipped it's just over 4mb.

On The Sims Resource I see houses, fully furnished and on bigger lots
where the size is under 1mb (zipped, but still but unzipped it would be
2mb max).

Am I missing some settings or doing something wrong?

Bianca

More about : sims2 file size lots

Anonymous
March 31, 2005 3:25:10 AM

Archived from groups: alt.games.the-sims (More info?)

when you package a house, all the walls, floors, terrains, downloads you
have go into the file too. Doesn't matter if they are in the house or not.
I've been told you can use clean installer to clean up your sims2pack files
but I have never gotten that end of it to work for me.

"Rumpel" <rumpelteazer@zonnet.nl> wrote in message
news:424b1935$0$144$e4fe514c@news.xs4all.nl...
> I've been creating some residential lots and packaging to files for safe
> keeping. One thing I've noticed is the file size, their huge!
>
> Tonight I created, on a small lot, a house, no furnishing and all walls,
> floors and building materials (no gardening, just walls, stairs, windows
> and doors) were Maxis made (either original game or University) and it's
> just over 10mb! Zipped it's just over 4mb.
>
> On The Sims Resource I see houses, fully furnished and on bigger lots
> where the size is under 1mb (zipped, but still but unzipped it would be
> 2mb max).
>
> Am I missing some settings or doing something wrong?
>
> Bianca
Anonymous
March 31, 2005 4:26:32 PM

Archived from groups: alt.games.the-sims (More info?)

Remove your Downloads folder before you package the house. When you package
up a house it will include any custom walls and floors you use (ok), and
also any custom variants (i.e. recolours) of Maxis objects you use in the
house. That's what puts the file size up. Same with skins, if you package
up a family. When the person at the other end installs the house, they get
all these extra files too. Haven't you noticed extra stuff creeping into
your game every time you download a house? Clean Installer, BTW, allows you
to weed out additional downloads - particularly hacks which cause no end of
problems - before you install. You can also use it to remove the extra
content from your packaged files by unticking the content you don't want and
then saving the file.

Best wishes
Maxon

"Rumpel" <rumpelteazer@zonnet.nl> wrote in message
news:424b1935$0$144$e4fe514c@news.xs4all.nl...
> I've been creating some residential lots and packaging to files for safe
> keeping. One thing I've noticed is the file size, their huge!
>
> Tonight I created, on a small lot, a house, no furnishing and all walls,
> floors and building materials (no gardening, just walls, stairs, windows
> and doors) were Maxis made (either original game or University) and it's
> just over 10mb! Zipped it's just over 4mb.
>
> On The Sims Resource I see houses, fully furnished and on bigger lots
> where the size is under 1mb (zipped, but still but unzipped it would be
> 2mb max).
>
> Am I missing some settings or doing something wrong?
>
> Bianca
Related resources
Anonymous
March 31, 2005 4:30:38 PM

Archived from groups: alt.games.the-sims (More info?)

Bluegenie2 wrote:
> when you package a house, all the walls, floors, terrains, downloads you
> have go into the file too. Doesn't matter if they are in the house or not.
> I've been told you can use clean installer to clean up your sims2pack files
> but I have never gotten that end of it to work for me.
>

Thanks, haven't gotten the Clean Installer to do that either. Email EA
about it, even if they can't help me they might think about that
packaging *all* walls, floors, etc wasn't a good idea.

For now I stick to making neighborhoods in SC4 then.

Bianca
Anonymous
March 31, 2005 4:30:39 PM

Archived from groups: alt.games.the-sims (More info?)

Well you can build your house with just the bare minimum, using all maxis
stuff, no recolors or anything like that. Then save the house. Get out of
the game, move your downloads somewhere else temporarily, then go back into
the game and package your house.
I have heard that works.
Also, best to have the house unfurnished.

"Rumpel" <rumpelteazer@zonnet.nl> wrote in message
news:424bd14e$0$148$e4fe514c@news.xs4all.nl...
> Bluegenie2 wrote:
> > when you package a house, all the walls, floors, terrains, downloads you
> > have go into the file too. Doesn't matter if they are in the house or
not.
> > I've been told you can use clean installer to clean up your sims2pack
files
> > but I have never gotten that end of it to work for me.
> >
>
> Thanks, haven't gotten the Clean Installer to do that either. Email EA
> about it, even if they can't help me they might think about that
> packaging *all* walls, floors, etc wasn't a good idea.
>
> For now I stick to making neighborhoods in SC4 then.
>
> Bianca
Anonymous
March 31, 2005 6:01:05 PM

Archived from groups: alt.games.the-sims (More info?)

Bluegenie2 wrote:
> Well you can build your house with just the bare minimum, using all maxis
> stuff, no recolors or anything like that. Then save the house. Get out of
> the game, move your downloads somewhere else temporarily, then go back into
> the game and package your house.
> I have heard that works.
> Also, best to have the house unfurnished.
>

I'm too lazy to do so :) 
Just found out I can run both Simcity 4 and Sims 2 at the same time,
which comes in very handy when trying to create neighborhoods (there
should be a stand alone neighborhood-maker).

Maybe I can make a new user account in XP, especially for this purpose
without all the downloads.

Bianca
Anonymous
March 31, 2005 7:01:10 PM

Archived from groups: alt.games.the-sims (More info?)

I know that custom content will be packaged, because of that I made a
house decorated only with Maxis made things (no objects, only building).

Got Clean Installer to work, saw that indeed some door and windows were
packaged with it, however, before packaging the file I replaced those
with Maxis made ones, seems the game remembers which things you used.

Removed them with CI and installed the house, see what'll happen later.

Bianca

Maxon wrote:
> Remove your Downloads folder before you package the house. When you package
> up a house it will include any custom walls and floors you use (ok), and
> also any custom variants (i.e. recolours) of Maxis objects you use in the
> house. That's what puts the file size up. Same with skins, if you package
> up a family. When the person at the other end installs the house, they get
> all these extra files too. Haven't you noticed extra stuff creeping into
> your game every time you download a house? Clean Installer, BTW, allows you
> to weed out additional downloads - particularly hacks which cause no end of
> problems - before you install. You can also use it to remove the extra
> content from your packaged files by unticking the content you don't want and
> then saving the file.
>
> Best wishes
> Maxon
>
> "Rumpel" <rumpelteazer@zonnet.nl> wrote in message
> news:424b1935$0$144$e4fe514c@news.xs4all.nl...
>
>>I've been creating some residential lots and packaging to files for safe
>>keeping. One thing I've noticed is the file size, their huge!
>>
>>Tonight I created, on a small lot, a house, no furnishing and all walls,
>>floors and building materials (no gardening, just walls, stairs, windows
>>and doors) were Maxis made (either original game or University) and it's
>>just over 10mb! Zipped it's just over 4mb.
>>
>>On The Sims Resource I see houses, fully furnished and on bigger lots
>>where the size is under 1mb (zipped, but still but unzipped it would be
>>2mb max).
>>
>>Am I missing some settings or doing something wrong?
>>
>>Bianca
>
>
>
Anonymous
March 31, 2005 7:01:11 PM

Archived from groups: alt.games.the-sims (More info?)

Sorry - I've obviously not been clear. It doesn't matter that you've used
only Maxis objects, what gets packaged up with those objects is ALL the
recolours you have of them in your Downloads folder. So, for example, say
you have 3 recolours of the basic Maxis kitchen counter and you put it in
your house but in original Maxis colours. When you package the house, the
game will package up the three recolours to go with the house as well as the
original counter. Same with any build objects - which are objects anyway,
just categorised for building.

I'm not sure this is the entire picture though because the packaging process
seems to go beyond that. I've not done it enough times to work it out - the
recolours thing definitely works but I'm not sure if other stuff doesn't get
included too, certainly the alienware computer always gets put in even if
you don't use it. The simplest way to deal with it is to take out the
Downloads folder (you'll still get the alienware computer because it's not
in Downloads). I have all my Objects in their own sub-folder and also
sub-folders for floors and walls. Some people have sub-folders for hacks
(which I don't use). It means I can just whip out the folders and stick 'em
somewhere else while I package lots. I also have sub-folders for my own
objects/floors/walls which I will use in buildings I want to upload so those
usually stay - as do the skins (though not always - skins are not so
problematic when it comes to packaging).

Best wishes
Maxon

"Rumpel" <rumpelteazer@zonnet.nl> wrote in message
news:424bf496$0$148$e4fe514c@news.xs4all.nl...
> I know that custom content will be packaged, because of that I made a
> house decorated only with Maxis made things (no objects, only building).
>
> Got Clean Installer to work, saw that indeed some door and windows were
> packaged with it, however, before packaging the file I replaced those
> with Maxis made ones, seems the game remembers which things you used.
>
> Removed them with CI and installed the house, see what'll happen later.
>
> Bianca
Anonymous
March 31, 2005 7:23:53 PM

Archived from groups: alt.games.the-sims (More info?)

Maxon wrote:
> Sorry - I've obviously not been clear. It doesn't matter that you've used
> only Maxis objects, what gets packaged up with those objects is ALL the
> recolours you have of them in your Downloads folder. So, for example, say
> you have 3 recolours of the basic Maxis kitchen counter and you put it in
> your house but in original Maxis colours. When you package the house, the
> game will package up the three recolours to go with the house as well as the
> original counter. Same with any build objects - which are objects anyway,
> just categorised for building.
>
> I'm not sure this is the entire picture though because the packaging process
> seems to go beyond that. I've not done it enough times to work it out - the
> recolours thing definitely works but I'm not sure if other stuff doesn't get
> included too, certainly the alienware computer always gets put in even if
> you don't use it. The simplest way to deal with it is to take out the
I know, but in the lot I packaged yesterday I didn't have any objects
and the recolours of the door/windows I changed into default Maxis doors
and windows before packaging, still they are in there.

I haven't got special folders for walls, floors, etc. Which is what I am
going to do with CI.

Bianca


> Downloads folder (you'll still get the alienware computer because it's not
> in Downloads). I have all my Objects in their own sub-folder and also
> sub-folders for floors and walls. Some people have sub-folders for hacks
> (which I don't use). It means I can just whip out the folders and stick 'em
> somewhere else while I package lots. I also have sub-folders for my own
> objects/floors/walls which I will use in buildings I want to upload so those
> usually stay - as do the skins (though not always - skins are not so
> problematic when it comes to packaging).
>
> Best wishes
> Maxon
>
> "Rumpel" <rumpelteazer@zonnet.nl> wrote in message
> news:424bf496$0$148$e4fe514c@news.xs4all.nl...
>
>>I know that custom content will be packaged, because of that I made a
>>house decorated only with Maxis made things (no objects, only building).
>>
>>Got Clean Installer to work, saw that indeed some door and windows were
>>packaged with it, however, before packaging the file I replaced those
>>with Maxis made ones, seems the game remembers which things you used.
>>
>>Removed them with CI and installed the house, see what'll happen later.
>>
>>Bianca
>
>
>
Anonymous
March 31, 2005 7:43:32 PM

Archived from groups: alt.games.the-sims (More info?)

Stupid question: do you have to exit Sims 2, move download folder and
restart Sims 2 again? Or can I move the folder while I'm still in Sims 2?

Bianca

Maxon wrote:
> Sorry - I've obviously not been clear. It doesn't matter that you've used
> only Maxis objects, what gets packaged up with those objects is ALL the
> recolours you have of them in your Downloads folder. So, for example, say
> you have 3 recolours of the basic Maxis kitchen counter and you put it in
> your house but in original Maxis colours. When you package the house, the
> game will package up the three recolours to go with the house as well as the
> original counter. Same with any build objects - which are objects anyway,
> just categorised for building.
>
> I'm not sure this is the entire picture though because the packaging process
> seems to go beyond that. I've not done it enough times to work it out - the
> recolours thing definitely works but I'm not sure if other stuff doesn't get
> included too, certainly the alienware computer always gets put in even if
> you don't use it. The simplest way to deal with it is to take out the
> Downloads folder (you'll still get the alienware computer because it's not
> in Downloads). I have all my Objects in their own sub-folder and also
> sub-folders for floors and walls. Some people have sub-folders for hacks
> (which I don't use). It means I can just whip out the folders and stick 'em
> somewhere else while I package lots. I also have sub-folders for my own
> objects/floors/walls which I will use in buildings I want to upload so those
> usually stay - as do the skins (though not always - skins are not so
> problematic when it comes to packaging).
>
> Best wishes
> Maxon
>
> "Rumpel" <rumpelteazer@zonnet.nl> wrote in message
> news:424bf496$0$148$e4fe514c@news.xs4all.nl...
>
>>I know that custom content will be packaged, because of that I made a
>>house decorated only with Maxis made things (no objects, only building).
>>
>>Got Clean Installer to work, saw that indeed some door and windows were
>>packaged with it, however, before packaging the file I replaced those
>>with Maxis made ones, seems the game remembers which things you used.
>>
>>Removed them with CI and installed the house, see what'll happen later.
>>
>>Bianca
>
>
>
Anonymous
March 31, 2005 8:16:19 PM

Archived from groups: alt.games.the-sims (More info?)

I should really learn to read, indeed all the recolours get packed,
annoying and useless (IMHO).

Also found out you have to exit Sims 2 in order to remove the folders,
going to the neighbourhood screen won't work.

Also found that if I remove all the excess files with CI you only have
the lot file "lotSegmentForUpload" which is an empty package and the lot
won't be added to the list.

Bianca

Rumpel wrote:
> Maxon wrote:
>
>> Sorry - I've obviously not been clear. It doesn't matter that you've
>> used
>> only Maxis objects, what gets packaged up with those objects is ALL the
>> recolours you have of them in your Downloads folder. So, for example,
>> say
>> you have 3 recolours of the basic Maxis kitchen counter and you put it in
>> your house but in original Maxis colours. When you package the house,
>> the
>> game will package up the three recolours to go with the house as well
>> as the
>> original counter. Same with any build objects - which are objects
>> anyway,
>> just categorised for building.
>>
>> I'm not sure this is the entire picture though because the packaging
>> process
>> seems to go beyond that. I've not done it enough times to work it out
>> - the
>> recolours thing definitely works but I'm not sure if other stuff
>> doesn't get
>> included too, certainly the alienware computer always gets put in even if
>> you don't use it. The simplest way to deal with it is to take out the
>
> I know, but in the lot I packaged yesterday I didn't have any objects
> and the recolours of the door/windows I changed into default Maxis doors
> and windows before packaging, still they are in there.
>
> I haven't got special folders for walls, floors, etc. Which is what I am
> going to do with CI.
>
> Bianca
>
>
>> Downloads folder (you'll still get the alienware computer because it's
>> not
>> in Downloads). I have all my Objects in their own sub-folder and also
>> sub-folders for floors and walls. Some people have sub-folders for hacks
>> (which I don't use). It means I can just whip out the folders and
>> stick 'em
>> somewhere else while I package lots. I also have sub-folders for my own
>> objects/floors/walls which I will use in buildings I want to upload so
>> those
>> usually stay - as do the skins (though not always - skins are not so
>> problematic when it comes to packaging).
>>
>> Best wishes
>> Maxon
>>
>> "Rumpel" <rumpelteazer@zonnet.nl> wrote in message
>> news:424bf496$0$148$e4fe514c@news.xs4all.nl...
>>
>>> I know that custom content will be packaged, because of that I made a
>>> house decorated only with Maxis made things (no objects, only building).
>>>
>>> Got Clean Installer to work, saw that indeed some door and windows were
>>> packaged with it, however, before packaging the file I replaced those
>>> with Maxis made ones, seems the game remembers which things you used.
>>>
>>> Removed them with CI and installed the house, see what'll happen later.
>>>
>>> Bianca
>>
>>
>>
>>
Anonymous
March 31, 2005 8:16:20 PM

Archived from groups: alt.games.the-sims (More info?)

Oh good - you've got it now. I think nearly everyone, including Maxis,
realises packaging up things like this was a mistake but I guess they can't
change it now.

Yes, you need to exit the game altogether to remove the folders - the game
holds the files open while you play and so you will get the 'can't move ***
because the file is in use' message.

Finally, yes I'm not sure about that last one - most of my lots only have
lotSegmentForUpload bit - including ones I have DL from elsewhere and
installed. Did you save with CI? I might have a bit of a poke about with
that and see if I can work out what's going on. Oh, did you install using
CI? There seem to be some issues if you have University installed.

Best wishes
Maxon


"Rumpel" <rumpelteazer@zonnet.nl> wrote in message
news:424c0633$0$142$e4fe514c@news.xs4all.nl...
> I should really learn to read, indeed all the recolours get packed,
> annoying and useless (IMHO).
>
> Also found out you have to exit Sims 2 in order to remove the folders,
> going to the neighbourhood screen won't work.
>
> Also found that if I remove all the excess files with CI you only have
> the lot file "lotSegmentForUpload" which is an empty package and the lot
> won't be added to the list.
>
> Bianca
>
Anonymous
March 31, 2005 9:06:16 PM

Archived from groups: alt.games.the-sims (More info?)

After reading nine 19th century novels and about 13 American plays in
the last six weeks my reading skills and reading comprehension must have
deteriorated :) 

Installing it when I removed every not used item with CI (and saved with
CI) doesn't install anything. I have the latest CI, installed some other
lots with it today and they showed up.

For now I'm giving up, haven't got the time to keep exiting the game,
moving folders, restarting the game. Found out I can play SC4 and Sims2
at the same time, which comes in handy when creating new neighbourhoods,
so I'm going to focus on that for a bit.

Bianca

Maxon wrote:
> Oh good - you've got it now. I think nearly everyone, including Maxis,
> realises packaging up things like this was a mistake but I guess they can't
> change it now.
>
> Yes, you need to exit the game altogether to remove the folders - the game
> holds the files open while you play and so you will get the 'can't move ***
> because the file is in use' message.
>
> Finally, yes I'm not sure about that last one - most of my lots only have
> lotSegmentForUpload bit - including ones I have DL from elsewhere and
> installed. Did you save with CI? I might have a bit of a poke about with
> that and see if I can work out what's going on. Oh, did you install using
> CI? There seem to be some issues if you have University installed.
>
> Best wishes
> Maxon
>
>
> "Rumpel" <rumpelteazer@zonnet.nl> wrote in message
> news:424c0633$0$142$e4fe514c@news.xs4all.nl...
>
>>I should really learn to read, indeed all the recolours get packed,
>>annoying and useless (IMHO).
>>
>>Also found out you have to exit Sims 2 in order to remove the folders,
>>going to the neighbourhood screen won't work.
>>
>>Also found that if I remove all the excess files with CI you only have
>>the lot file "lotSegmentForUpload" which is an empty package and the lot
>>won't be added to the list.
>>
>>Bianca
>>
>
>
>
>
!