So as you read this please keep in mind that yes I am probably splitting hairs with this question.
As Toms (thankfully) does various CPU and GPU reviews and charts they do, unless specifically noted, tend to run the best available equipment aside from the piece they are testing. Example, if they are testing a 9800gt they will do so with the same platform as they would test a gtx260, that way there are no choke points except for the hardware in question. This gives the clearest most accurate rating for the hardware.
Now, with that in mind I make the assumption that they are more than likely testing with a 64 bit OS, regardless if they are using 4 gig of ram or 6+...
...so, down to the question...
Let's pretend I am using a 32bit system, thus the architecture of the OS is limiting me to 4gig of RAM, including the GPU.
So, if I am using a card with 512ram, then my system would show around 3.5 gig, if I have a video card which is using 1gig of ram, then my system would show around 3 gig.
So, with the above in mind, for someone with a 32bit OS, would there really be a performance gain having say a 250gts with 1gig of ram, vs a 250gts with 512? Since the 1gigGPU will limit the rest of the computer?
Am I completely wrong in my logic here or is there something i don't quite understand (which is highly possible!)
also.. i would have to question the use of SLI and CF if you are running a 32bit os.. if you have 2 video cards with 1 gig of ram each, that only leaves 2 for your machine..
So, in closing, someone smarter than myself please set me strait here..
A well maintained system running Windows XP 32-bit will likely never use more than 2GB of RAM (unless you're running multiple instances of a particular memory heavy application/game). When I say, "well maintained", I mean you run regular spy/ad/mal-ware checks, virus scans, clean up the registry, delete unnecessary files, and defrag the hard drive somewhat regularly. The same can be said for Vista and 3GB of RAM. I've been running the system (below) for years and never ran into any type of memory issue.
The amount of memory you want on a graphics card is really more dependent on what resolution your monitor is set at and what AA and AF settings you have for a particular game. If you're gaming on a 1280x1024 / 1440x900 monitor, there's really no reason to go with more than a 512Meg graphics card. On the other hand, if you're gaming at a resolution of 1680x1050 or higher, then it would probably benefit you to have a graphics card with more memory.
As far as SLI and Crossfire are concerned, I *THINK* (and if someone knows better, please chime in) you're still limited to the memory of a single card. That's why when in a multi-GPU environment, system stats still only report the memory of a single card.
So in a 32-bit environmentl, even with 2x1GB graphics card and a system with 4GB of RAM installed, there is still 3GB (closer to 2.7GB) of RAM available for the OS, Game and background processes; which, in a well maintained system, is usually more than enough.
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