Very interesting as it seems the two are quite similar in power...ie: similar power consumtion, the gtx even has more cores however its very interesting how the gtx295 costs a whopping 500-600bucks while the quadro fx 5800 cost an unbelievable 3000 dollars....what is the benefit of the quadro...what makes it worth so f-ing much?
They accelerate the CAD (computer-adied design) and DCC (dgitall contect creation). Well these cards are usually used in workstations.
allthough they share the same core with Geforce, Geforce cards are nowhere near in terms of cad performance.
When you play game, performance (FPS) is really important so system can shut down shading textures rendeting shading, after only approximating a final output just in order to keep the Framerates at playable level.
And Cad cards complete all rendering operations even if that causes timings and delays.
Very interesting as it seems the two are quite similar in power...ie: similar power consumtion, the gtx even has more cores however its very interesting how the gtx295 costs a whopping 500-600bucks while the quadro fx 5800 cost an unbelievable 3000 dollars....what is the benefit of the quadro...what makes it worth so f-ing much?
Yep, the same is only skin deep here. Under the hood they are highly optimized for entirely different types of software.
Although a higher end workstation card can run games perfectly fine (notice I said higher-end) why would a gamer pay upwards of 3-5g's just to play a game that a much less expensive gaming card can do. Low-end cheaper workstation cards do a pretty bad job running games.
On the other hand though, no gaming card, no matter what the price, can touch a quadro running the applications it was designed to run.
thanks...i get the difference now cause I used to think that the gtx295 was the king of kings in quality and price but turns out I was wrong. LOL so i guess they have completely different purposes.
Here is an example: A Gamer or a 3-D Graphics Programmer (Game Programmer) working on games would use a GeForce GTX 295 to build and test a game in real-time play. A Mechanical Engineer or a 3-D Graphic artist (Game Artist) working on computer animation for a game would use Quadro FX 5800 to build large 3-D worlds, complex 3-D game model assets, animation, simulated physics, video editing. Rendering animation can go beyond what the card is capable even, so it's then sent to a render-farm to render the film and 3-D models are sent to the Game Programmer to be used as game assets. Basically, if you need to crunch numbers, use a Quadro. If you need to see results in real-time play, use a GeForce. More or less. It's not about the price when choosing between these two cards. The question is - which role do you play? Answer that question and select your card from there. These cards are Kings in fulfilling one of the roles you play in.
Message edited by Anonymous on 09-04-2009 at 11:00:25 PM