I'm pretty sceptical over whether you can get a decent screen that could effectively make use of 120hz properly. I know they claim you need it but can a monitor actually show 120fps?
Thats about 8ms or so, pretty damn fast(for anything other than g2g) even for a TN panel with overdrive no?
Does it work with normal monitors? I thought you needed the 120 because a frame has to be shown for each eye or something, I will admit I don't pay too much attention to this sort of thing but I think that is the general idea.
i was just in walmart an hour ago checking out some big screen TV's... and this one VIZIO clearly stood out, and i said to myself: "WTF, its like the picture is on fast forward???"... i have my frames on FPS game ALL the time so i can actually tell pretty clearly what frames i am at even past the 60+ FPS... so turns out it was a 120hz TV, and I'm not the only one who noticed that it was far superior, i had to explain to a few people what made the difference, and no i don't even work there lol
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Reply to xc0mmiex
I'm pretty sceptical over whether you can get a decent screen that could effectively make use of 120hz properly. I know they claim you need it but can a monitor actually show 120fps?
Thats about 8ms or so, pretty damn fast(for anything other than g2g) even for a TN panel with overdrive no?
Does it work with normal monitors? I thought you needed the 120 because a frame has to be shown for each eye or something, I will admit I don't pay too much attention to this sort of thing but I think that is the general idea.
Here a usual error that many peoples do. You are comparing the refresh rate of a monitor with the time a pixel pass from white to black and mostly recognize with ghosting issues.
A lot of LCD HDTVs are using 120Hz technology for better fluidity and better image quality.
120Hz tech for HDTV differs from that of PC monitors.
120Hz mode on a HDTV during gaming will increase input lag. What the internal electronics basically does is create interpolated frames that are inserted in between the actual frames received to improve image quality and smoothness. It takes a little bit of time to create an interpolated frame, thus input lag is induced.
Therefore, when looking for a 120Hz or 240Hz HDTV that you want to game on make sure you can manually switch it back to 60Hz to reduce input lag.
Message edited by jaguarskx on 07-16-2009 at 08:34:58 AM
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Reply to jaguarskx
Here a usual error that many peoples do. You are comparing the refresh rate of a monitor with the time a pixel pass from white to black and mostly recognize with ghosting issues.
A lot of LCD HDTVs are using 120Hz technology for better fluidity and better image quality.
What has that reply got to do with the OP question though?
If he is using this it will I assume be for gaming so if all these monitors do is have one real and another fake image inbetween is that enough for the 3dvision tech to work.
Also, of course I am comparing the refresh rate with the pixel response time as one is a waste without a matching other. I don't pay attention too much to this sort of thing as it doesn't affect me at the moment at least but all I was wondering is if in games you need 120fps, can a monitor even with fake images do that.
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As far as I know, only Viewsonic and Samsung have 120Hz moniters (the Samsung is true 120Hz, as opposed to simply displaying each frame twice. Don't know if thats true for the Viewsonic though), although both are only 22" (1600x1200). As far as I know, no 24" 120Hz LCD moniters are on the market at this time.
u are asking for a monityor which can do blu-ray on 3d? holy *** i want one, but not gonna happen in a while. anyways isnt a glass on ur head kinda annoying and jaguarskx means that hdtvs have 1/2 the refresh rate than tft monitors.
The only HDTVs listed on nvidias website that are 3d compatible are some of the Mitsubishi DLP sets that are 120hz. Of course then you have the DLP head-aches that are common with Mistubishi - research repair history of DLP. I would wait for better monitors or HDTVs that actually support a 120hz refresh input
As of this posting, that list is current. There are only two LCD monitors in existence that will support GeForce 3D Vision, and they are the specialized 22" Viewsonic and Samsung models listed, and both only have 1680x1050 resolution.
Both of these monitors use dual-link DVI, which actually receives two separate 60Hz streams from the video card. Using the 3D, one stream provides frames for the left eye, the other for the right. This differs from all other 120Hz/240Hz LCD screens out there which interpolate missing frames from only a single 60Hz stream.
I have read no word on when 3D capable 24" or larger LCD monitors at 1920x1080 will be available.
For DLP televisions, at this time Mitsubishi is the only manufacturer that supports 3D. These work differently than the two monitors, however. The television takes a standard HDMI input which can only provide a single 60Hz HD stream up to 1920x1080. In order for it to produce 3D, the 60Hz signal must have a checkerboard pattern alternating pixels for the left and right eyes each frame. The television circuitry will separate out the left eye and right eye pixels from the single frame, interpolate the missing pixels from each and display them on the screen as two frames at 120Hz. The result is a loss of clarity compared to the LCD solution but the effect is still real nice when on a 60" screen
@rescawen: at this time, there is no 3D standard for Blu-ray, although it is being worked on. Estimates are 2010-2011 for a standard to be finalized. The Mitsubishi checkerboard 3D may or may not be compatible with the future standard, but if enough of the sets are out there, I'm sure someone will create a way to make it work. It may require an external device or playback through a PC, though.
What I'm looking for is a "true" 120Hz monitor with HDMI input, so I can have it as my main monitor (I want to take advantage of my Xbox 360's HDMI output, but I don't have an HDTV).
I guess I'll have to get that Samsung 24" with all those inputs (ie TV, Component, DVI, HDMI x2, VGA...) then get a 3d-capable monitor when they are either 24" or have HDMI as well as DVI-D.
u can maybe have 3dvision on normal monitor but get 30 fps at maximum.
Negative. The nVidia 3D driver will not allow a shutter rate under 100 Hz. You won't even have the option to enable 3D if there is no compatible monitor/tv/projector connected.
@R4DSMicro: There are no "true" 120 Hz monitors at this time except the 3D compatible Viewsonic and Samsung models, and they have dual-link DVI inputs (dual link is needed for the bandwidth requirement). Not sure why you want it to be HDMI; you can buy a passive HDMI/DVI dual link adapter.
I'm pretty sceptical over whether you can get a decent screen that could effectively make use of 120hz properly. I know they claim you need it but can a monitor actually show 120fps?
Thats about 8ms or so, pretty damn fast(for anything other than g2g) even for a TN panel with overdrive no?
Does it work with normal monitors? I thought you needed the 120 because a frame has to be shown for each eye or something, I will admit I don't pay too much attention to this sort of thing but I think that is the general idea.
I've seen this in a store, a few times. It looks very good. Clean, sharp, and the 3D effect feels very natural. The glasses are comfortable. And with the (RF?) emitter, there is no cord to mind. The emitter config I used had no problems at all with syncing correctly -- that is, no ghosting or bleed-over across frames meant for the other eye.
I also saw no other artifacts of pushing frame rate so high. No motion-blur / motion-ghosting.
I couldn't really assess the brightness, since the game in demo is darkish normally (some combat game), but nothing said to me "Hey! Wasn't this game brighter last time I saw it? (in store)" ... so, perhaps they got this right too.
I've seen a different 3D technology demo'd in the same store -- I'll omit the brand name here -- but if you've seen it, and thought "Is that the best they can do?" (I did), well, this Nvidia gig is completely different. This 3D is flawless.
I want it. But I don't want to give up my 1920x1080 just yet. It's frustrating. Nvidia really got the 3D dead right. It's stunning. I just hope enough of people buy this to keep the product line afloat until Samsung or whoever comes out with a 24" 1920x1200 monitor at 120Hz (certified for Nvidia 3D).
beergeek wrote : Negative. The nVidia 3D driver will not allow a shutter rate under 100 Hz. You won't even have the option to enable 3D if there is no compatible monitor/tv/projector connected.
Thanks for the warning, beergeek. This is just wat I wanted to know. There's no way I'm downgrading from my 1920x1200 monitor just for 3D.
I remember some older 3D shutter glasses from six years ago would work just fine on a standard monitor, and the flicker was barely noticeable. If the new NVidia glasses dont even work at all on my monitor, then I'll much rather buy those older shutter glasses that do work.
I remember some older 3D shutter glasses from six years ago would work just fine on a standard monitor, and the flicker was barely noticeable. If the new NVidia glasses dont even work at all on my monitor, then I'll much rather buy those older shutter glasses that do work.
I have a pair like that from about 10 years ago, came with an Acer card bundle. Ergonomics was not a priority in their design--don't even mention aesthetics. Problem was they had a customized nVidia video driver to make it work which was rarely updated and only supported that card.
I imagine your shutter glasses has a separate piece of hardware to send the synchronization signal (wired or wireless) that uses a driver apart from the video card? It would be extremely inefficient to process 3d as a wrapper around the video driver; my guess is you'd get half the framerate of nVision on a good day.