I'm having some trouble with Call of Duty: World at War.
When I host a Co-op game people can join my lobby fine. Then I start the game, everyone loads but then nobody synchronizes. The cursor appears and I can hear the sound of the game starting, however the loading screen stays for a minute or two and then everyone gets disconnected saying "There are not enough players to continue the game"
Basically the loading screen looks like:
Me: Loading
Player 2: Loading
Player 3: Loading
Player 4: Loading
then
Me: Synchronizing
Player 2: Loading
Player 3: Loading
Player 4: Loading
then
Me: Ready
Player 2: Loading
Player 3: Loading
Player 4: Loading
Then yeah, it just doesn't start. I have done some research into this and most people suggest opening ports. I have all the ones open that you need for world at war and ive checked them using PF Checker. (feel free to suggest any I might not have forwarded)
Any help would be awsome, just want to kill some zombies with my mates
Message edited by tarlidd on 10-04-2009 at 05:50:07 AM
our problem was that we were all runnig different versions of the game, as it turns out the single player (under which the co-op is categorized) is patched independently of the multiplayer.
so while we had all made sure to get the most recent patch for the games multiplayer, we hadnt done the same for the single player so the games wouldnt sync.