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Building computer for The Sims II

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Archived from groups: alt.games.the-sims (More info?)

 

Hi all,

I have a customer who wants a machine built so that they can play The
Sims II!!! (and probably not a whole lot else!). The other
constraint is they want a cheap system and a shuttle case, but there
we go.

I can do them a reasonibly priced AMD 2800 unit with integrated
graphics, but it would be S3 Savage integrated built into the chipset.
As its a shuttle also I am not sure how easy it would be to put
another card in there over the built-in one. They would have 512MB
ram, of course.

How would this work?
Thanks.
Andrew.
--
Andrew Hodgson in Bromyard, Herefordshire, UK.
My Email: use <andrew at hodgsonfamily dot org>.

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Archived from groups: alt.games.the-sims (More info?)

 

On Thu, 09 Jun 2005 22:13:26 +0100, Andrew Hodgson <me3@privacy.net>
wrote:

>Hi all,
>
>I have a customer who wants a machine built so that they can play The
>Sims II!!! (and probably not a whole lot else!). The other
>constraint is they want a cheap system and a shuttle case, but there
>we go.
>
>I can do them a reasonibly priced AMD 2800 unit with integrated
>graphics, but it would be S3 Savage integrated built into the chipset.
>As its a shuttle also I am not sure how easy it would be to put
>another card in there over the built-in one. They would have 512MB
>ram, of course.
>
>How would this work?

Well, if they must have a shuttle, tell them to at least get one with
a more heavy duty graphic card. I'd say it's as important for the game
as memory.

How much are they willing to spend?

Reply to Anonymous
- 0 +

Archived from groups: alt.games.the-sims (More info?)

 

I use P4 3.0Ghz prescott

1 GIG RAM

Nvidia 6600GT

1280x1024 @ 60Mhz

Reply to wesley

Archived from groups: alt.games.the-sims (More info?)

 

On Fri, 10 Jun 2005 01:27:47 GMT, "Wesley" <Wesley@kissnation.com.de>
wrote:

>1280x1024 @ 60Mhz

LCD? Why not increase the frequency? Oh, and it's just Hz, cause Mhz
is Million Hertz hehe

Reply to Anonymous

Archived from groups: alt.games.the-sims (More info?)

 

"Andrew Hodgson" <me3@privacy.net> wrote in message
news:m1cha11ogk8erjccbrc114cb0lhtlk8npt@4ax.com...
> Hi all,
>
> I have a customer who wants a machine built so that they can play The
> Sims II!!! (and probably not a whole lot else!). The other
> constraint is they want a cheap system and a shuttle case, but there
> we go.
>
> I can do them a reasonibly priced AMD 2800 unit with integrated
> graphics, but it would be S3 Savage integrated built into the chipset.
> As its a shuttle also I am not sure how easy it would be to put
> another card in there over the built-in one. They would have 512MB
> ram, of course.
>
> How would this work?

Not so great. You really need more ram in order to play it in Windows XP
than 512 megs. 768 megs at least. Otherwise the loading times are really
long when you leave or enter a house. (Win 98 can get by with 512).

And I'm not sure an S3 Savage would even run the game. It's an unsupported
card, which means the game won't even try to use it, and thus the CPU will
do all the work. Which can probably handle it, but it probably won't run
that great.

Reply to Anonymous

Archived from groups: alt.games.the-sims (More info?)

 

On Fri, 10 Jun 2005 00:34:40 -0500, "Jeremy Reaban"
<jer@connectria.com> wrote:

>
>"Andrew Hodgson" <me3@privacy.net> wrote in message
>news:m1cha11ogk8erjccbrc114cb0lhtlk8npt@4ax.com...
>> Hi all,
>>
>> I have a customer who wants a machine built so that they can play The
>> Sims II!!! (and probably not a whole lot else!). The other
>> constraint is they want a cheap system and a shuttle case, but there
>> we go.
>>
>> I can do them a reasonibly priced AMD 2800 unit with integrated
>> graphics, but it would be S3 Savage integrated built into the chipset.
>> As its a shuttle also I am not sure how easy it would be to put
>> another card in there over the built-in one. They would have 512MB
>> ram, of course.
>>
>> How would this work?
>
>Not so great. You really need more ram in order to play it in Windows XP
>than 512 megs. 768 megs at least. Otherwise the loading times are really
>long when you leave or enter a house. (Win 98 can get by with 512).

Wow - this is turning into an expensive game.
>
>And I'm not sure an S3 Savage would even run the game. It's an unsupported
>card, which means the game won't even try to use it, and thus the CPU will
>do all the work. Which can probably handle it, but it probably won't run
>that great.

Thanks - I sort of knew this would probably be the case. They got the
game arleady for around £20, yet the machine will cost them quite a
bit more than this! By the time they get a new one, they will
probably find the next version comes out!

Andrew.
--
Andrew Hodgson in Bromyard, Herefordshire, UK.
My Email: use <andrew at hodgsonfamily dot org>.

Reply to Anonymous

Archived from groups: alt.games.the-sims (More info?)

 

Andrew Hodgson wrote:
> On Fri, 10 Jun 2005 00:34:40 -0500, "Jeremy Reaban"
> <jer@connectria.com> wrote:
>
>>
>> "Andrew Hodgson" <me3@privacy.net> wrote in message
>> news:m1cha11ogk8erjccbrc114cb0lhtlk8npt@4ax.com...
>>> Hi all,
>>>
>>> I have a customer who wants a machine built so that they can play
>>> The Sims II!!! (and probably not a whole lot else!). The other
>>> constraint is they want a cheap system and a shuttle case, but there
>>> we go.
>>>
>>> I can do them a reasonibly priced AMD 2800 unit with integrated
>>> graphics, but it would be S3 Savage integrated built into the
>>> chipset. As its a shuttle also I am not sure how easy it would be
>>> to put another card in there over the built-in one. They would
>>> have 512MB ram, of course.
>>>
>>> How would this work?
>>
>> Not so great. You really need more ram in order to play it in
>> Windows XP than 512 megs. 768 megs at least. Otherwise the loading
>> times are really long when you leave or enter a house. (Win 98 can
>> get by with 512).
>
> Wow - this is turning into an expensive game.
>>
>> And I'm not sure an S3 Savage would even run the game. It's an
>> unsupported card, which means the game won't even try to use it, and
>> thus the CPU will do all the work. Which can probably handle it, but
>> it probably won't run that great.
>
> Thanks - I sort of knew this would probably be the case. They got the
> game arleady for around £20, yet the machine will cost them quite a
> bit more than this! By the time they get a new one, they will
> probably find the next version comes out!
>
> Andrew.

Welcome to our world, Andrew. <g>

Jeanie

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