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Is liquid cooling a GPU reasonable for me?

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  • Graphics Cards
  • Water Cooling
  • Overclocking
Last response: in Overclocking
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July 23, 2011 11:09:27 PM

I have a PC with an H60 with 2x Gentle Typhoon AP-15s with an i7 2600K and it is 95% stable at 5.1Ghz but i run it at 4.6Ghz regularly to preserve the lifetime of the chip

I didn't bother to do a really nice triple rad cooling custom system because I knew these SB chips would hit the OC roof far before their max temp.

I currently have an MSi GTX 560 Ti and i am very unhappy with its performance. I am going to be getting the next generation GTX 580 (GTX 680 or whatever it will be called) and I wanted to get a water cooled FTW Edition from EVGA to maximize overclocking ability.

Will I have to do a custom loop or are there pre-assembled kits like the Corsair H50/H60/H70s? It must be able to operate under a 750W PSU.


And is this reasonable thing to do? I have a HAF X case and the only way I could mount the rad would be outside the case.

thanks

More about : liquid cooling gpu reasonable

a b U Graphics card
a c 295 K Overclocking
July 24, 2011 12:38:46 AM

What's your problem with the GTX 560 Ti? Regarding the WC GPU, if you are thinking in keep the GPU for a very long time, then, do it, but if you want change your GPU as soon as another is available keep the current one and solve the performance problem.
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July 24, 2011 1:40:44 AM

saint19 said:
What's your problem with the GTX 560 Ti? Regarding the WC GPU, if you are thinking in keep the GPU for a very long time, then, do it, but if you want change your GPU as soon as another is available keep the current one and solve the performance problem.




It gives me horribly low framrates anytime I completely max out the settings on most games (especially when AA is enabled). I see benchmarks on YouTube that get 50-60 gps when mine gets 20-40 on the same test with the same settings and resolution. I can't overclock it to over 900mhz or mess with the voltage or shaded clock at all without it BSODing. I have a 200mm aftermarket CM Megaflow taking air directly from the card and two stock 200mms in the top slots. Even when OCing it I don't see much, if any performance gain in games and benchmarks.


I guess I just got an unlucky card...


I also want a gtx 680 because many of the games I play require more than 1gb of VRAM. I have found that I will need at least 1.5gb to be completely happy with performance.

It is quiet when idle but when it goes above 50%~ fan speed it starts making a horrible whining noise.

One of the reasons I want to WC is because I can put the radiator in my cupboard below my tower where the noise will be reduced and I can pump up the overclocking without worrying about noise. The sound of the pump doesn't bother me though (I actually find it soothing :lol:  )


Thanks!
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Related resources
July 24, 2011 1:53:54 AM

saint19 said:
What's your problem with the GTX 560 Ti? Regarding the WC GPU, if you are thinking in keep the GPU for a very long time, then, do it, but if you want change your GPU as soon as another is available keep the current one and solve the performance problem.


I am the type of person who wil only upgrade when the card is unable to do something that I tell it to do. I do gaming and rendering. I would upgrade when the WC card is unable to play a game at full detail with more than 40fps. Rendering times don't matter much to me because I always have somethin else to be doing.
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a b U Graphics card
a c 295 K Overclocking
July 25, 2011 2:29:34 AM

Download and run 3DMark01 and let me know the results, but disable PhysX driver in nVidia control panel.

Make your sure that the driver is the latest one.
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July 25, 2011 3:02:13 AM

saint19 said:
Download and run 3DMark01 and let me know the results, but disable PhysX driver in nVidia control panel.

Make your sure that the driver is the latest one.



Ok. I'm on vacation now. Will reply with results in about a week
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a b U Graphics card
a c 295 K Overclocking
July 25, 2011 3:25:33 AM

Not a problem, I'll waiting for it.
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August 3, 2011 9:31:33 PM

saint19 said:
Not a problem, I'll waiting for it.



3DMark01 SE Version 330

Display

Platform NVIDIA GeForce GTX 560 Ti
CPU Optimization D3D Pure Hardware T&L
Width 1024
Height 768
Depth 32Bit
Z-Buffering 24 bit
Texture Format Compressed
Buffering Double
Refresh Rate 60Hz
FSAA Mode None




Results

3DMark Score 74196

Game 1 - Car Chase - Low Detail 929.2 fps
Game 1 - Car Chase - High Detail 230.9 fps
Game 2 - Dragothic - Low Detail 1185.9 fps
Game 2 - Dragothic - High Detail 666.0 fps
Game 3 - Lobby - Low Detail 1040.6 fps
Game 3 - Lobby - High Detail 499.6 fps
Game 4 - Nature 735.5 fps
Fill Rate (Single-Texturing) 12594.2 MTexels/s
Fill Rate (Multi-Texturing) 41527.6 Mtexels/s
High Polygon Count (1 Light) 761.4 MTrianbles/s
High Polygon Count (8 Lights) 579.6 MTriangles/s
Enviroment Bump Mapping 1138.0 fps
DOT3 Mapping 1051.7 fps
Vertex Shader 873.2 fps
Pixel Shader 654.8 fps
Advanced Pixel Shader 1921.0 fps
Point Sprites 341.7 MSprites/s


Let Me Know if you need any more info or if i need to run it again with different settings because I had to type this thing out from scratch because it couldn't allow me to copy and paste. Id ont really want to type the whole thing if i don't need to.



Thanks in Advance! :D 



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a b U Graphics card
a c 295 K Overclocking
August 3, 2011 9:47:51 PM

Disable PhysX driver in nVidia control panel and run the benchmark again.
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August 3, 2011 10:30:19 PM

saint19 said:
Disable PhysX driver in nVidia control panel and run the benchmark again.



My Control panel doesn't have an option to disable physx. I set the physx on 'cpu'.
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August 3, 2011 11:09:09 PM

I did a custom reinstall of the 560 ti drivers with the Physx Driver not included in the installation.

Results

3DMark Score 70594

Game 1 - Car Chase - Low Detail 872.8 fps
Game 1 - Car Chase - High Detail 201.4 fps
Game 2 - Dragothic - Low Detail 1114.7 fps
Game 2 - Dragothic - High Detail 642.2 fps
Game 3 - Lobby - Low Detail 995.1 fps
Game 3 - Lobby - High Detail 479.3 fps
Game 4 - Nature 715.4 fps
Fill Rate (Single-Texturing) 125889.2 MTexels/s
Fill Rate (Multi-Texturing) 41568.0 Mtexels/s
High Polygon Count (1 Light) 761.4 MTrianbles/s
High Polygon Count (8 Lights) 579.3 MTriangles/s
Enviroment Bump Mapping 1129.0 fps
DOT3 Mapping 1040.2 fps
Vertex Shader 879.7 fps
Pixel Shader 644.5 fps
Advanced Pixel Shader 1920.2 fps
Point Sprites 340.3 MSprites/s




here are the results.


not much different, but I don't understand how this could be when Physx isn't even installed
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Best solution

a b U Graphics card
a c 295 K Overclocking
August 4, 2011 2:00:27 PM

That means than your GPU is fine, the 4K points difference is the CPU and PhysX driver.
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August 4, 2011 3:38:23 PM

Thanks.. I guess i just expected more from it than it can give me.

I'm thinking that i'll wait until the 600 Series is released and then i'll figure out what i need to satisfy my GPU expectations


Thanks so much again!
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August 4, 2011 3:38:35 PM

Best answer selected by maxmax18max.
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a b U Graphics card
a c 295 K Overclocking
August 4, 2011 4:52:17 PM

Overclock it and compare results, the GTX 560 Ti is a very good GPU but if your compare it with GTX 570 or GTX 580..then isn't good.
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