Archived from groups: alt.games.the-sims (
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Bluegenie2 wrote:
> "Jeanie" <Nobody@home.com> wrote in message
> news:ZVCre.58161$xm3.3598@attbi_s21...
>> Bluegenie2 wrote:
>>> Nice, but unfortunately I am broke right now
>>
>> True, but ideas are free. <g> Those are some nice lots. I haven't
>> tried using the cheat to do the curved roof yet. It's almost worth
>> it just to avoid having to do it. The Ponderosa needs livestock,
>> though. Looks funny
>> without it. Got a bunkhouse for cowhands and no cows. LOL
>>
>> I really thought about making the Beverly Hillibillies in my TV Land
>> neighborhood. The plans for the mansion are in that TV set book.
>> But without a curved staircase, it just wouldn't look right. Plus,
>> I hate building enormous mansions anyway. I get bored with the
>> buiilding before I'm finished and they are horrible to try to play.
>> But, why couldn't I have
>> Hooterville and Bug Tussle be located in a few outlying large lots
>> on the edge of town? Drucker's General Store could be a community
>> lot. Hmmm....
>>
>> Jeanie
>
> Don't forget the Shady Rest
Yes! And four single women for the neighborhood! LOL I could park a
neighborhood water tower just outside, too.
> Oh and Green Acres
And that house would be nearly impossible to build. Did you see the plans
for it? I got a headache just thinking about it. I've not seen a hair mesh
that would be suitable for Eva Gabor, either. But the "trashed set" at MTS2
would come in handy there, wouldn't it? Pity there isn't any animations for
throwing the dirty dishes out the window, though.
> Speaking of ideas............did you see the hillbillies original
> house there? That would be simple to make, lol
>
Yes, but too small for living in. Still, there's plenty of food for thought
in that.
Jeanie
>>
>>>
>>> "deb" <deb@whoknew.com> wrote in message
>>> news:tdednfa0zIH0WDPfRVn-hw@comcast.com...
>>>>
http://www.debbysimdecor.com/pg/dsdupdates.html
>>>>
>>>> PS: Just 'cause the name's the same - I'm NOT the debby of
>>>> debbysimdecor.
>>>>
>>>>
>>>> --
>>>> deb
>>>> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>>>> ... once again, road-runner leaves coyote in the dust ...