Okay so my question about the three different clocks is simply: what exactly do they do in terms of graphics performance in all aspects. For example, which will increase fps in a game more than the others, (maybe a combination of all three is the best), what does each of the clocks affect during a game, which increases heat of the GPU more than the others, which usually can be overclocked the most, etc.
Also, given an video card with (arbitrary numbers):
10 MHz Core Clock
20 MHz Shader Clock
30 MHz Memory Clock
What's a good general method of step increases when finding a stable overclock. Ex. steps of 3 MHz Core Clock, 6 MHz Shader Clock, and 10 MHz Memory Clock.
PS. Like previously mentioned, I'm looking for the actual details of what each does. Not something like "core clock is like CPU clock but for GPU"
Also, given an video card with (arbitrary numbers):
10 MHz Core Clock
20 MHz Shader Clock
30 MHz Memory Clock
What's a good general method of step increases when finding a stable overclock. Ex. steps of 3 MHz Core Clock, 6 MHz Shader Clock, and 10 MHz Memory Clock.
PS. Like previously mentioned, I'm looking for the actual details of what each does. Not something like "core clock is like CPU clock but for GPU"