Archived from groups: alt.games.the-sims-2 (
More info?)
Charles Whitney wrote:
> <barbara@bookpro.com> wrote...
>> "Jeremy Reaban" wrote:
>>
>>> Since the old me got deleted (or "archived", in EA/Maxis speak), I
>>> uploaded a new version, this time with a custom shirt (what I'm
>>> wearing now, actually) and facial hair
>>>
>>>
http://thesims2.ea.com/exchange/sim_detail.php?asset_id=109923
Hey, you got me checking. My Ashi bo Bashi is also "archived...." I guess
I'll have to get another version. Only if it looks as good in picture
imported by that stupid Bodyshop as it's in the picture, then more people
would download it.
>> Cool! Downloading now. I've tried a couple of times to make one of
>> me, but it's not even wildly close. Maybe I'll ask my sister to try.
>> It might be easier to do someone else than oneself.
>
> Yes, since there's probably not as much emotional baggage involved
> when creating a sim of someone other than yourself. ("No, no, I'm
> not that gaunt!" "Now I know my face isn't that fat!" "Come on, my
> nose can't really be that crooked." etc.) That and you may not have
> a good profile shot of yourself.
Too true.
> You really need a good profile picture of yourself to get an idea of
> how you really look from that angle, preferrably one that exposes
> your jawline and neck. There's a lot of subtle details involved
> there that make a difference, details that you can miss if you're
> trying to wing it.
(*nods*) I'll try that.
Speaking of self pictures. I never thought I would want a phone with a
camera, but now though I turned off picture sharing to save me money, but it
can be handy sometimes. I even took pictures of myself in a department
store dressing room, just to show whether they like the clothes I tried on
or not.... Of course that made my friends felt really digusted. Just like
a public woohoo, I guess.
> I've really noticed, since getting the Sims 2, that I've been paying
> closer attention to facial features of people I see out in public:
> people's noses, specific mouth shapes, eye orientation, etc. It's
> funny how I sometimes find myself thinking that if I were making a
> sim of that person, which preset nose or eyes I'd use to get the job
> done. It's funny how anatomically accurate a lot of the templates
> are.
Actually this game made me discover myself what I really look like....
Ashikaga