Updated sim-version of me

Archived from groups: alt.games.the-sims-2 (More info?)

Since the old me got deleted (or "archived", in EA/Maxis speak), I
uploaded a new version, this time with a custom shirt (what I'm
wearing now, actually) and facial hair

http://thesims2.ea.com/exchange/sim_detail.php?asset_id=109923

--
6 answers Last reply
More about updated version
  1. Archived from groups: alt.games.the-sims-2 (More info?)

    Hey, I know a few Sim ladies that might be interested in this
    character...I'll let you know if anything interesting happens to 'you' in my
    game.<g>

    Kelly
  2. Archived from groups: alt.games.the-sims-2 (More info?)

    On Tue, 16 Nov 2004 22:25:38 -0600, "Jeremy Reaban"
    <jer@connectria.com> wrote:

    >Since the old me got deleted (or "archived", in EA/Maxis speak), I
    >uploaded a new version, this time with a custom shirt (what I'm
    >wearing now, actually) and facial hair
    >
    >http://thesims2.ea.com/exchange/sim_detail.php?asset_id=109923

    Cool! Downloading now. I've tried a couple of times to make one of
    me, but it's not even wildly close. Maybe I'll ask my sister to try.
    It might be easier to do someone else than oneself.

    BW
  3. Archived from groups: alt.games.the-sims-2 (More info?)

    <barbara@bookpro.com> wrote in message
    news:10pml8tpeb1soa8@corp.supernews.com...
    > On Tue, 16 Nov 2004 22:25:38 -0600, "Jeremy Reaban"
    > <jer@connectria.com> wrote:
    >
    >>Since the old me got deleted (or "archived", in EA/Maxis speak), I
    >>uploaded a new version, this time with a custom shirt (what I'm
    >>wearing now, actually) and facial hair
    >>
    >>http://thesims2.ea.com/exchange/sim_detail.php?asset_id=109923
    >
    > Cool! Downloading now. I've tried a couple of times to make one of
    > me, but it's not even wildly close. Maybe I'll ask my sister to try.
    > It might be easier to do someone else than oneself.

    Yes, since there's probably not as much emotional baggage involved when
    creating a sim of someone other than yourself. ("No, no, I'm not that
    gaunt!" "Now I know my face isn't that fat!" "Come on, my nose can't
    really be that crooked." etc.) That and you may not have a good profile
    shot of yourself.

    You really need a good profile picture of yourself to get an idea of how you
    really look from that angle, preferrably one that exposes your jawline and
    neck. There's a lot of subtle details involved there that make a
    difference, details that you can miss if you're trying to wing it.

    I've really noticed, since getting the Sims 2, that I've been paying closer
    attention to facial features of people I see out in public: people's noses,
    specific mouth shapes, eye orientation, etc. It's funny how I sometimes
    find myself thinking that if I were making a sim of that person, which
    preset nose or eyes I'd use to get the job done. It's funny how
    anatomically accurate a lot of the templates are.

    C
  4. Archived from groups: alt.games.the-sims-2 (More info?)

    Charles Whitney wrote:
    > <barbara@bookpro.com> wrote...
    >> "Jeremy Reaban" wrote:
    >>
    >>> Since the old me got deleted (or "archived", in EA/Maxis speak), I
    >>> uploaded a new version, this time with a custom shirt (what I'm
    >>> wearing now, actually) and facial hair
    >>>
    >>> http://thesims2.ea.com/exchange/sim_detail.php?asset_id=109923

    Hey, you got me checking. My Ashi bo Bashi is also "archived...." I guess
    I'll have to get another version. Only if it looks as good in picture
    imported by that stupid Bodyshop as it's in the picture, then more people
    would download it.

    >> Cool! Downloading now. I've tried a couple of times to make one of
    >> me, but it's not even wildly close. Maybe I'll ask my sister to try.
    >> It might be easier to do someone else than oneself.
    >
    > Yes, since there's probably not as much emotional baggage involved
    > when creating a sim of someone other than yourself. ("No, no, I'm
    > not that gaunt!" "Now I know my face isn't that fat!" "Come on, my
    > nose can't really be that crooked." etc.) That and you may not have
    > a good profile shot of yourself.

    Too true.

    > You really need a good profile picture of yourself to get an idea of
    > how you really look from that angle, preferrably one that exposes
    > your jawline and neck. There's a lot of subtle details involved
    > there that make a difference, details that you can miss if you're
    > trying to wing it.

    (*nods*) I'll try that.

    Speaking of self pictures. I never thought I would want a phone with a
    camera, but now though I turned off picture sharing to save me money, but it
    can be handy sometimes. I even took pictures of myself in a department
    store dressing room, just to show whether they like the clothes I tried on
    or not.... Of course that made my friends felt really digusted. Just like
    a public woohoo, I guess.

    > I've really noticed, since getting the Sims 2, that I've been paying
    > closer attention to facial features of people I see out in public:
    > people's noses, specific mouth shapes, eye orientation, etc. It's
    > funny how I sometimes find myself thinking that if I were making a
    > sim of that person, which preset nose or eyes I'd use to get the job
    > done. It's funny how anatomically accurate a lot of the templates
    > are.

    Actually this game made me discover myself what I really look like....

    Ashikaga
  5. Archived from groups: alt.games.the-sims-2 (More info?)

    "Charles Whitney" <cbillingsw@yahoo.com> wrote in message
    news:3019v7F2qd1kvU1@uni-berlin.de...
    >
    > <barbara@bookpro.com> wrote in message
    > news:10pml8tpeb1soa8@corp.supernews.com...
    > > On Tue, 16 Nov 2004 22:25:38 -0600, "Jeremy Reaban"
    > > <jer@connectria.com> wrote:
    > >
    > >>Since the old me got deleted (or "archived", in EA/Maxis speak), I
    > >>uploaded a new version, this time with a custom shirt (what I'm
    > >>wearing now, actually) and facial hair
    > >>
    > >>http://thesims2.ea.com/exchange/sim_detail.php?asset_id=109923

    Jeremy - It is difficult to get the reseblance right to RL people. Without
    knowing what the real you looks like, it's impossible to know. I can say it
    does look like a normal person, and not some weird freaky looking townie.
    (That's a compliment BTW) :-)


    > I've really noticed, since getting the Sims 2, that I've been paying
    closer
    > attention to facial features of people I see out in public: people's
    noses,
    > specific mouth shapes, eye orientation, etc. It's funny how I sometimes
    > find myself thinking that if I were making a sim of that person, which
    > preset nose or eyes I'd use to get the job done. It's funny how
    > anatomically accurate a lot of the templates are.
    >
    > C

    I find I am doing this as well. Sometimes in meetings at work, or sometimes
    at the shops. I might see an interesting face and look at the cleft chin,
    distance of their eyes to the side of their head, the structure of their
    nose. Argh! I've been playing this game too much already.

    Note to family and friends - don't sit still for too long, or you'll be
    cloned!

    And you're right, good photos, particular profile shots do help.

    If you don't want to or can't get someone to take your own photo, try
    looking for a self-timer function on your camera, and set it up somewhere so
    it will take the picture of yourself for you.

    I'm looking forward to the talented modders figuring out to change the
    meshes shapes of hair and bodies so we can get better results.

    --Rikki
  6. Archived from groups: alt.games.the-sims-2 (More info?)

    "Huntress" <Huntress@DarkKnight.Net> wrote in message
    news:GfOdnYkn6OK7jT_cRVn-2Q@comcast.com...

    > I have the same problem since my hair is past my butt. I wonder when they
    > are going to make
    > longer haired sims?

    Maybe the solution is to cut your hair in a style similar to one of the
    hairstyles included in the game!

    Jokingly,
    C

    As for the actual answer, I wouldn't wait for Maxis to do it. Chances are
    third party sites will start making meshes and hairstyles that are a bit
    more elaborate than what came with the game. I just hope for the sake of
    long hair that there's no size limit in the programming to how large hair
    can be ingame.
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