Archived from groups: alt.games.the-sims-2 (
More info?)
Ranbir Kaur wrote:
> This is from
http://www.modthesims2.com
>
> One of my all time favorites
>
> ---------------------------------------------------------------------
> Sims 2 Modding Information Database : TestingCheats
> DISCLAIMER
> Nothing stated here is supported whatsoever in an official capacity by
> Maxis. Everything is use at your own risk. Please take the necessary
> precautions such as backing up your data.
>
> You can enable test/debug/hidden interactions on any object (including
> sims) without any hacks. In fact, I recommend you get rid of any hacked
> objects that just show these test/debug/hidden interactions. As well,
> you can have access to some testing cheats that shipped with the game,
> Create-A-Sim debug mode, etc. Here's how:
>
> From the cheat console, type: boolProp testingCheatsEnabled true
>
> RMB = Right Mouse Button Click
> LMB = Left Mouse Button Click
>
> This enables the following:
>
> Ability to enter CAS Debug mode. Click on the zoom buttons (or in that
> area), press SHIFT+N to enable, SHIFT+M to disable. Do this before
> creating the first sim.
> See hidden skintones (right now, only Alien and Mannequin).
> See hidden skins (Social Bunny, Fire Fighter, Llama Mascot, etc.)
> SHIFT+RMB click on any sim bin sim to show info on the outfit.
> See special tooltip text on skins.
> Debug interactions on all objects. Press SHIFT+LMB click on any object.
> On a sim it will allow you to spawn items like the Tombstone of L(ife)
> and D(eath), Rodney's Death Creator, etc.
> Tombstone of L and D can spawn new characters, create babies, etc.
> Rodney's Death Creator can kill a sim through many means and have the
> ghost reflect that (i.e. death by fire, drowning, electrocution, etc.).
> Etc.
> Creates OETreeDelete.xls data file used for debugging (used to
> determine what objects were automatically deleted by the Simulator
> because of an error).
> Object Error dialogs will show up and dump files will be created.
> Can manually change sim's interests by clicking on the interest bars.
> Can manually change sim's skills by clicking on the skill bars.
> Can manually change sim's motives by clicking on the motive bars.
> Can manually change sim's personality traits by clicking on the
> personality trait bars.
> Can manually change sim's relationship values with other sims by
> clicking on the short-term and long-term bars.
> Can manually refresh wants by CTRL+LMB click on the aspiration icon.
> Can mark want/fear as achieved by CTRL+LMB click on any want/fear icon.
> And more...
>
>
> NOTE
> If the you decide to put this line in your My Documents\EA Games\The
> Sims 2\Config\userStartup.cheat file, it has the following effects:
>
> Will attempt upload the your machine configuration to a Maxis internal
> server.
> Enables more debugging cheats (can be shown by typing "help" at the
> cheat console)
> ---------------------------------------------------------------------
> Have fun
>
> Ranbir
>
>
>
====
Mine too! In my game I have to do it in the neighborhood to be able to
manually change the bars, or if I enter it in the home I then need to
exit to the neighborhood and then come back.