Archived from groups: alt.games.the-sims-2 (
More info?)
"Davybear" <Davybear@adelphia.net> wrote in message
news:ZeudnRwlGsVEf3jfRVn-1A@adelphia.com...
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> "Bluegenie2" <me@fuil.com> wrote in message
> news:vfednSYGfY-JnnjfRVn-hg@comcast.com...
>>
>> "Davybear" <Davybear@adelphia.net> wrote in message
>> news:j8adnaQqld9tMHnfRVn-jA@adelphia.com...
>>>
>>> "Beck" <invalid@invalid.invalid> wrote in message
>>> news:Iy1Fe.31811$5N3.7472@bgtnsc05-news.ops.worldnet.att.net...
>>>>I am just reading up on how this works and saw that a pink coloured file
>>>>is a duplicate. It doesn't say whether it is safe to delete these or
>>>>not? This file is in my downloads folder. It says you can safely delete
>>>>hacks but not anything about duplicates?
>>>> Sorry to start asking questions again,
>>>> Beck.
>>>>
>>>
>>> Some things show up as duplicate that you may want to have.
>>> Others you can delete.
>>> If it replaces a default then keep it. (this is usually a hacked object)
>>> If it is the same thing then delete it.
>>> I see it most often with the maxis downloads.
>>> lots (houses) that I have downloaded sometimes include the maxis
>>> downloads.
>>>
>>> It is always safe to delete anything in the downloads folder.
>>> You just will not have it in the game anymore.
>>>
>>>
>>
>> Hmm, I think duplicate means you have 2 of the same thing. A hacked
>> object is not going to show up as a duplicate, it will show as red. Of
>> course, I keep all my hacks in a separate folder too. When I did the
>> scan, I got rid of all the duplicates. Mine came from downloaded sims
>> from the exchange which tend to use the same custom parts, also gotten at
>> the exchange.
>>
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> I have some hacks that have the same GUID as the original file.
> The new file overrides the original code.
> It will also read as a duplicate.
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> An example:
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> christianlov_adultsDOHOMEWORKformykids
> Shows up as a duplicate.
> It also shows up as red.
>
> Any cloned object can show up as a duplicate if the creator neglected to
> change the GUID.
> This part works similar to the way it worked in The Sims (Original).
So you put your hacks in a separate folder and scan that instead.
If the creator neglected to change the GUID, then it will replace the
original and if that happens, then I remove the clone from my game.
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