Thief3: Patch 1.1 is out !!

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Archived from groups: alt.games.thief-dark-project (More info?)

On Fri, 18 Jun 2004 22:39:38 GMT, "rms" <rsquires@flashREMOVE.net> wrote:

>http://www.3dgamers.com/games/thief3/#filelist
>
>rms

Why is it dated Feb 17th?

--
Michael Cecil
http://home.comcast.net/~macecil/
 
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Archived from groups: alt.games.thief-dark-project (More info?)

"reborn rolla" <zzrollazz@King2.com> wrote
> "rms" <rsquires@flashREMOVE.net> wrote
> > http://www.3dgamers.com/games/thief3/#filelist
> Wahooooo!!!

After week(s) of waiting developers come up with
this tiny patch that only fixes something fans have already
fixed and even improved (Thiefbot)?

Perhaps I'm silly but somehow I would have expected
more fixes/improvements done during this time.
For example, I doubt it's a coincidence that so many
players have found their saves being corrupted near the
Cradle (or something) level. Perhaps we'll get v1.2-
patch for this if we press/threat/harass Eidos/Ion Storm
hard enough?
 

sleepy

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Archived from groups: alt.games.thief-dark-project (More info?)

notice they require you to uninstall and reinstall the game because the
patch wont install properly if you've tweaked the ini files - my are tweaked
as I bet most ppls are. may as well stick with the thiefbot because thats
all this patch does!

"rms" <rsquires@flashREMOVE.net> wrote in message
news:KaKAc.6367$Pt.1735@newssvr19.news.prodigy.com...
> http://www.3dgamers.com/games/thief3/#filelist
>
> rms
>
>
 

spud

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Archived from groups: alt.games.thief-dark-project (More info?)

On Sat, 19 Jun 2004 05:13:38 GMT, "Sleepy" <nospam@here.com> wrote:

>notice they require you to uninstall and reinstall the game because the
>patch wont install properly if you've tweaked the ini files - my are tweaked
>as I bet most ppls are. may as well stick with the thiefbot because thats
>all this patch does!
>
>"rms" <rsquires@flashREMOVE.net> wrote in message
>news:KaKAc.6367$Pt.1735@newssvr19.news.prodigy.com...
>> http://www.3dgamers.com/games/thief3/#filelist
>>
>> rms
>>
>>
>

I kept a copy of the original .ini files. I replaced the modified
default.ini with the original, installed the patch, tested it was OK,
then went back to the modified file - no probs.
 
G

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Archived from groups: alt.games.thief-dark-project (More info?)

On Sat, 19 Jun 2004 05:13:38 GMT, "Sleepy" <nospam@here.com> wrote:

>notice they require you to uninstall and reinstall the game because the
>patch wont install properly if you've tweaked the ini files - my are tweaked
>as I bet most ppls are. may as well stick with the thiefbot because thats
>all this patch does!

I kept a copy of my ini files. Heck I kept a copy of the entire Thief 3
folder and save game folder. But with reports of this official(?) patch
crashing and corrupting save games, I'd rather stick with the known good
ThiefBot fix.

--
Michael Cecil
http://home.comcast.net/~macecil/
 
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Archived from groups: alt.games.thief-dark-project (More info?)

In message <tog8d01t7u3sep8clilfeoqoifkja7u686@4ax.com>, Michael Cecil
<macecil@comcast.net> writes
>On Sat, 19 Jun 2004 05:13:38 GMT, "Sleepy" <nospam@here.com> wrote:
>
>>notice they require you to uninstall and reinstall the game because the
>>patch wont install properly if you've tweaked the ini files - my are tweaked
>>as I bet most ppls are. may as well stick with the thiefbot because thats
>>all this patch does!
>
>I kept a copy of my ini files. Heck I kept a copy of the entire Thief 3
>folder and save game folder. But with reports of this official(?) patch
>crashing and corrupting save games, I'd rather stick with the known good
>ThiefBot fix.
>

Sorry, I've been out of the loop. What is the Thiefbot fix, and what
does it do? I'm not far into the game -- just come out of the Pagan
Tunnels -- and don't seem to be having problems yet.
--
Terry Pratchett
 
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Archived from groups: alt.games.thief-dark-project (More info?)

On Mon, 21 Jun 2004 22:02:24 +0100, Terry Pratchett
<tpratchett@unseen.demon.co.uk> wrote:

>Sorry, I've been out of the loop. What is the Thiefbot fix, and what
>does it do? I'm not far into the game -- just come out of the Pagan
>Tunnels -- and don't seem to be having problems yet.

TDS has a bug that resets the AI difficulty value to Normal if you
reload a save or re-enter a zone during a mission. Both the patch and
Thiefbot fixes this. In addition, Thiefbot lets you hardwire the AI
difficulty to whatever values you want, all the time. In stock TDS,
the AIs are always on Normal difficulty when you're out strolling in
the streets. To an experienced taffer, this is a downer. The City is a
much more demanding and thiefy environment with expert level AIs.

Get Thiefbot here:

http://www.team5150.com/~andrew/project.thiefbot/)
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