DS Asylum Level

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Archived from groups: alt.games.thief-dark-project (More info?)

 

Hi

I have completed all the objectives except for finding ou information about the
Hag. I can't leave, when I try it says I won't be able to come back and should
complete everything first.

What have I missed?

Thanks

Mark

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Archived from groups: alt.games.thief-dark-project (More info?)

 

"Wizard mingu" <wizardmingu@aol.com> wrote in message
news:20040813165323.16492.00001351@mb-m14.aol.com...
> Hi
>
> I have completed all the objectives except for finding ou information
about the
> Hag. I can't leave, when I try it says I won't be able to come back and
should
> complete everything first.
>
> What have I missed?
>
> Thanks
>
> Mark


The same thing happened to me...
You will find the information about the hag on a note on a podium in the
Nursery Tower (if I remember correctly) - it's the same place where you
found Lauryl's Diary (there are some beds and a staff member walking
around) - just read the note on the podium (in the back of the room) and the
objective will complete - hope it helps

Benny

Reply to Benny

Archived from groups: alt.games.thief-dark-project (More info?)

 

wizardmingu@aol.com (Wizard mingu) writes:

> I have completed all the objectives except for finding ou
> information about the Hag. I can't leave, when I try it says I
> won't be able to come back and should complete everything first.

I had the same problem. You actually have to read something to
accomplish that objective. It really gives you no more information
about the hag than you already had. To narrow the search down, it's
in an area of the "past" that you couldn't reach from the present.

--
Darin Johnson Caution! Under no circumstances confuse the mesh with
the interleave operator, except under confusing circumstances!

Reply to Anonymous

Archived from groups: alt.games.thief-dark-project (More info?)

 

Thanks very much, completed that level with your help.

Mark

Reply to Anonymous

Archived from groups: alt.games.thief-dark-project (More info?)

 

In message <411d3afc$0$243$edfadb0f@dread11.news.tele.dk>, Benny
<bff.REMOVE.THIS@tiscali.dk> writes
>The same thing happened to me...

Happened to me twice. The upside it that when you go back, you go back
armed:-)
--
Terry Pratchett

Reply to Anonymous

Archived from groups: alt.games.thief-dark-project (More info?)

 

Terry Pratchett <tpratchett@unseen.demon.co.uk> writes:

> Happened to me twice. The upside it that when you go back, you go
> back armed:-)

I really didn't feel much guilt about taking out the staff.
They weren't really people anyway so much as memories.

I did like the final dash across the table to escape. I wonder
if that part is ghostable or not?

--
Darin Johnson
Caution! Under no circumstances confuse the mesh with the
interleave operator, except under confusing circumstances!

Reply to Anonymous
- 0 +

Archived from groups: alt.games.thief-dark-project (More info?)

 

Darin Johnson wrote:
> Terry Pratchett <tpratchett@unseen.demon.co.uk> writes:
>
>> Happened to me twice. The upside it that when you go back, you go
>> back armed:-)
>
> I really didn't feel much guilt about taking out the staff.
> They weren't really people anyway so much as memories.
>
> I did like the final dash across the table to escape. I wonder
> if that part is ghostable or not?

I was able to ghost through all of the level except the end
where the staff is at the table. They wouldn't leave the area,
and one was always looking in my direction.

Reply to MOS
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