Use X1300 driver on my X1250 on-board

dy_james

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is there a way to force Catalyst to use the Radeon X1300 driver for my integrated Radeon X1200 (or atleast use it on that mode)?? is there, like a hacked driver out there like Omega's or DNA's???...
 
Solution



I suggest getting an new card and save your self the headache.

http://ati.amd.com/products/radeonxpress1250mob/specs.html


3D Acceleration Features

* 3D Texture support, including projective 3D textures.
* Complete 3D primitive support: points, lines, triangles, lists, strips and quadrilaterals and BLTs with Z compare.
* Anti-aliasing using multi-sampling algorithm with support for 2, 4, and 6 samples.
* New generation rendering engine provides top 3D performance.
*...

dy_james

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mister g

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Even if you force the x1200 to x1300 GPU drivers the z1200 like you said is integrated, no integrated solution can compete with a graphics cards power. A GPU uses its own RAM, its own "CPU", and its own power so forcing integrated won't help you.
 

dy_james

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truth is i'm just trying to squeeze out pixel shader 3.0 functionality out of the pixel shader 2.0b of my X1250 chip in the pretense that X1250 underneath is just basically a Radeon R520 (and X1300 being the lowest of all).
 



I suggest getting an new card and save your self the headache.

http://ati.amd.com/products/radeonxpress1250mob/specs.html


3D Acceleration Features

* 3D Texture support, including projective 3D textures.
* Complete 3D primitive support: points, lines, triangles, lists, strips and quadrilaterals and BLTs with Z compare.
* Anti-aliasing using multi-sampling algorithm with support for 2, 4, and 6 samples.
* New generation rendering engine provides top 3D performance.
* Support for OpenGL format for Indirect Vertices in Vertex Walker.
* Full DirectX® 9.0 support (Vertex Shader version 2.0 and Pixel Shader version 2.0)
* Support for up to 512b per pixel formats (4 color case).

That alone is an excuse to upgrade.
 
Solution