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Use X1300 driver on my X1250 on-board

Last response: in Graphics & Displays
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March 7, 2010 11:33:54 PM

is there a way to force Catalyst to use the Radeon X1300 driver for my integrated Radeon X1200 (or atleast use it on that mode)?? is there, like a hacked driver out there like Omega's or DNA's???...
March 7, 2010 11:40:53 PM

i just dun wanna spend any cash on needless hardware
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a b U Graphics card
March 7, 2010 11:47:06 PM

Um, I don't know what you mean but Catalyst is for 2400 and above. Your outdated graphics wouldn't help anyway.
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March 8, 2010 12:13:18 AM

i'm talking about the latest Catalyst that was meant for R690s and R520s... think it was catalyst 8. there was a modified/hacked version of this from omega and from a guy named "Do Not Argue" -- sure would like his help now. there's another catalyst for older chips and it supports mine... it's a catalyst for legacy drivers.

http://support.amd.com/us/gpudownload/windows/Legacy/Pa...
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a b U Graphics card
March 8, 2010 12:22:11 AM

Even if you force the x1200 to x1300 GPU drivers the z1200 like you said is integrated, no integrated solution can compete with a graphics cards power. A GPU uses its own RAM, its own "CPU", and its own power so forcing integrated won't help you.
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March 8, 2010 12:26:42 AM

well.. it was worth the shot.
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a b U Graphics card
March 8, 2010 12:30:37 AM

What mobo do you have, if you really want power modern inexpensive graphics cards can still pwn the x1200 many times over, I saw a 4350 on MicroCenter for only $30.
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a c 173 U Graphics card
March 8, 2010 12:59:13 PM

Use catalyst 9.3 it works very well with older ATI cards from the pos x300 to the venerable x1950xtx. That is what I use with my x1900xt and is available for xp, vista, and win7. x64 bit versions as well.
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March 8, 2010 7:38:37 PM

truth is i'm just trying to squeeze out pixel shader 3.0 functionality out of the pixel shader 2.0b of my X1250 chip in the pretense that X1250 underneath is just basically a Radeon R520 (and X1300 being the lowest of all).
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a b U Graphics card
March 8, 2010 7:42:07 PM

You can't add hardware feature unless they have been disabled and they sometimes are for faulty parts, I'm pretty sure my mobo recommend has shader model 3.
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Best solution

a c 173 U Graphics card
March 8, 2010 8:33:28 PM

dy_james said:
truth is i'm just trying to squeeze out pixel shader 3.0 functionality out of the pixel shader 2.0b of my X1250 chip in the pretense that X1250 underneath is just basically a Radeon R520 (and X1300 being the lowest of all).



I suggest getting an new card and save your self the headache.

http://ati.amd.com/products/radeonxpress1250mob/specs.h...


3D Acceleration Features

* 3D Texture support, including projective 3D textures.
* Complete 3D primitive support: points, lines, triangles, lists, strips and quadrilaterals and BLTs with Z compare.
* Anti-aliasing using multi-sampling algorithm with support for 2, 4, and 6 samples.
* New generation rendering engine provides top 3D performance.
* Support for OpenGL format for Indirect Vertices in Vertex Walker.
* Full DirectX® 9.0 support (Vertex Shader version 2.0 and Pixel Shader version 2.0)
* Support for up to 512b per pixel formats (4 color case).

That alone is an excuse to upgrade.
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March 8, 2010 9:33:18 PM

Best answer selected by dy_james.
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a b U Graphics card
March 9, 2010 12:28:18 AM

Uh the link is to a graphics card for notebooks. I think he's looking for mobo graphics.
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March 9, 2010 12:58:48 AM

^ no, the link was referring to MY chipset.
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a b U Graphics card
March 9, 2010 1:03:44 AM

O.O, your previous link was to a 690 ATX chipset. wow I was recommending full graphics cards for PCs, you can't replace laptop's unless you're willing to go through a lot of hassles for some gain
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